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Seeking veteran advice
New player seeking advice. If I just grind pvp and lvl fast to 65, is there enough end game to keep me occupied for 1. casual, 2. elitist play styles? My searches tell me Tera's endgame is getting them dank elin costumes lol, so I'm wondering if you'd recommend just slowing down and questing/exploring lore to really enjoy the game, or if there actually is enough endgame pvp/pve. I know this is all dependent on one's preference of game play. General answers from all perspectives requested.
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When you reach lvl 65 you will be able to queve on these Battlegrounds:
- Kumas Royale
- Iron Battledround
- Sky Ring
- Griddion
- Fraywind Cannyon
- Cosair Stronghold
You will be able to do some solo content as:
- Ghillieaglade
- Pit of Petax, even if you dont have the required ilevel you can do it and get the drops from the dungeon.
- ACE dungeons
- Celestial arena
- Records of Aranea
- Island of Dawn bams (tier 1 with guardian set, tier 2 with twisthard set and tier 3 with frostmetal set.
Also you can do the end-game dungeons with a static party or throught Instance Matching.
With Guardian set:
- Revenous George
- Kallivan's Challenge
- Shatered Fleet
With Twisthard set:
- Kallivan's Dreadnaught
- Lilith's Keep Normal Mode
- Thaumetal Refinery Normal Mode
With Frostmetal set:
- Thaumetal Reginery Hard Mode
- Lilith's Keep Hard Mode
- RK-9 Kennel Normal Mode
- Scycruiser Endeavour Normal Mode
With Stormcry set:
- RK-9 Kennel Hard Mode
For Mass PvE content you can do Harrowhold.
For Mass PvP aside from Battlegounds you can do Guild vs Guild wars and Civil Unrest.
Yet there are some people that says there is so few content in Tera.
The only things that will remain the same are the gross generalities about the class -- roughly how the skills work and are used plus it's role as tank, dps, or heal -- those remain the same. If you don't like a class by level 20, chances are pretty good you won't like it at 65. But, liking it at 64 doesn't mean you'll like it at 65. Things can change that much at the cap.
I'd urge any new player to look up the class guides posted on EssentialMana. Some are a bit dated, but they all provide very useful information about how the class plays at cap. Pay special attention to classes that require non-obvious rotations or play-styles and try them early to see if you're OK with them; eg. Berserker requires a LOT of block-canceling (skill-block-skill-block-skill-block etc forever) or your dps will be so bad, people will learn to avoid you. Each class has it's own unique way of maximizing it's potential; just be OK with the methods your class needs at cap and you'll do fine.
But there is nothing to say you can't do that after hitting end-game either.
You don't need to be in a big guild or on a guild at all.
The only thing that can hurt your choices to run most of the content is to be playing far from the peak hours of the game and that myself I have been experienced and still managed to run all content each patch.
I listed the minimum gear requided for some dungeons and they are only limited on Instance Matching because you can do them even with a lower tier of gear through other means. The only thing you dont get when doing dungones with ilevel required above yours is vanguard rewards and that is not a big deal if you are willingly to run content in that state.
Most of the content at end-game can be done with gardian set.