[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

Nerf BAM & Boss HP. We don't have Talent System.

124

Comments

  • They just seem to be HP sponges to me. If they hit harder but had less HP it might be a bit more exciting. As it is right now it's just tedious.

    Do I think they need a nerf? Maybe not considering more enhancements are in the pipeline for some older classes. What those changes are and if those changes will help, though, remains to be seen.

    I really like the idea of randomly spawning BAM types too. That would solve a lot of issues(for me) by keeping the quest somewhat dynamic.
  • NopiNopi ✭✭✭✭✭
    They just seem to be HP sponges to me. If they hit harder but had less HP it might be a bit more exciting. As it is right now it's just tedious.

    Do I think they need a nerf? Maybe not considering more enhancements are in the pipeline for some older classes. What those changes are and if those changes will help, though, remains to be seen.

    I really like the idea of randomly spawning BAM types too. That would solve a lot of issues(for me) by keeping the quest somewhat dynamic.

    I was also wishing something like this. Every few weeks, monts or whatever, change up the bams. Replace some of the current ones with bams not already there, like kumas, or the birds and turtles, or dracoloths and dragons.
  • XaeraXaera ✭✭✭
    A change-up would be awesome. With how many one has to kill a day, killing the same ones all the time gets pretty tedious.
  • feazesherofeazeshero ✭✭✭
    That's a bit sad that it takes that long as brawler. I know this may sound crazy but on my lancer I can do the top 3 IOD bams vg's (giant, naga and snake legs bam) in about ~15-20 min if it's not totally crowded in the channels. Usually I farm those and the medium ones (fimberlisk, teralith, fangspawn), so those 6 total take me roughly about 30-35 min. But doing this everyday gets tedious but only reason I farm them is for farming the goddess's tears.

    My lancer kills these bams faster than my brawler but that's because I'm more skilled on lancer. Not because I'm +15 starfall but I do pretty well keeping up my rotations and HTL stacks. The only downside to the bams are that sometimes they like to walk and trample over at the wrong time lol. Other classes like ranged and melee dps will struggle a bit because it's harder to control the boss while on lancer/brawler imo is easier. I think it's more about skill and what setup ppl are using against the bams. I've seen some priests or mystics clear bams pretty fast because they use dps setup and pretty skilled.
  • DeadXDeadX ✭✭✭
    DeadX wrote: »
    DeadX wrote: »
    DeadX wrote: »
    Are you nuts?

    Please dont consider nerfing BAMS ever again. In fact IF ANYTHING they should be buffed.

    What they can do is making it so you can do DAILIES AS A PARTY and not making people work extra for trying to do BAM dailies as a party.

    Its like they are trying to make the game independent gaming. IT'S AN MMO.


    yes, sooo aimed at solo gaming, those party buffs for doing an instance really up the rewards for soloers...oh wait, no they don't. nor can soloers even enter some instances they require a party. IoD is a case of you are supposed to earn the rewards, not faceroll them in a group. class balance patches are coming, nerfing anything until they arrive would be counterproductive.

    finally, a game is a game whether it's an mmo or pure single player, they are meant to be enjoyed and there is more than enough content already weighted towards grouping. to get the most players involved a mmo will have content for every type of gamer just smart business. some of you people seriously need to get it out of your heads that mmo always = parties. there's been very VERY few mmo's that didn't have solo content available or content that could be soloed without explicit lockouts.

    glad the developers at least understand how to make good all around games better than so many players.

    It's an MMO. Do you even know what that means?

    If people want to play alone they wouldn't be on the internet,

    There are a ton of games out there that will cater to that preference and TERA or any MMO are the complete opposite of that.

    It's towards grouping because its AN MMO durrrr lol. Why the hell would they make it online, only to make it strictly solo? They'd be wasting a ton of resources. You'd think that an explanation wasn't needed but wow... unreal.

    evidently YOU don't know what it means, no where in the definition is there ANYTHING that says you must group...and in fact you can go to many mmo's INCLUDING this one to see how there is solo content included. you don't understand mmo's, you don't understand business so kindly don't argue with people who do.

    there has been only ONE company that has attempted the full social/forced socialization of players through game mechanics...and that's PWE. they failed miserably. well, besides the FB games. the industry doesn't even agree with you...that should tell you your premise is wrong right there.

    end reply.

    ok i've done the IoD bams on brawler, ninja, priest, mystic and gunner so far. they aren't that hard...to be blunt if you're having that kind of difficulty maybe the class you're currently playing just isn't for you or you need to seriously start thinking about strategy rather than faceroll.

    MMO= Massively Multiplayer Online

    Obviously dont have a darn clue what the heck you're talking about nor did you know the meaning of MMO, lets be honest.

    The whole idea of an MMO is so that you could play with other people around the world. What part of that did you get "this is suppose to cater towards solo gaming"?

    If you want to play alone get on your super nintendo or some [filtered] lol.

    honesty? from you? lol. name one mmo that requires everything be done in a group...oh wait YOU CAN'T. the business of mmo's is to attract as many players as possible, that's why there's solo content. as i said, you don't even understand the industry of mmo's lol. as to tera and the IoD bams, those are supposed to be a challenge, not a group faceroll which they WOULD be if grouping allowed you to kill just 10 for the entire group.

    you don't even understand the mechanics behind what they do in this game lol. all you care about is you can't do it at the high speed with back up that you're used to. bet you were on of those TAR addicts.

    do your own research eh? show me an mmo that's group only, no solo content or soloable content whatsoever eh? go ahead, prove your statements...cause i can sure as hell prove mine. you can say whatever the hell you want...proving it on the other hand something else entirely...and you lack proof, all you have is a mistaken belief.

    It was depedant on groups.. Again you're clueless. Talking about business wtf? YOU DONT EVEN KNOW THE FACTS OF TERA ALONE. Such a silly person, hard to take you seriously.

    BAMS were a group effort before we had cry babies like you and many others whining about the difficulty of BAMS. Which for the record were fun and doable solo. I played on release and soloing BAMS was intense and fun. It took a party to take them out.

    The game is CLEARLY meant to be played as groups. We got support/tank/dps classes. If you can't see that then you're truely a lost.

    Proof? Are you blind or troll? WE HAVE SUPPORT CLASSES...

    so, no proof, and fyi i was here when bams were hard, been here since closed beta nub. too bad everything i've ever written in the past has been erased by the new forums or you could see for yourself i was one of the ones against the nerfs lol. there is no 'clearly' a group game here at all. there's is just what you want to believe even though everything including the mechanics of the game itself call you out on your BS.

    and the bams of old were soloable, you didn't HAVE to group for any class. if the game was all about grouping there would be no solo instances, there would be no solo quests, there would be no solo VG quests...idiot. and there sure as frak wouldn't be a solo champions arena...just rofl. you're just too lazy to do them by yourself and even to lazy to duo and do 20 instead of 10.

    you can't prove this game is group only as it does have solo content and soloable content, and you can't show any other mmo that's pure group...as i said. industry wide mmo's are made to appeal to the maximum number of players, soloers as well regardless of what you believe. go look up game theory eh? some GDC lectures on the subject? maybe then it wouldn't be so easy to make you look stupid.
  • VenpaiVenpai ✭✭✭
    i find the argument people who enjoy solo content wouldn't play an mmo if they truly wanted a solo experience lackluster at best. i enjoy group play as much as the next gal, but there are days where i just want to hop on, do something i can do by myself, and then hop off for the night. or my guild is busy.

    there's nothing wrong with wanting to be solo in an mmo for a while. it's usually never forever.
  • NopiNopi ✭✭✭✭✭
    Or keep everything in IoD as it is and fix first the broken class balance. I think more people will be happy about fixed balance than anything done to IoD. And as for IoD, people, just do what you can in there. As of now it's solo content (it was, I believe, advertised as such) but in no way it's meant to be something everyone must do in order to win the game. It's just another activity that was added. Before all this and for a long while after it stopped being the starter area, IoD was a pretty empty place.
  • CezzareCezzare ✭✭✭
    If I recall correctly, IoD missions were lauched as an option to catch up gear-wise, it's intended for players who have trouble finding groups for dungeons, gets kicked for whatever reason or don't really have time to run instances - you can farm 5 BAMs then stop, go out to work, watch a movie, etc, if you afk and die you just respawn and continue, in a dungeon you would get kicked.

    What I see is that some here also want to farm faster to get accesiories and certain crafting materials. since the "normal" way to get those items is even slower, that's not bad, perhaps the quests for high tier IoD BAMs should be adjusted so that it becomes possible to do them in groups. As for the mid and lower tier missions, I think those should remain as they are, perhaps giving a little help to healer classes would be good but that's all.

    Also, the IoD quests let you know how much of crappy player you are with a determined class, in a dungeon, specially in raid instances, you can do terribly and never realize about it unless someone posts a log from a DPS meter, but in IoD you can see how much you need to improved based on how often you get hit and how long does it take you to do those missions... this thread, proves that point to some extent...
  • NopiNopi ✭✭✭✭✭
    Cezzare wrote: »
    snipcats

    I definitely liked your point of view there.
  • On Tera EU they made the Keen motes drop 100% after every BAM, with this motes I can do the 3x Highest Tier bams in 15m - as a Berserker - without lowered HP or so. Its a really simple and good change - I'm pretty sure ENmasse can do this too - it doesn't even require a patch or anything.
  • mollyyamollyya ✭✭✭
    edited June 2016
    My ideas about IoD improvements
    Nerf mystic damage by at least 40%. 5 million crit done by metamorphic smite about every 2 seconds with a dreadnaught weapon. Curse and boomerang pulse crit like over 3million each hit. I am not kidding, The class balance is stupid.
    Make slayer's stunning backhand and startling kick to guarantee stun. I see hydrath is flipping I need to cast a stun to stop the lightning apocalypse. Wait it doesn't work? DAHELL! I could say I fail to stun hydrath at around half probability.
    Increase damage of sorcerer and archer by 100% or their flat crit chance of hard hitting skills by 40%. They are the 2 most frustrating classes to farm in IoD.

    Orisks, Firmbrilisks, Giants just like to mindlessly trample you with 100% stagger and knock down. They need to be changed.
  • dinnersdinners ✭✭✭
    Crashira wrote: »
    On my brawler with +174 crit, standard Tier 8 +12 gear, it takes me 15-17 minutes to clear x3 lod, if some BAMs are close by I usually pull 2 or 3 together and speed things up, doing it on the same geared ninja will take me about 20 mins on average, mystic clear time can vary around 15-20 mins, not tried with other classes.

    Before the ninja patch, It was easy to pull 3~4 bams at once and killed it. It took only 12~15 min to clear it. it takes about 10 sec to run one bam to another now.

    The toughest one would be Giants. It has high stun resiste. It turns around so fast. Wierd thing is, these bams are actually able to move, even there are still stunning time is left on her HP bar.

    Too many people are saying, it's fine becuase I am Brawler, Gunner, Ninja and Mystic. What about another classes?
  • dinnersdinners ✭✭✭
    Minazuki wrote: »
    Nerf to ground BAMS need another nerf?... OMG
    70s BAM die under 1min by 65s char and still need a nerf...

    1min x 10 bams = 10 min, About 10 sec to get to another one x 10 sec. So, roughly it's like 10~12 min to clear each daily quest.

    10~12min x 3 quests = 30~36 min. 2x char for daily quest = over 1 hour. And, it's not like TAR. It's just solo contents.

    It used to take 12~15min to finish all 3x daily quests.
  • OriginalAmorphousOriginalAmorphous ✭✭✭
    edited June 2016
    They just seem to be HP sponges to me. If they hit harder but had less HP it might be a bit more exciting. As it is right now it's just tedious.

    Do I think they need a nerf? Maybe not considering more enhancements are in the pipeline for some older classes. What those changes are and if those changes will help, though, remains to be seen.

    I really like the idea of randomly spawning BAM types too. That would solve a lot of issues(for me) by keeping the quest somewhat dynamic.

    This seems like a great idea. Make them hit harder and give th
    DeadX wrote: »
    DeadX wrote: »
    DeadX wrote: »
    DeadX wrote: »
    Are you nuts?

    Please dont consider nerfing BAMS ever again. In fact IF ANYTHING they should be buffed.

    What they can do is making it so you can do DAILIES AS A PARTY and not making people work extra for trying to do BAM dailies as a party.

    Its like they are trying to make the game independent gaming. IT'S AN MMO.


    yes, sooo aimed at solo gaming, those party buffs for doing an instance really up the rewards for soloers...oh wait, no they don't. nor can soloers even enter some instances they require a party. IoD is a case of you are supposed to earn the rewards, not faceroll them in a group. class balance patches are coming, nerfing anything until they arrive would be counterproductive.

    finally, a game is a game whether it's an mmo or pure single player, they are meant to be enjoyed and there is more than enough content already weighted towards grouping. to get the most players involved a mmo will have content for every type of gamer just smart business. some of you people seriously need to get it out of your heads that mmo always = parties. there's been very VERY few mmo's that didn't have solo content available or content that could be soloed without explicit lockouts.

    glad the developers at least understand how to make good all around games better than so many players.

    It's an MMO. Do you even know what that means?

    If people want to play alone they wouldn't be on the internet,

    There are a ton of games out there that will cater to that preference and TERA or any MMO are the complete opposite of that.

    It's towards grouping because its AN MMO durrrr lol. Why the hell would they make it online, only to make it strictly solo? They'd be wasting a ton of resources. You'd think that an explanation wasn't needed but wow... unreal.

    evidently YOU don't know what it means, no where in the definition is there ANYTHING that says you must group...and in fact you can go to many mmo's INCLUDING this one to see how there is solo content included. you don't understand mmo's, you don't understand business so kindly don't argue with people who do.

    there has been only ONE company that has attempted the full social/forced socialization of players through game mechanics...and that's PWE. they failed miserably. well, besides the FB games. the industry doesn't even agree with you...that should tell you your premise is wrong right there.

    end reply.

    ok i've done the IoD bams on brawler, ninja, priest, mystic and gunner so far. they aren't that hard...to be blunt if you're having that kind of difficulty maybe the class you're currently playing just isn't for you or you need to seriously start thinking about strategy rather than faceroll.

    MMO= Massively Multiplayer Online

    Obviously dont have a darn clue what the heck you're talking about nor did you know the meaning of MMO, lets be honest.

    The whole idea of an MMO is so that you could play with other people around the world. What part of that did you get "this is suppose to cater towards solo gaming"?

    If you want to play alone get on your super nintendo or some [filtered] lol.

    honesty? from you? lol. name one mmo that requires everything be done in a group...oh wait YOU CAN'T. the business of mmo's is to attract as many players as possible, that's why there's solo content. as i said, you don't even understand the industry of mmo's lol. as to tera and the IoD bams, those are supposed to be a challenge, not a group faceroll which they WOULD be if grouping allowed you to kill just 10 for the entire group.

    you don't even understand the mechanics behind what they do in this game lol. all you care about is you can't do it at the high speed with back up that you're used to. bet you were on of those TAR addicts.

    do your own research eh? show me an mmo that's group only, no solo content or soloable content whatsoever eh? go ahead, prove your statements...cause i can sure as hell prove mine. you can say whatever the hell you want...proving it on the other hand something else entirely...and you lack proof, all you have is a mistaken belief.

    It was depedant on groups.. Again you're clueless. Talking about business wtf? YOU DONT EVEN KNOW THE FACTS OF TERA ALONE. Such a silly person, hard to take you seriously.

    BAMS were a group effort before we had cry babies like you and many others whining about the difficulty of BAMS. Which for the record were fun and doable solo. I played on release and soloing BAMS was intense and fun. It took a party to take them out.

    The game is CLEARLY meant to be played as groups. We got support/tank/dps classes. If you can't see that then you're truely a lost.

    Proof? Are you blind or troll? WE HAVE SUPPORT CLASSES...

    so, no proof, and fyi i was here when bams were hard, been here since closed beta nub. too bad everything i've ever written in the past has been erased by the new forums or you could see for yourself i was one of the ones against the nerfs lol. there is no 'clearly' a group game here at all. there's is just what you want to believe even though everything including the mechanics of the game itself call you out on your BS.

    and the bams of old were soloable, you didn't HAVE to group for any class. if the game was all about grouping there would be no solo instances, there would be no solo quests, there would be no solo VG quests...idiot. and there sure as frak wouldn't be a solo champions arena...just rofl. you're just too lazy to do them by yourself and even to lazy to duo and do 20 instead of 10.

    you can't prove this game is group only as it does have solo content and soloable content, and you can't show any other mmo that's pure group...as i said. industry wide mmo's are made to appeal to the maximum number of players, soloers as well regardless of what you believe. go look up game theory eh? some GDC lectures on the subject? maybe then it wouldn't be so easy to make you look stupid.

    You're embarrassing yourself. Just stop.

    "wheres proof?" lol IDK let me see.. 2 healer classes, 2 tank class with aggro skills, aggro xtals,equip, back attack bonuses for dps.
    Do you see mystics doing a ton of damage? Do you see priest doing a ton of damage? Either you are in denial or stupid person with a huge ego.

    "wheres pruufff??" durrrrr..

    What a joke...
  • voidyvoidy ✭✭✭✭✭
    Are you nuts?

    Please dont consider nerfing BAMS ever again. In fact IF ANYTHING they should be buffed.

    What they can do is making it so you can do DAILIES AS A PARTY and not making people work extra for trying to do BAM dailies as a party.

    Its like they are trying to make the game independent gaming. IT'S AN MMO.

    One thousand times, this. My friend and I duo the bams and it's not bad at all. I tank them so he can get almost completely uninterrupted backtime. It's great. But what sucks about it is that since there are two of us in the party, the kill count goes from 10 to 20. And if I have a third friend who's interested in joining, I'm pretty hesitant to say "sure, come on in!" because that'll boost the kill count to 30. I'd rather have the BAMs be made much much harder to kill, while keeping the kill count set to ten no matter how many people you partied with. Gives people a reason to group up again.

    Imagine running through IoD and seeing large groups of people killing BAMs. It'd feel like an actual MMO.
Sign In or Register to comment.