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Concern about triple drop event.

As we all know, triple drop event is coming soon since we passed $14,000 milestone. But this time, the event will be much different from previous double/triple drop event and there is a few things that I want to address.

@Spacecats explained about the new triple drop event while he was streaming last Friday. Even though he mentioned that his explanation was 100% correct and EME was going to test it before release it, the basic concept of the new triple drop is like this;


- For X (double or triple) drop event, Instead of running the loot table 1 (defaiult) + X times, the actual drop rate will increase by X times.

What it means is,

# Previous Triple drop
- Run loot table 4 times (1 default + 3 from triple)
- If an item has 100% drop rate, it will drop 4 of it
e.g) Old Ghillieglade had 100% chance to drop 1 Titan's Ember. And during triple drop event, it dropped 4 Titan's Ember.
- If an item has 10% drop rate, it will still has 10% chance, but the loot table is run 4 times which still means HIGHER CHANCE or chance to get multiple amount of it.
e.g) Old Ghillieglade had low chance to drop a diamond, but since it runs loot table 4 times, the MAXIMUM AMOUNT of diamond we could have got was 4 stacks of diamonds.

# New Triple drop
- Run loot table ONCE with 4x chance
- IF an item has 100% drop rate, it will have 400%(or maybe 300%) drop rate and it is exactly same as 100%.
e.g) New Ghillieglade has 100% chance to drop an item A. During triple drop event, the item A will have 400% (or 300%) drop rate, and still drop only 1 as regular drop rate.
- If an item B has 10% drop rate, it will have 40% (or maybe 30%) drop rate, This is definitely much higher chance to drop, but the maximum amount of item A that we can get will be only 1.


This is a bit nerf in my point of view. For example, let's think about goldfinger tokens from Ghillieglade. It did not (and does not) have 100% drop rate, but has pretty high drop rate. Old drop event run loot table multiple times so that we had a chance to get multiple stacks of goldfingers as we all experienced. But for the new drop event, it will run the loot table only ONCE with multiplied chance, so that we will get only 1 stack of goldfinger tokens.

Another concern would be jewels. As long as I know, in Ghillieglade, different type of jewels do not drop at the same time. If you get a stack of ruby, other jewels (sapphire, emerald and diamond) will not drop. If you get a stack of diamond, other jewels will not drop. With old drop event, since it runs loot table multiple times, we still have a chance to get multiple types of jewels at the same time like a stack of diamond as well as other jewels. However, with new drop event, We will get only 1 type of jewels. Indeed, if the drop rate multiplies, the worst thing (RUBY) will have way higher chance to drop so that the actual chance to get other types of jewel will get decreased.
For RKNM, last boss has almost 100% chance to drop an otherworldly shard. With old triple drop event, it would drop 3 or 4 shard since it runs the loot table multiple times, but with new drop event, it will still drop only 1 shard since it runs the loot table only once with multiplied chance.



I am not complaining about it, and I might be wrong, but as long as I understood from what @spacecats explained in his stream, it will be a nerf and people will get confused. And I expect a lot of post about it due to the difference between old and new triple drop event. So I just want to explain my understanding here before the event so that we can discuss. TY.

Comments

  • edited November 2017
    I don't know for sure, but really wonder about the 100% thing. It might not actually have a 100% chance cap. In other words, if an item had a 100% chance to drop originally, during a triple drop rate increase event, the percentage would increase to 300% and it would drop 3. It'd still mean that 10% chance items will get a 30% chance to drop 1, instead of 3x 10% chance.

    This is just my guess at how it works, and of course I might be wrong, but I think that would be a logical way to program it, because you still want the drops to feel more substantive during these events (and not only a higher chance to get rare drops). Otherwise, the event would only increase the chance to get rare loot.

    I re-listened to the explanation on the stream, and it isn't entirely clear about what happens to 100% items, so I guess we might have to wait and see. But, in any case, it is good to make people more aware that BHS changed the way the system works, so it might not do what people are expecting based on past events.
  • I don't know for sure, but really wonder about the 100% thing. It might not actually have a 100% chance cap. In other words, if an item had a 100% chance to drop originally, during a triple drop rate increase event, the percentage would increase to 300% and it would drop 3. It'd still mean that 10% chance items will get a 30% chance to drop 1, instead of 3x 10% chance.

    This is just my guess at how it works, and of course I might be wrong, but I think that would be a logical way to program it, because you still want the drops to feel more substantive during these events (and not only a higher chance to get rare drops). Otherwise, the event would only increase the chance to get rare loot.

    I re-listened to the explanation on the stream, and it isn't entirely clear about what happens to 100% items, so I guess we might have to wait and see. But, in any case, it is good to make people more aware that BHS changed the way the system works, so it might not do what people are expecting based on past events.

    Good point, I also started thinking about it after finishing my post. Well, with that manner, people might feel better, but the items with highest chance to drop is always the least valuable things tbh. The lower drop rate, the higher value in fact. And if a valuable item has 33% chance (even if it seems still too high rate), it will have 99% chance and we only have a chance to get 1 with 99% chance.
  • edited November 2017
    JasonTERA wrote: »
    I don't know for sure, but really wonder about the 100% thing. It might not actually have a 100% chance cap. In other words, if an item had a 100% chance to drop originally, during a triple drop rate increase event, the percentage would increase to 300% and it would drop 3. It'd still mean that 10% chance items will get a 30% chance to drop 1, instead of 3x 10% chance.

    This is just my guess at how it works, and of course I might be wrong, but I think that would be a logical way to program it, because you still want the drops to feel more substantive during these events (and not only a higher chance to get rare drops). Otherwise, the event would only increase the chance to get rare loot.

    I re-listened to the explanation on the stream, and it isn't entirely clear about what happens to 100% items, so I guess we might have to wait and see. But, in any case, it is good to make people more aware that BHS changed the way the system works, so it might not do what people are expecting based on past events.

    Good point, I also started thinking about it after finishing my post. Well, with that manner, people might feel better, but the items with highest chance to drop is always the least valuable things tbh. The lower drop rate, the higher value in fact. And if a valuable item has 33% chance (even if it seems still too high rate), it will have 99% chance and we only have a chance to get 1 with 99% chance.

    Yes, you're right about that. It definitely won't feel as exciting because you won't have the "lucky break" where you get multiples of rare things, but instead you'll have a more consistent chance at being able to roll on a rare item each round. It's still better than the normal odds, of course... but it's not the same.
  • voidyvoidy ✭✭✭✭✭
    Is there a link somewhere for more information about this event? I don't see it in the event section of the forums, or in the general section here, or on the launcher, or on the front page of their website, or even on their twitter, yet everyone's talking about it.
  • voidy wrote: »
    Is there a link somewhere for more information about this event? I don't see it in the event section of the forums, or in the general section here, or on the launcher, or on the front page of their website, or even on their twitter, yet everyone's talking about it.

    Probably it'll be posted tomorrow I'm guessing. It starts on Friday.
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