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CS Gear EXP
It’s annoying that you waste 3 hours trying to get a win and only have 3-4 champions chest. We should at least get gear EXP even if it’s just 50z this is why ques are so damn dead
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Nothing gonna change about exp but ktera increased chests acquired on loss, from 1 to 4 if i remember correctly.
> SO you played 3 matches in 3 hours damn lol.
Yes as a priest I’m experiencing 15-20min wait times for pop. That with either long losses where the team is so [filtered] regardless of how steamrolled they’re getting they’ve capped mid which made it longer. Or the infamous 2:30 cs where you have the 8 min cd. With that being said we all know how hard it is to actually win cs. I just feel like players are made to suffer just because they want to do something OTHER than w/e dg they’ve reskinned and brought back. In the time of me trying to win cs I could’ve gained 1k+ exp from doing dgs but I’m exhausted of Pve the same dgs allllllll fcking day.
Regardless of balancing, it's true for both sides, rewarding is same, valid for both sides, there's always one team that goes round 1 start: "we're going to lose" "there's X guild there, we have no chance" and proceeds to either AFK in base or do absolutely nothing.
Did I ever mention a round I called one gate (forgot which, I'll name the called gate south just for example), MULTIPLE times, and pinged the gate I called MULTIPLE times.
The team, all of them but me, rushed the other one. No. Fkn'. Kidding. Then, when I was like "WELL, since you're there then just burn that gate! BURN GATE DON'T STOP", the munch of manure split between both gates and started to PVP.
No, I mean seriously. They did exactly this.
CS is a Russian roulette, your chances of wining are 50%, and you can increase that to... maybe 55% (since you're 1 player out of 20). You just roll the roulette to see if you took the bullet in your head or is your enemy that takes the manure sack team instead. Technically it's an amazing BG full of teamwork and strategical command required, the best team wins. Reality is a lot more cruel and it's all about who gets the most useless idiots.
Well nothing new, CS always been cancer and hard to win cause of how trash the gear is ( especially for healers ) and how dependant you are of your team.
That being said, they are reducing the cooldown between games and giving you more reward for losing so thats better then nothing i guess.