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Should the two healing classes be balanced?
Guys , let's vote for priest and mystic .... For my personal view , i think priest's healing skill is good but mystic's skill is getting out of hand .. these days pt dont invite priest but mystic... and priest is getting left out . Can GM make it more balanced for both classes?
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Mystic is arguably better. At least for now... (ESPECIALLY AT LOW LEVELS)
That's totally not what happened. Also, the mystic advantage doesn't come from the cleansing/healing so that makes 0 sense as the buff-instigator. Also, also, the way things used to be with priest being the safer choice and mystics being the better choice, that wasn't balance, it was stupid. The goal shouldn't be for one healer to be stuck with the noob parties while the other healer does speed runs with the pro parties. Balance is when they can both do the same things just in slightly different ways.
2) The biggest problem is Mystic can do more with less, just like how Priest did more with less than Mystic in the past. In Ktera it is not as significant, but every other region feels that impact.
Im happy with the 5% cdr on energy star, but im still waiting for glyph points reduction on both energy star glyphs AND an increase of the value of shakan power buff ( could be 30 power seriously ) like they did with crit aura x2 -> x2.2
Priests arent that far to be honest, but it's dumb how easy mystics are now with crazy crit heal, OP vow, IMMENSE lock on range etc.
SPREADSHEET HERE PLEASE NOTE the values given for healing is what the TOOLTIPS READ. They are the BASE healing power of the skill being used BEFORE healing modifiers from gear have been applied.
I didn't go over every skill the classes offer but I got most of them on that spreadsheet which shows you the huge differences each class has. APriests currently excel in parties that require A LOT of healing and damage absorption. Mystics excel when the party doesn't require that much healing because they offer way more party damage.
I disagree on some points tho.
I wouldnt put self heal as weaker then mystic motes. First it can crit and second its instant. For mystic, you have to cast the motes ( can be staggered or canceled) walk/eat it, watch the 3 10k tick. Cant crit.
When you see a geared priest crit self heal for 90k.... ye.
Also, the fact it cleanse can be good in certain situation, but not always ( like in VSHM ).
Also.. energy star gives 48 power and 9.6 attack speed glyph.. who doesnt glyph it, making it to 73 power.
I don't know why backstep is weaker also, kinda easier to use and less messy.
Mana charge usually gives more mana then CR, with more range. 100x better in pvp also, since CR gives [filtered] mp when damaging players .
Finaly, kinda odd to put priest cleansing weaker... it just depends on the situation. Pvp its so much better.... usually in pve too. ( unless we consider the lock on of cleansing a intented buff )
Thrall of life sucks. tbh should be compared to GS ( in pvp ) where youre protected from CC cause of its cleansing...only use tbh, the healing is so weak.... 18k / 24k crit heal ??
You could add kaia can also prevent push back.... like in Lilith sleep mechanic and TR monkey push back. 8)
That and the real value of energy star :P
Seriously though, even though I'm typically all about balance, Mystics went years being harassed and not preferred/left out and yelled at........nice to hear they're sitting pretty right now.
"Sorry to say, now priest is not good. Mystic better. It is sad but it is the truth"