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Item Experience and Success Rate
Can someone shed light into how item experience affects success rate? On my screenshot below, my Frostmetal weapon has 5120/1588 XP. As I understand it, I should have 100% Success Chance when enchanting since my XP is over the amount of 1588. Yet, the success rate is only at 61%.
I'm guessing that for Frostmetal gear the XP to Success Chance ratio changes but how are we supposed to figure out how much XP gets us to 100%?
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I'm guessing that for Frostmetal gear the XP to Success Chance ratio changes but how are we supposed to figure out how much XP gets us to 100%?
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Comments
For frostmetal and above, this doesn't happen. If you have item XP over the denominator there you're getting the maximum XP success rate bonus. Base success % is low to begin with so you don't reach 100%.
For Frostmetal, the maximum success chance from item XP is 30%. For Stormcry, it is 15%.
Yeah, by 3%
Yes....a flat 3% per failure
Thank you guys.
Something that makes this OK to me is there is a cap on the RNG. Sooner or later, even the person with the worst luck will succeed.
I mean it should be possible to farm item experience and get it to 100%...
But to answer the question, max XP only gives +30% chance to succeed on Guardian to Frostmetal, and +15% chance on Stormcry. The chance/XP graph is linear, I believe, so every point of XP gives the same amount. It would be the % of your XP bar multiplied by .30 or .15, depending on the piece. So if you had 50% XP, you would have base + (15% or 7.5%) + 3% per fail.
Guardian Gear doesn't need XP at all for any of its levels, and Twistshard full XP bar will give extra 50% success chance, totaling 100% for every Twistshard enchant attempt at full XP.
wait..what? I know a dysfunctional relationship when I see it =/.
I'm breaking up with my Frostmetal!