[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
same here. there are times I just walk or fly around looking and remembering the times when it used to be fun. them removing content from the game is one of the reasons I don't spend real money on the game anymore. I feel like bhs does the bare minimum to keep tera open, and that they pretty much gave up on it for whatever reasons. its just my opinion. I was hoping that with tera coming to consoles that maybe the older content would be included, but sadly it isn't. I log in sometimes, and I play in spurts, but that's about it.
I can somehow understand why they wanted to make leveling faster and easier, but... you know, it was always sad for me how you go through the world while leveling, and then you just don't need it anymore (even though fraction quests allowed to travel through OW a bit more). But now quests are cut, leveling is streamlined and easy to the max, so you basicaly don't even experience the world from the very start. The game have quite a big world, and it's just useless. Despite having the "world", the game is just one step from being the kind with town/tavern for people and instances for playing combat.
You probably won't run out of dungeons to run in a day with one character assuming you have elite.
I doubt it, more likely most people wont have people to run dungeons with because with all that content only static parties would really benefit from it.
LFG and IMs would take even longer.
Having a lot of content to run with a low population only hurts the time a player needs to find other people to run that content and even in high population games having a lot of content only leads to have like 90% of dead content because players always focus on those that are more profitable due to time/effort/reward.
Also ascent of saravash was better when it had mechanics.
The solution to that is to have a solo instance option (just as we had in the past). You could also have bonuses for the featured dungeon of the week that would cycle through the dungeons (change the dungeons in the vanguard quest list).
The main problem I have with the game currently is running the same exact dungeon over and over again and killing the same exact bams over and over again. Having more content would help out with the boredom and probably help retain players. The content is technically there, it's just being managed poorly by BHS.
When 75% of your team suddenly goes offline during an important match XD
I was watching the stream at that time and it was kinda........
You're thinking of Suryati's Peak. Another cool dungeon that eventually became more known for powerleveling the rest of the way to level 60. Unlike Sigil Adstringo though at least Suryati sort've gets remembered as a version of him shows up in Dreadspire lowers alongside Saravash.
The dragon from that dungeon is the floor right after though.
I miss reputation quests/credits, and achievements counting toward laurel from leveling quests and special events. The day they took those away I dropped two ranks!
I often wished for an update to the reputation system to make it relevant again. BUT...
I brought this up a long time ago before the gear revamp and asked if they couldn't put feedstock or something in those shops to update them. I guess it's just too old of a system to be updated. :c
squints
is that the same dragon??? google help me
"Floor 13 – Skulregnath"
HEY IT IS!!! UR RIGHT