[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
Okay but can we get an estimate of how many more hours you want of data? People did plan to play the game today. Can't pvp, can't pve other than killing bams which isn't exactly exciting.
yes but making players suffer either ridiculously high ping as a by product or just deciding not to bother to play, like myself and other guildies, i hope keeping this event is worth it to you all.........
One shotting weak bams is just boring. It only promotes afkers and classes that can cheese the initial hit. Damage contribution means nothing when the bams are paper.
I get home from work and log-in (3:30 pm est) to the TR server and my ping is 100-300ms afk in Highwatch. I ran Ghillie twice and using Rapidfire was not rapid.
5 19ms 0/ 100 = 0% 0/ 100 = 0% be-33489-cr02.miami.fl.ibone.comcast.net [68.86.95.45]
0/ 100 = 0% |
6 19ms 0/ 100 = 0% 0/ 100 = 0% be-12274-pe01.nota.fl.ibone.comcast.net [68.86.82.154]
0/ 100 = 0% |
7 19ms 0/ 100 = 0% 0/ 100 = 0% ae9.mpr1.mia2.us.zip.zayo.com [64.125.14.165]
0/ 100 = 0% |
8 41ms 0/ 100 = 0% 0/ 100 = 0% ae1.mpr2.mia2.us.zip.zayo.com [64.125.28.6]
0/ 100 = 0% |
9 46ms 0/ 100 = 0% 0/ 100 = 0% ae12.cr2.iah1.us.zip.zayo.com [64.125.21.105]
0/ 100 = 0% |
10 --- 100/ 100 =100% 100/ 100 =100% ae27.cs2.iah1.us.eth.zayo.com [64.125.30.240]
0/ 100 = 0% |
11 --- 100/ 100 =100% 100/ 100 =100% ae4.cs2.ord2.us.eth.zayo.com [64.125.28.74]
0/ 100 = 0% |
12 53ms 0/ 100 = 0% 0/ 100 = 0% ae27.cr2.ord2.us.zip.zayo.com [64.125.30.245]
0/ 100 = 0% |
13 59ms 0/ 100 = 0% 0/ 100 = 0% ae0.mpr2.ord6.us.zip.zayo.com [64.125.22.129]
0/ 100 = 0% |
14 52ms 0/ 100 = 0% 0/ 100 = 0% ae3.mpr1.ord5.us.zip.zayo.com [64.125.28.206]
0/ 100 = 0% |
15 57ms 0/ 100 = 0% 0/ 100 = 0% 64.125.186.90.t00764-02.above.net [64.125.186.90]
0/ 100 = 0% |
16 66ms 0/ 100 = 0% 0/ 100 = 0% 208.67.49.180
It's pretty obvious that if you continue like this, the event is going to cause the amount of lag that we experienced on the release day of the Valkyrie class. And yes, I can already see plenty of Valks where Runeburst is only firing 4 of the hits maximum, only because this is an open world event, it affects Open World AND dungeons.
There's a reason why Gameforge killed this event pretty quickly and replaced it with their more usual Dungeon Type event (which works on the same Elin Interface icon).
As a heads up
The event is great and all, but, I'd like to actually be able to play the game. .-.
Getting rid of all but one teir of the event kind of renders farming it pointless, at least make it lower than 500 if you're going to make us break out our ungeared alts to farm this...
Still TBD at the moment, but I think the Team is leaning towards a Vanguard Item and Rep Event to fill the void, if things do not improve.
It is unfortunate the Valentine's BAMassacre event caused these issues. We felt this would be a really cool event. Hopefully we can bring it back some time in the future once Bluehole has reworked it.
It was good, I was able to get all rewards at least on one toon.
Sadly the event hurt the most those who were runnning Dungeons and Battlegrounds and that is something an open world event shouldn't do.
Why not add these tables of rewards of the events as jack pots on dungeons and battlegrounds as a compensation?
I smell that multi accounts using multi clients were abusing the event and that make the lag fest wee had.