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Permanent Crystal Bind Being Removed...[Discussion]

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Comments

  • this is a terrible solution imo. manually using ccbs on every single one of my characters is the annoying part, the "free" ccb is negligible because they're already given out like candy.

    The crystalbinds we're adding to the Elite bar will require players to use one every 3 hours. You'll need to click it less often than an Everful Nostrum and it won't take up space in your inventory.
  • @Spacecats but default ccb 12h, why elite should click it every 3h?
  • Gunno wrote: »
    No worries, EME as usual ignoring playerbase.

    The implementation of Elite CCB and resulting changes to this feature are a 100% direct result of player feedback.
  • PagesPages ✭✭✭
    edited December 2017
    Spacecats wrote: »
    this is a terrible solution imo. manually using ccbs on every single one of my characters is the annoying part, the "free" ccb is negligible because they're already given out like candy.

    The crystalbinds we're adding to the Elite bar will require players to use one every 3 hours. You'll need to click it less often than an Everful Nostrum and it won't take up space in your inventory.

    Except that's part of the convenience that we have with Continuous Crystalbind--we never have to click it or check it.

    I've had MULTIPLE occasions since Continuous Crystalbind came out where I die on an alt and my first thought is "Did I put on a Crystalbind?" It's so convenient to not have to worry about your CCB timing out, dying in a boss fight just to realize that your CCB expired 3 minutes ago and you broke a Vyrsk.

    You're make the CCB from Elite less convenient for 2 achievements that could just be removed from the game, similar to how the achievement for dying 100 times was removed from the game. It's a step backwards, and honestly, I'd take the Continuous Crystalbind with the achievements being unobtainable over this new "3 hour" CCB.
    Spacecats wrote: »
    Gunno wrote: »
    No worries, EME as usual ignoring playerbase.

    The implementation of Elite CCB and resulting changes to this feature are a 100% direct result of player feedback.

    As far as player feedback goes, I beg of you to read this thread and realize that an overwhelming number of people prefer Continuous CCB over the 3 hour compromise. The minority of people want the Continuous CCB removed for their achievements. You are changing something for the worse over two 20 point achievements, things that are not even required to play the game and provide minimal cosmetic value in the form of a laurel which CAN be obtained without the achievements in question.
  • PartyblastPartyblast ✭✭✭
    edited December 2017
    Spacecats wrote: »
    this is a terrible solution imo. manually using ccbs on every single one of my characters is the annoying part, the "free" ccb is negligible because they're already given out like candy.

    The crystalbinds we're adding to the Elite bar will require players to use one every 3 hours. You'll need to click it less often than an Everful Nostrum and it won't take up space in your inventory.

    Every 3 hours when for the past month+ people were used to never having to remember at all. Also not as good as every 12 hours which is already massively plentiful in the game.....
  • And i can see 9 pages with complains - real feedback.
  • Naru2008Naru2008 ✭✭✭
    edited December 2017
    Spacecats wrote: »
    Gunno wrote: »
    No worries, EME as usual ignoring playerbase.

    The implementation of Elite CCB and resulting changes to this feature are a 100% direct result of player feedback.

    But how many people actually complained? They decided to get Elite KNOWING it would come with permanent complete crystalbind. As far as I am concerned, that's their fault. If they want two minuscule achievements that are only worth 20 points, they can not get Elite. Simple. Why should everyone else who wanted the permanent crystalbind be punished for the ignorance of others?

    EDIT: Not to mention that those two achievements should have never existed. It's counter-productive and just encourages users to blow gold, which is already blown a lot with Arsenal, to replace their crystals.
  • PagesPages ✭✭✭
    Naru2008 wrote: »
    Spacecats wrote: »
    Gunno wrote: »
    No worries, EME as usual ignoring playerbase.

    The implementation of Elite CCB and resulting changes to this feature are a 100% direct result of player feedback.

    But how many people actually complained? They decided to get Elite KNOWING it would come with permanent complete crystalbind. As far as I am concerned, that's their fault. If they want two minuscule achievements that are only worth 20 points, they can not get Elite. Simple. Why should everyone else who wanted the permanent crystalbind be punished for the ignorance of others?

    The worst part of this is that they're changing Continuous Crystalbind because of two achievements. Achivements that are not essential to gameplay. Achievements that assist you in getting a cosmetic laurel for your class. Achievements that are NOT required to get your laurel, as they only total 40 points.

    It leaves a bad taste in the mouths of players. Once you get these achievements in question, the new crystalbinds are automatically less convenient than the old ones. The Continuous Crystalbind is only "less" convenient if you need these 2 achievements, and out of the people that do need them, most players don't even care about their laurels...
  • counterpointcounterpoint ✭✭✭✭✭
    edited December 2017
    Xristosx wrote: »
    First of all if you read my post i was well aware of the 24 x 3 hour crystal binds since i actually mentioned it in the part of the post you didn't quote. Now 3 hour crystal binds (im not gonna call it a complete one because that is a disservice to it) are going to be frustrating for ALOT of players who play the game because people will forget to put them on and will constantly break crystals and everytime that happens they will remember that EME took away their ability to have a permanent CCB and that will build ire with people.
    It's almost the same as the other consumable buffs on the bar except they last 30 minutes. You could still just click to re-apply the CCB at the same time you re-apply the other buffs, and in the vast majority of cases you still wouldn't run out. It's even harder to remember to re-apply a 12-hour CCB because of how long passes.

    Xristosx wrote: »
    If people wanted to get the achievement that badly they would of waited for their elite to run out, do the achievement then pop elite back on 10 minutes later. This work around that EME has proposed is literally the worst thing they could of done bar removing it.
    You really think they're going to tell people as their official solution to this complaint "oh, we recommend you cancel your Elite subscription so you can get these in-game achievements, and then add Elite again later?" Every time someone gets a new character? That's not a valid answer to the problem they created. I'm sure most would agree that having BHS remove the achievements is a better long-term solution, but for now they're still there.

    Xristosx wrote: »
    So at the damn minimum we should be given 12 hour CCBs x 24 AT THE MINIMUM.
    I realize CCB are dirt cheap at the moment, though it may not always be the case. But someone getting a 1-day promo Elite voucher and then popping 12-hour CCB on all their alts isn't the intention either.

    All in all, I think the always-on was better too, but given the situation the solution makes sense. Having it be unlimited-use, shorter-duration like nostrums would also be fine, if that were possible, but if BHS is going to have to program anything, a toggle would be better-still (or get rid of the achievements). (Edit: Or, get rid of crystal breaking entirely, to be honest.)
  • CatservantCatservant ✭✭✭✭
    Xristosx wrote: »
    Either put unlimited 12 hour ones on the bar or give us back the permanent. Because your 3 hour solution isn't a solution, its a band-aid to a problem YOU GUYS CREATED. So stop creating problems just to fix it and say hey were the good guys look. Because thats a [filtered] business practice, You lose your players trust over time and as im sure your aware of us "salty" old players, we keep losing more and more trust every day. Eventually it'll pop.

    This broker business is a gross over-reaction that will be corrected once the patch hits -- it's just people taking advantage of FUD. You'll have 24 3-hour ones on the bar per server, so there is not enough time in the day for it to run out. Even if your account had 18 characters on the server, they could each get one 3-hour CCB and have 6 leftover. The people doing this flipping are just hoping that people haven't paid attention and only got so far as "they're turning off permanent CCB" to spin their excess CCB before everyone realizes what's going on.

    It's too bad there wasn't an option to "short" items on the broker somehow, because I guarantee this will come back crashing down.

    (Source: Updated patch notes)

    Oh but you CAN run out. Because everything with the word "veteran" in it ends when a crystal would have broken.

    So, say I'm learning a dungeon. If I die a LOT, I could easily go through all 24. in one day.
  • @Spacecats you just ruined all elite - elite player can die 24 times per day and must use ccb every death. Is it your solution? If yes, then "thx"
  • Catservant wrote: »
    Xristosx wrote: »
    Either put unlimited 12 hour ones on the bar or give us back the permanent. Because your 3 hour solution isn't a solution, its a band-aid to a problem YOU GUYS CREATED. So stop creating problems just to fix it and say hey were the good guys look. Because thats a [filtered] business practice, You lose your players trust over time and as im sure your aware of us "salty" old players, we keep losing more and more trust every day. Eventually it'll pop.

    This broker business is a gross over-reaction that will be corrected once the patch hits -- it's just people taking advantage of FUD. You'll have 24 3-hour ones on the bar per server, so there is not enough time in the day for it to run out. Even if your account had 18 characters on the server, they could each get one 3-hour CCB and have 6 leftover. The people doing this flipping are just hoping that people haven't paid attention and only got so far as "they're turning off permanent CCB" to spin their excess CCB before everyone realizes what's going on.

    It's too bad there wasn't an option to "short" items on the broker somehow, because I guarantee this will come back crashing down.

    (Source: Updated patch notes)

    Oh but you CAN run out. Because everything with the word "veteran" in it ends when a crystal would have broken.

    So, say I'm learning a dungeon. If I die a LOT, I could easily go through all 24. in one day.

    Or in an hour, even. But that's neither here nor there, as you're pretty much correct.
  • PartyblastPartyblast ✭✭✭
    edited December 2017
    Gunno wrote: »
    @Spacecats you just ruined all elite - elite player can die 24 times per day and must use ccb every death. Is it your solution? If yes, then "thx"

    There is a difference between "Crystalbind" which expires after protecting a crystal and "Complete Crystalbind" which remains for the full duration regardless of how many crystals it protects. This change may be awful and the whole elite "update" wasn't well thought out at all but don't go around providing false information.

    However when this change does happen tomorrow and they use CBs instead of CCBs, well then they just massively screwed up on a whole new level.
    Catservant wrote: »

    Oh but you CAN run out. Because everything with the word "veteran" in it ends when a crystal would have broken.

    So, say I'm learning a dungeon. If I die a LOT, I could easily go through all 24. in one day.

    Veteran actually just represents it's untradeable status, it was the same wording used on Instance Reset Scrolls.
  • counterpointcounterpoint ✭✭✭✭✭
    edited December 2017
    Catservant wrote: »
    Xristosx wrote: »
    Either put unlimited 12 hour ones on the bar or give us back the permanent. Because your 3 hour solution isn't a solution, its a band-aid to a problem YOU GUYS CREATED. So stop creating problems just to fix it and say hey were the good guys look. Because thats a [filtered] business practice, You lose your players trust over time and as im sure your aware of us "salty" old players, we keep losing more and more trust every day. Eventually it'll pop.

    This broker business is a gross over-reaction that will be corrected once the patch hits -- it's just people taking advantage of FUD. You'll have 24 3-hour ones on the bar per server, so there is not enough time in the day for it to run out. Even if your account had 18 characters on the server, they could each get one 3-hour CCB and have 6 leftover. The people doing this flipping are just hoping that people haven't paid attention and only got so far as "they're turning off permanent CCB" to spin their excess CCB before everyone realizes what's going on.

    It's too bad there wasn't an option to "short" items on the broker somehow, because I guarantee this will come back crashing down.

    (Source: Updated patch notes)

    Oh but you CAN run out. Because everything with the word "veteran" in it ends when a crystal would have broken.

    So, say I'm learning a dungeon. If I die a LOT, I could easily go through all 24. in one day.

    That's obviously a bug, because it makes no sense, and it never worked that way before. The "veteran" just denoted untradable. Otherwise, why the hell would you ever use a Complete Veteran Crystalbind over a Veteran Crystalbind? (A Veteran Crystalbind lasts indefinitely until it breaks, but Complete lasts for <x> time or until it breaks whatever comes sooner? The regular one would be better!)

    Edit: I asked about this -- it's a bug in the tooltip and the text will be fixed. It works like a CCB just is untradeable.
  • @Partyblast you can just login and read description for Complete Veteran Crystalbind from VG reward
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