[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
duo combo?
ive decided to give tera a shot as most of the complaints about the game, arent really that big of a deal to me and the pros outweigh the cons.
ill be playing casually with my gf who is.... not the greatest gamer in history lol but she gets the basics.
with that in mind, i am undecided between warrior and slayer while she is undecided between archer, sorceress or if a healer is 100% required for duo gameplay then a priest as last option.
from what ive read warrior is both dps and tank and is difficult to play. im wondering how the dps and tank option works, do you basically pick one and get armor and skills etc specific to your choice or is the class balanced between dps and tanking and can do both options always? also what about groups, will i be forced to play as a tank cause thats what most mmorpgs miss in groups?
slayer? love big 2h swords in all games ive played but didnt find anything big about this class while googling. just a regular dps, bit on the lower ranks nowadays? is it an acceptable partner with a ranged duo partner?
as for ranged classes for my gf, is sorcerer valid for a new player? she likes them magic classes mainly but in most games those are the more difficult classes to play being super squishy and required a lot of macro to use combos. as for healer, is this required to duo grind/dungeon? how does priest do in regards to dmg? like in case she would go solo grinding, can they even do that or they just healbots like other mmorpgs?
final question offtopic: servers? pvp enabled servers are said to have more population from what i read but how does it work in regards to pking? we gonna get rekt 100x a day by trolls or is it just for late game to pvp over grind spots or wars?
ill be playing casually with my gf who is.... not the greatest gamer in history lol but she gets the basics.
with that in mind, i am undecided between warrior and slayer while she is undecided between archer, sorceress or if a healer is 100% required for duo gameplay then a priest as last option.
from what ive read warrior is both dps and tank and is difficult to play. im wondering how the dps and tank option works, do you basically pick one and get armor and skills etc specific to your choice or is the class balanced between dps and tanking and can do both options always? also what about groups, will i be forced to play as a tank cause thats what most mmorpgs miss in groups?
slayer? love big 2h swords in all games ive played but didnt find anything big about this class while googling. just a regular dps, bit on the lower ranks nowadays? is it an acceptable partner with a ranged duo partner?
as for ranged classes for my gf, is sorcerer valid for a new player? she likes them magic classes mainly but in most games those are the more difficult classes to play being super squishy and required a lot of macro to use combos. as for healer, is this required to duo grind/dungeon? how does priest do in regards to dmg? like in case she would go solo grinding, can they even do that or they just healbots like other mmorpgs?
final question offtopic: servers? pvp enabled servers are said to have more population from what i read but how does it work in regards to pking? we gonna get rekt 100x a day by trolls or is it just for late game to pvp over grind spots or wars?
0
Comments
You not only get with warrior a good dps and a decent tank but with the adition of a healer to party you will be able to shorten queve times to almost being instant queves.
Warrior is one of the best dps classes in the game and mystics are heasy and good healers, I would recommend you to go for them.
Warrior is difficult to master, but not that much to start, and to output BIG DPS, but once you manage that, you're top tier class. There are advanced guides for who wants to be the top of the top on damage, but to start out, it's easy enough as a class, as they're strong enough in defense.
Tanking with warrior goes as follows: around Lv ~25 I think (or was it even lower) you get your 2 stances: Attack stance (for DPS) and Defensive stance (for tanking). Do NOT use the defensive one when you have another tanker in party (like lancer or such) cause the skills will draw more aggro and spin the boss/monsters around, unless very specific scenarios. The deal about tanking with Warrior is that you chose the stance, and the crystals, and you're good to go on lower levels. Keep in mind that tanking is a lot harder on Warrior than the 2 tank-only classes (Lancer and Brawler).
On higher levels, to tank and do DPS at choice, you'll have the same gear (as in armor, weapon and such, but different crystals), but you need a 2nd set of rolls for the gear (you'll understand it later on), which you can do easily enough nowadays, and you can use this same gear for both roles while just swapping crystal sets, rolls and stance (stance is a skill by the way). IMPORTANT REMINDER: When you go tanking in dungeons, and you want to queue for an Instance Matching, you'll have to select to queue yourself AS A TANK, it's not automatic unless your class is tank only, which warrior isn't. You select it separately on the queue window.
Other than this, you just learn how to hold the boss in place, where to position, and how to block. Warrior has a sword block when in Defensive stance that they don't have in attack stance, so it makes tanking easier/possible.
For your GF's choices: Yes, Sorcerer is a good option, they are weaker in defense, but it's not like they die on each touch. They are weaker than Warriors and such, but nothing ridiculously weak. Their DPS output is good, and it's a fun ranged class in my opinion. It's like all classes in TERA (including Warrior) that it's easy enough to start and get into the combat, but to output huge DPS and be on the top of the DPS ranks you'll have to train hard to master.
A healer is a nice option too but it's not 100% required, as you have potions to heal yourself you can use, and you have the dodges that you'll have to learn through playing. It's also a matter of wanting or not the role of healing, if you're not feeling like keeping people alive and buffing damage, not for you (or... whoever is in doubt). I have fun with Priest but it's very relative, and it's quite the consensus here that Priest is the lowest of the two healers now, Mystic would be the balance between heal and damage (quite low in parties still) and healing.... just... strong heal, stronger buffs to party, and more damage by themselves... yeah Priest is on a hard age now.
Keep in mind, if you do want to do damage, Mystic is still nowhere near a Sorcerer, which is focused on the damage.
Servers: Your last point about PVP servers is the correct one: you won't get killed on low levels anymore (used to be PVP since Lv 10 unrestricted), only once you hit Lv 65 you can get killed by other players on open world, inside towns is also safe zones. MT being the highest population PVP server as far as I know, and Tempest Reach being the highest PVE population server, quite close to each other in the total number, or as close as we can just guess as players. (If I messed this last one up, please correct me, could have some mess but I think it's right... is it?).
So if you do NOT want to do PVP on open world zones ever, go PVE server, if you want to do it once in a while go PVP server. You can queue for PVP battlegrounds on any server, the queues are cross-server, and you can challenge people to duels on any server, any level too, so basically the only difference is getting killed in open-world on Lv 65.
so mystic > priest. good to know in case she goes with a healer choice. no feedback on slayer though haha guess really isnt anything special.
thanks again! it seems pretty clear that ill roll with a warrior and she will go sorc or mystic. just in case (as im still a fanboy of big 2h swords) anyone have any feedback on slayer? or someone who played both warrior and slayer and can compare? anyone can think of any reason why slayer is worth player over warrior?
but as suggested as it doesn't take long to get to give them a go to at least lvl20 and try a dungeon with them , youll soon see how you like them your self
My recommendation is you can run with any class you feel like that suits your playstyle. Healers will make your levelling journey multiple times easier with near instant queues on IMS (assuming you are running in primetime for NA).
Awakening patch will be soon and the first wave of classes which will get the awesome buff and awakened skills is Warrior, Lancer, Brawler, Slayer, Berserker, Priest and Mystic. While you don't have to have your first character to be any of these classes, it is highly recommended to learn how to play one of them closer to awakening if you haven't already done so. The second wave of classes getting awakening (which will most likely be next year or winter this year which is a long time from now) will probably be the rest of the classes.
Oh, and while healer is not as difficult as the rest of the classes anymore, there is still a difficulty curve to it so it is not 100% braindead.
I play both. I like my archer more, but that's personal choice. I love the mobility of archer, once they get all their skills they have both two i-frames (immune to damage + evade) and a dash.
Sorcerer is fun, too, though. Ultimately, if you are close enough to the servers, both are great choices. Far away---yeah, sorcerer for ranged dps over archer, for sure.
thanks again!