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Failing at 100% chance of succes on gear enchantment or upgrading.

2

Comments

  • ElinUsagi wrote: »
    Several guild mates from more than 3 guilds have been complaining that they have 100% chance of success on enchanting or upgrading and this new system don't make them success in their attemp.

    So far I know 100% chance of succes would mean garantued to succed on that attemp but it seems RNG is omnipotent in this game.

    Does anyone have been in this kind of situation?

    I don't but wanna hear the horror stories from other people aside from guild mates.

    Never heard of that .. anyways make screenshots and submit a ticket.
  • ObsObs ✭✭✭
    Elure wrote: »
    i had my gear on 60 % and failed 3 times thats not normal i must have better chance to succeed than to fail and so far i keep failing more than succeeding not to mention then when u fail u get even biger bonus

    something is off here

    That has a 5% chance of happening. 5% is not 0%.
  • On the end so many changes to still have this RNG running among us.
    As we know gear changing is the secret of EMEA. They just know it!
    For how long more they will Tera like that!?
    Every patch gear changing!
    At least add something with no RNG just upgrade gear and GG.
    People just want to run the contents not run gear forever.
  • Uhm I’m not sure where the elitists get the “twisthard” will never fail mentality because my twisthard weap failed 4 times @ 100% exp just to upgrade to frost metal. On top of that just last night when enchanting my mystics chest to +6 it failed. There is RNG still at play and that cannot be denied.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Uhm I’m not sure where the elitists get the “twisthard” will never fail mentality because my twisthard weap failed 4 times @ 100% exp just to upgrade to frost metal. On top of that just last night when enchanting my mystics chest to +6 it failed. There is RNG still at play and that cannot be denied.

    Then what my guild mates say over the guild chat about their failures at 100% is true?

    I am in full stormcy and daylight accesories but just thinking about 100% not being a "garantued" successful on enchantment or upgrading makes me trow away the idea of trying on those.

    Is not enought that you need about 200 runs of HM dungeons vanguards to fill their xp bar becuase you will get only 15% extra "enchantment success" plus your 10% base. So you have 25% chances to upgrade on each try plus a 3% each time you fail but if reaching 100% "enchantment success" cap is not "garantued" to succed then why do we have that info visible for us in the first place?

    This is just sad to know.

    :cry:
  • If this isn't proof enough that their RNG percentages are manipulated... RNG has never been "true" random. They can tweak a 50% "success" rate to succeed 5% of the time. That is the beauty of "random" in a virtual, code-written environment. Or, they can just simply lie about the success rates. I just tried enchanting a lvl0 Twistshard wep 5x in a row and it failed EVERY time. That's a lot of gold & resources just to (attempt to) get to lvl1. Guessing it will take at least a few more attempts. Sure... it's possible for many consecutive failures at such a high success rate, but it should be rare. From the sound of it... 52-100% success rate repeated failures are extremely common. What was the point of this whole enchanting revamp, if we are still getting screwed over?? It seems like it was just to suck more of our hard-earned gold away. ~shrugs~
  • Mandras wrote: »
    If this isn't proof enough that their RNG percentages are manipulated... RNG has never been "true" random. They can tweak a 50% "success" rate to succeed 5% of the time. That is the beauty of "random" in a virtual, code-written environment. Or, they can just simply lie about the success rates. I just tried enchanting a lvl0 Twistshard wep 5x in a row and it failed EVERY time. That's a lot of gold & resources just to (attempt to) get to lvl1. Guessing it will take at least a few more attempts. Sure... it's possible for many consecutive failures at such a high success rate, but it should be rare. From the sound of it... 52-100% success rate repeated failures are extremely common. What was the point of this whole enchanting revamp, if we are still getting screwed over?? It seems like it was just to suck more of our hard-earned gold away. ~shrugs~


    I agree with you 1000000000000%.
    I have my bad exp. today after upgrade to Twist gear, our "friend" RNG start to say "NO".
    RNG is RNG, percentage chance it's just "visual numbers" for players believe in what they are seeing.
    RNG is the guarantee that people/family will eat tomorrow and the company will survive!
    RNG is the life for them.
    After guardian upgraded really, you will get frustrated and you will realize that it's just gear change but now stealing our gold as well.
    Well done EMEA, well done.
  • CatservantCatservant ✭✭✭✭
    Guys, I'm telling you if your chance to succeed is 100% and you are failing, video that and send it in. Something is wrong.
  • Catservant wrote: »
    Guys, I'm telling you if your chance to succeed is 100% and you are failing, video that and send it in. Something is wrong.

    You're kinda asking people to record every enchanting attempt, you know? Because you can't know you'll fail until you fail, and by then it's too late.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Catservant wrote: »
    Guys, I'm telling you if your chance to succeed is 100% and you are failing, video that and send it in. Something is wrong.

    Yeah, right, all players are recording all their games right?

    All players are recording all their enchanting attemps right?

    Most of the people dont record on video their games so all this issue is about a to know if those who claim to fail at 100% enchanting or upgrading success are telling the truth or not.

    Guess what... we cant, only EME could seek into their logs and realize if is true or not.

    However if 100% is not "guarantee" to succed as some said then why bother to change the previous system at all?
  • CatservantCatservant ✭✭✭✭
    Catservant wrote: »
    Guys, I'm telling you if your chance to succeed is 100% and you are failing, video that and send it in. Something is wrong.

    You're kinda asking people to record every enchanting attempt, you know? Because you can't know you'll fail until you fail, and by then it's too late.

    Some of the people here are saying they've had MULTIPLE failures. At the very least I would screenshot before and after every attempt, if only for the timestamp in the corner. Example: So at 10:55 attempt made, failed (get the failure message if you can). Hopefully someone can look into the logs and verify what is happening.

    This sounds like a major flaw, and they are going to need data to fix it. Video would be best of course, but I think it can be done with screenshots.

    And yes, now that we are aware there might be an issue, I will definitely be doing this with any piece that says 100% chance--even Guardian. Does anyone have a screenshot or video of it happening?

    And yes, given that Raptr sets a program to record every gaming session I do, as a default (until I turned it off), there may be people out there who record every game session.
  • Calling BS on that, also only guardian up to +6 has 100% and twistshard "with full item exp" can reach 100% success up to +9, i think the upgrade to frostmetal isnt a 100% even with full item exp.
  • I think it's possible people are conflating a 100% item XP bar with a 100% chance to succeed, which it isn't for Frostmetal and Stormcry.
  • I think it's possible people are conflating a 100% item XP bar with a 100% chance to succeed, which it isn't for Frostmetal and Stormcry.

    No-one's talking about those two, though. Talking about Guardian and Twistshard.
  • StrawberrypantsStrawberrypants ✭✭✭
    edited November 2017
    The entire thread is second-hand info and rumors, it's possible someone misunderstood which gear was being enchanted somewhere along the line.

    Screenshots would probably help.
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