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Decoy Ninja and Jagged Path bug
Skill script states you teleport behind the enemy 15 yards from you and become briefly inmune to dmg after teleporting.
-First of all with monsters that are large enough instead of appearing behind them you appear beneath them, you can see this is a bug cause as you start hitting them while beneath them the characters moves by each hit behind them.
-Then with monsters that have more of a irregulare form such as onyx hydrath sometimes you use decoy and just teleport infront of them (not always happens, no there is no wall behind)
Finally a Jagged Patch bug that always happens and im sure there is a post about this but couldnt find it. Vernos, the final boss from demokron factory, if you jagged him you go "inside" of him, sure this is a problem with the configuration of the boss as it only occurs with him, but still a bug.
Furthermore a suggestion if posible, put a "character bug section" where you have Ninja, warrior, etc etc to post bugs, would be a good idea not to doble post bugs and easier for mods to track them as all bugs from X skill would just go to that post. In the case its already done and didnt see it, sorry.
-First of all with monsters that are large enough instead of appearing behind them you appear beneath them, you can see this is a bug cause as you start hitting them while beneath them the characters moves by each hit behind them.
-Then with monsters that have more of a irregulare form such as onyx hydrath sometimes you use decoy and just teleport infront of them (not always happens, no there is no wall behind)
Finally a Jagged Patch bug that always happens and im sure there is a post about this but couldnt find it. Vernos, the final boss from demokron factory, if you jagged him you go "inside" of him, sure this is a problem with the configuration of the boss as it only occurs with him, but still a bug.
Furthermore a suggestion if posible, put a "character bug section" where you have Ninja, warrior, etc etc to post bugs, would be a good idea not to doble post bugs and easier for mods to track them as all bugs from X skill would just go to that post. In the case its already done and didnt see it, sorry.
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Comments
when farming IOD bams and verno. its the same problem for everyone..
hope they can fix it
Many games have this, but seems tera just focus on money issues and more stylish ones.
Too add another bug. When using Fire Avalanch on a boss that is on the floor it bugs (sometimes) and dmg wont be done, similar bug as the brawler that is still on effect.
As said before, plz reorganize the forum and put a special section for bugs, where you have in-game bugs, class bugs, etc etc. Not hard to do.
But fire avalanche K.Oed full hp brawler at CS.
That said, not sure if you're aware, but if you Jagged Path while you're already on his butt, you won't warp through Verno. Same with Decoy iirc. If you use them up against him, it won't glitch on you, but use them far enough away and you'll either go into him or pop right out next to the tank to say hi.
It's the same with Charging Slash on warrior. I think it's mostly the boss' hitbox design at this point, cuz it's not specific to ninja.
Yeah i think i said its a boss problem, still i wanted to post it. I tend to use it when im far enough so i dont get in, mostly as a close up when he pushes you away, but the idea of that post is we end up playing according the bugs and addapting instead of them trying to fix them. They just put all the efford on cosmetic bugs (i know thats what it gives money, but there are huge bugs that should be fix, at least the most enoying one that affect the character playstyle)
Never thought about that reddit comparison buts its 100% true xD
For bug reports, please contact support directly. This is the place to give your ideas for improving TERA.
I think they want bugs to be private so that all the badness and complaints doesn't snow ball.