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Massive FPS drops in Dungeons/Instances

So, i've been searching for a solution for this problem in particular for such a long time.
been playing this game for 5 or 6 years now, and i get the point tera has a terrible optimization.
however i see some people doing fine in dungeons when its about FPS, for me, after running 1 dungeon,
the game starts lagging when i try to do another dungeon, i have a GTX970 , intel i7 7th gen, and 16GB RAM.

and to be honest this is something that has been affecting me a lot, i have to relog everytime i will do a dungeon,
cause i barely get 10 fps, the problem starts right when i touch the boss, it doesnt seems to be related to effects going around.
cause like i said its right when i touch the boss, already tried tweaking .ini files, followed Bernkastel's TERA Optimization guide
unparked processor cores, updated drivers, modified the UI, and various things, nothing seems to work.

i know there wont be a solid solution for this problem, i just kinda want to know if you guys have the same problems, or if any of you can
share some tips.

Comments

  • yea i got the same problem this games performance takes memory and power
  • but the thing it don't matter if your in dungeons or not you still get frame loss out or in
  • There's a solid solution for this problem though you might not like it.
    1) change resolution to the lowest physically possible + fullscreen
    2) use the UI transparent mod + tick disable damage shown

    Throw an add on discord Thundy#5387 and I'll teach you some more tips that should help
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