Remove WBAM lv68

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Comments

  • aeee98aeee98 ✭✭✭✭
    I would say the WBAM needs to be rethought even without third-party script being an unfair advantage.

    Instead of giving only one person the reward, I think they should give everyone who dealt a certain damage or participated in a certain amount of the fight (basically to combat botting) to it the achievement and the reward via parcel (similar to some events EME did). A nerf or not to the rewards is completely fine. This way, you can safely INCREASE the cooldown between bosses to 18-24 hours and people will still get their achievements and people not calling unfair hoarding and stuff.

    They should also make a big world boss indicator indicating where it is (therefore increasing the HP and other defences of the bosses) if you are on the same map as the boss. This makes it very easy for people to group up and kill together.

    BHS is really not putting its implementation right. You can make world bosses great for everyone in the open world, but they destroyed it by not thinking through how it is done in a correct manner.
  • aeee98 wrote: »
    I would say the WBAM needs to be rethought even without third-party script being an unfair advantage.

    Instead of giving only one person the reward, I think they should give everyone who dealt a certain damage or participated in a certain amount of the fight (basically to combat botting) to it the achievement and the reward via parcel (similar to some events EME did). A nerf or not to the rewards is completely fine. This way, you can safely INCREASE the cooldown between bosses to 18-24 hours and people will still get their achievements and people not calling unfair hoarding and stuff.

    They should also make a big world boss indicator indicating where it is (therefore increasing the HP and other defences of the bosses) if you are on the same map as the boss. This makes it very easy for people to group up and kill together.

    BHS is really not putting its implementation right. You can make world bosses great for everyone in the open world, but they destroyed it by not thinking through how it is done in a correct manner.

    this sounds fair on open world Bosses if a bunch of people get in on the fight they all could be rewarded according to the level of combat put out by player, similar to what they do on GW 2. Boss scales up according to number of players attacking dont even need to party up.
  • ElinLoveElinLove ✭✭✭✭✭
    aeee98 wrote: »
    I would say the WBAM needs to be rethought even without third-party script being an unfair advantage.

    Instead of giving only one person the reward, I think they should give everyone who dealt a certain damage or participated in a certain amount of the fight (basically to combat botting) to it the achievement and the reward via parcel (similar to some events EME did). A nerf or not to the rewards is completely fine. This way, you can safely INCREASE the cooldown between bosses to 18-24 hours and people will still get their achievements and people not calling unfair hoarding and stuff.

    They should also make a big world boss indicator indicating where it is (therefore increasing the HP and other defences of the bosses) if you are on the same map as the boss. This makes it very easy for people to group up and kill together.

    BHS is really not putting its implementation right. You can make world bosses great for everyone in the open world, but they destroyed it by not thinking through how it is done in a correct manner.

    The entire deal about only people in-party gets a kill and if someone comes and deals more than 50% (or another party) in any open world monster whatsoever, is already a dumb individualistic idea, in a world where cooperation should be the thing.
    I've seen MANY times newbies that KS by accident while all they wanted was join the fight and kelp killing the monster. That's honestly what would be expected, but then... Only one of them gets the kill. I don't know how far it applies in WBAMs as well, but frankly this is a core problem. It's understandable in PVP servers where you compete AGAINST others, in PVE servers you're all there only against the monsters (unless duel but that's not the case), and should make sense to have all together instead.
    I can imagine that this is not so easy to balance, how much you'll give rewards and how much damage you need to help with to get loot and count the kill too, also how to find a way for a healer to get some part on it too (like, coding a way to make some healer who healed some percent of HP also part of the kill), it's obviously not easy to code but would be great honestly.
  • some people say .. third party dont work . https://imgur.com/a/IdWs9
  • remove the drop from wbam ..
  • StitchedSoulStitchedSoul ✭✭✭✭
    @CornishRex alright babe
  • ElinLoveElinLove ✭✭✭✭✭
    to be fair there's pretty much nothing you can do against it, if it spawns in 2 places (heck let's say spawns in 5) you can just create alt accounts and leave the plugin running on all, one on each location can't you?

    I also would bet on the approach of making it more interesting for a bigger amount of people to do it together than one soloing the boss just cause he wants. Totally discouraging soloing makes no sense since some times of the day there just isn't enough people to do it together, but making it way better to do with MORE people could be a way to counter it and engage players into group PVE at the same time.

    Also one important thing that I think should be changed at the core of the game (which means utopia) is reworking entirely the KS/group thing like I said above. I mean why can't people just jump in and help?
  • just spend 6h daily searching wbs and u'll find some for sure. if u cant find solo just go in party. its not that hard. wb is time consuming. dont expect to find a wb everytime u check it casually. there's always some wb spawning in each hour, and ur job is to find it. why do u think the loot is greater than doing dgs? cuz it takes more time than doing dgs. and dont expect u're the only one searching it. :'(
  • a simple way for EMS to solve this issue, would be franqly and assume the fact that there are plçayers running scripts like auto block, notification, teleport, combo for any class, bots*, there are many to list here, and create a simple topic called ''Tera Mods'' where the Community manager would post how to create the bat file with notepad and the players would post their script mods and the community manager would analyze before allowing the post to be public, and create a topic ''scripts not allowed'' at least most of the players would have access to them,as well as easier for players to report suspicions of not allowed script usages, would be thousands of players keep eye in game, and it would be easier to focus only on the scripts that cause harm in the game...
  • ElinLoveElinLove ✭✭✭✭✭
    PabloLuiz wrote: »
    a simple way for EMS to solve this issue, would be franqly and assume the fact that there are plçayers running scripts like auto block, notification, teleport, combo for any class, bots*, there are many to list here, and create a simple topic called ''Tera Mods'' where the Community manager would post how to create the bat file with notepad and the players would post their script mods and the community manager would analyze before allowing the post to be public, and create a topic ''scripts not allowed'' at least most of the players would have access to them,as well as easier for players to report suspicions of not allowed script usages, would be thousands of players keep eye in game, and it would be easier to focus only on the scripts that cause harm in the game...

    They go with a simpler route for that:
    Read the Therms of Service, where it's said no scripts are allowed.
    When you just open more and more attention to the public to not allowed stuff and how it works, you also give them tools to avoid the detection of these stuff. It's very unnecessary to state literally all scripts on the "not allowed" section since, as said above (and in ToS), NONE are allowed.
  • ElinLove wrote: »
    PabloLuiz wrote: »
    a simple way for EMS to solve this issue, would be franqly and assume the fact that there are plçayers running scripts like auto block, notification, teleport, combo for any class, bots*, there are many to list here, and create a simple topic called ''Tera Mods'' where the Community manager would post how to create the bat file with notepad and the players would post their script mods and the community manager would analyze before allowing the post to be public, and create a topic ''scripts not allowed'' at least most of the players would have access to them,as well as easier for players to report suspicions of not allowed script usages, would be thousands of players keep eye in game, and it would be easier to focus only on the scripts that cause harm in the game...

    They go with a simpler route for that:
    Read the Therms of Service, where it's said no scripts are allowed.
    When you just open more and more attention to the public to not allowed stuff and how it works, you also give them tools to avoid the detection of these stuff. It's very unnecessary to state literally all scripts on the "not allowed" section since, as said above (and in ToS), NONE are allowed.

    based on how fast and easy it is to find tera-proxy when google it ..
    we must assume that EMS employees suffering from Mr Magoo syndrome...
    c0c92d5c26f7982e8b7ad8a097bf1ab5.jpg
  • ElinLoveElinLove ✭✭✭✭✭
    edited January 2018
    -duplicate- stupid system
  • ElinLoveElinLove ✭✭✭✭✭
    edited January 2018
    PabloLuiz wrote: »
    ElinLove wrote: »
    PabloLuiz wrote: »
    a simple way for EMS to solve this issue, would be franqly and assume the fact that there are plçayers running scripts like auto block, notification, teleport, combo for any class, bots*, there are many to list here, and create a simple topic called ''Tera Mods'' where the Community manager would post how to create the bat file with notepad and the players would post their script mods and the community manager would analyze before allowing the post to be public, and create a topic ''scripts not allowed'' at least most of the players would have access to them,as well as easier for players to report suspicions of not allowed script usages, would be thousands of players keep eye in game, and it would be easier to focus only on the scripts that cause harm in the game...

    They go with a simpler route for that:
    Read the Therms of Service, where it's said no scripts are allowed.
    When you just open more and more attention to the public to not allowed stuff and how it works, you also give them tools to avoid the detection of these stuff. It's very unnecessary to state literally all scripts on the "not allowed" section since, as said above (and in ToS), NONE are allowed.

    based on how fast and easy it is to find tera-proxy when google it ..
    we must assume that EMS employees suffering from Mr Magoo syndrome...
    c0c92d5c26f7982e8b7ad8a097bf1ab5.jpg

    Regardless of how easy it is to find cheats, it's as much pointless to just name them all saying "no, you can't use them".
    All this creates is a new one coming up and being supposedly allowed, because since it's new, it's not explicitly stated it's not allowed.

    Just the simple "no scripts allowed" is shorter and more efficient to any upcoming scripts/exploits. It would be easier to name the ones that should be allowed even tho they aren't, and even then, if they do get allowed (ain't happening), it just opens the door to exploit the allowed ones to hide on them (for example a fake that reports as the real deal) the prohibited stuff.

    *By the way, not to troll your or anything, but... EMS is the packet deliver/post company, we refer to En Masse Entertainment by EME usually (or... mEME when trolling)
  • All publishers has access to several tools, to create/edit client and server,obviously with huge limits, as did the gameforge do with the event manahans, in the case of EMS or does not have Coders or the burrocracy / lack of will is very big to do something, often the publishers has preference even in a certain type of "gameguard" different or absent from the developer, "gameguard" I quoted here as generic name for that third party softwares, everyone know this programs are in some cases useless and usually worsen the situation of the player causing lags and dcs, but are a action from developers trying to change abuses, now if EMS avoids removing loot, modify spawn notification, or any function that decreases abuse, then minimum is to accept and give same chance for player who does not yet have access to scripts
  • tisnotmetisnotme ✭✭✭✭
    They do give the same chance !
    You use scripts , like them when you get caught (reported) and found to be using them you will get banned too
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