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The future of TERA

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Comments

  • PagesPages ✭✭✭✭
    Dvsv wrote: »
    @Pages:

    What exactly is the new content and different stuff from the same old thing that they are doing since vm5 patch?
    *Awakening? Like what they did with sorc, archer and warrior revamp back in 2016, more flashy skill and broken dps?
    *PVP and PVE leaderboards, just like what we got till vm7 patch?
    *Omg, new grindy gear set so we can burn our life or wallet, like what we got EVERY 6 month since pre vm1 patch?
    *More cosmetic so they can sell rng lootboxes or p2w stuff?
    *Laggy 5 fps rally bam?Again?

    And, maybe next year they'll release a broken elin locked class that will deal 50% more dps than everyone else, that will be the new killer content!

    Lol, after 6-7 years, do you rly think next patch will be any different?

    Ok, then show me:

    *Game optimization and netcode revamp so we don't need third party bs to play with more than 80 ms ping;
    *Open world revamp so there's any use on the dozen of GBs on Tera's folder, or just make a 5GB game with hw map and 3 or 4 instances;
    *True crafting revamp (so we can craft and sell endgame gear) not this grindy unprofitable stuff that they did with the uselesse gear revamp:
    *Balance the dam game with each region in mind;
    *Acknowledgement that there's a playerbase outside of korea!

    1. Awakening will come to all classes. It's a class update to keep the game "fresh" which is basically what you asked for. "More flashy skill" is subjective, and after the Gunner buffs they're actually outdpsing awakened zerk when played optimally in the new dungeons.
    2. PVP & PVE leaderboards were removed, yes, but brought back by popular demand. Saying "just like what we got until VM7 patch?" is pointless, because they did bring them back which again is a step in the right direction, as I said.
    3. "New grindy gear set" is wrong. It is an extension of the current gear, and is enchanted by converting Stormcry+9 to Heroic Vow. It is not required for anything and is for completionists/players who like to min-max. It was added to provide some additional gear progression goal for those already in Stormcry+9.
    4. "More cosmetics" are what a lot of players play for and what they make money off of. As well, the "cosmetics" you're referring to are the exclusive cosmetics for clearing content which you would've understood if you had an open mind when you read my post instead of trying to be negative. DS4 is probably the most requested dungeon and they're bringing it back. The cosmetics are a bonus (as well as the leaderboards for competitive PVE).
    5. "Laggy FPS rally bam" the bam is in CU area which (allegedly) will mean it has less lag (as CU area removes cosmetics, etc.)

    For:
    1. Game Optimization: It's no secret that KTERA has better optimization than NA TERA. I don't know why. You can ask En Masse. For ping, the game was made for South Korea. The distance between the north and south of South Korea is a range of around 30-40ms. The servers themselves are (allegedly) in the middle of South Korea, so no one there plays with more than 20ms. The game was not designed to be played with more than 20ms. This is a flaw in the game design, and can't be fixed. You'll never be able to play at 80ms the same way as KR players play with 20ms. That's just...how ping works lol...The only thing that they could fix would be the horrendous server lag that events cause, but your regular ping would not be vastly improved (you definitely won't drop from 80 to 20ms).
    2. Open World Revamp: Open world events such as Guardian Legion (last patch) and Rally BAM are coming. Of course, Rally is in CU now because you just complained about lag..? As well, we technically have Dreamstorm but it's been disabled since it came back because of server problems. Ask En Masse about it, I don't know what the problem is there. Do you have any actual suggestions on what they could do with the open world? You seem like you want serious changes but you don't provide any examples of how you would change them.
    3. True Crafting Revamp: You can craft and sell endgame gear already by creating Deathwrack weapons. It's not ideal, of course, but the "true crafting revamp" literally came with this gear patch. Crafting was borderline useless until the gear revamp and now every single craft is used to some extent (with Etching being the weakest because of the sheer price it costs to create an etch 4). You seem to have a different "vision" for crafting than BHS.
    4. Balance With Each Region In Mind: This is literally the only point you have that actually makes sense. I have always said that talents should just be removed from the game or we should receive the talent buffs in the form of passives (not the talent system itself). I never argued that they don't balance around talents.
    5. Playerbase outside of Korea: This is what you just said, but you rewrote it to look like an additional point.

    But yeah! You can definitely continue to be negative and basically just ignore any and all progress that BHS has made from VM9->Gear Revamp solely because they had a terrible time with development from VM7-VM9. Being positive and looking forward is the best idea here, and if you're unable to do that then you should stop caring about the changes that are coming.
  • rexoerexoe ✭✭✭
    soon console players are seeing how horrible the optimization on this game is i knew this was going to happen BHS didnt care of optimizing pubg why should they care about tera as soon as AIR/another horrible optimized game) comes out its bye bye
  • CutechanCutechan ✭✭✭
    Pages wrote: »
    You'll never be able to play at 80ms the same way as KR players play with 20ms.

    Ive been playing 5 years with a ms around 120-160. I once had 80 ping (I dont know why) and I felt like a GOD. I can only dream about how itd be to play with 20 ms ;_;
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