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SSHM Imperator Mobs
I am curious as to how people go about clearing the mobs on Imperator in their own runs. Every run i seem to do 90% of the DPS have problems clearing 2 sometimes even 1 mob, where as a lancer i can clear 2 easily, up to 3 or 4 if i get lucky and crit a few. That seems to be the main problem of EVERY SSHM run i do, mobs cannot generally be cleared in time. So I'd like to ask as to how different classes clear their mobs or if its simply that certain classes have absurdly difficult times clearing any.
I'd also like to know if people find it better to assign people to mobs based on distance from boss, (Example: Say i can get the most mobs, therefore ill be assigned to the furthest mobs away from the boss at any given point whereas healers are assigned to closest) or do people assign based on place (Example: Like the totems in WHHM of old at shield phase someone gets each totem place in the 4 corners) or do people just randomly go for mobs and clear as many as possible as fast as possible. TY for reading this and i look forward to seeing some replies.
I'd also like to know if people find it better to assign people to mobs based on distance from boss, (Example: Say i can get the most mobs, therefore ill be assigned to the furthest mobs away from the boss at any given point whereas healers are assigned to closest) or do people assign based on place (Example: Like the totems in WHHM of old at shield phase someone gets each totem place in the 4 corners) or do people just randomly go for mobs and clear as many as possible as fast as possible. TY for reading this and i look forward to seeing some replies.
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Comments
you could assign them to people to make it more organized but i think everyone should just take off in a direction no one else is headed and kill them. since you gotta get back to the boss right after low mobility classes should kill the ones closest to the boss, not necessarily the healer > a mystic could go across the room to kill mobs, a priest could go a bit further out, too.
:awesome:
That's sadly normal. I don't think I have ever seen a crit even once (as warrior tank) when running that place. Generally we do our best and just finish clearing afterwards. Right before 20% it can take a while before we're ready for push.
If you have even 1 stack left ball does very minor dmg to you. Clear the last stack during the last slice.
Once you start burning only focus on closer mobs if he summons. As long as you're not right at the middle there should be enough space to dps. Healer can also sleep mobs during burn phase.
Why does [filtered] - plural got censored and ball - singular is not ?