[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

Passive Buff for Hard Mode Dungeon like EU Has

2»

Comments

  • NikuroTegaNikuroTega ✭✭✭✭
    I wonder if EME even tries to challenge or clear any of the HM dungeons without their OP GM hacks. Bah, who am i kidding.
  • ObsObs ✭✭✭
    NikuroTega wrote: »
    CornishRex wrote: »
    DWDE6GFGWH wrote: »
    The new Dreadspire that KR just got:

    Akasha || 3,700,000,000 HP,
    Kaprima || 5,400,000,000 HP,
    The Imperator || 5,000,000,000 HP,
    Meldita || 5,400,000,000 HP,
    Kelsaik || 6,300,000,000 HP,
    Krakatox || 10,800,000,000 HP,
    Lakan || 7,100,000,000 HP,
    Desolarus || 7,800,000,000 HP,
    Dakan || 7,600,000,000 HP
    Shandra Manaya || 8,900,000,000 HP

    Who wants to place bets that those HP values will remain the same or close to the same when/if this version of Dreadspire comes Westward?

    Remember guys, BHS said they don't balance around talents. :^)

    Will we even be able to clear that.. Krakatox 10.8B HP, shandra 8.9B HP. Nightmare lachelith has around 3.5B HP right now and takes around 7-9 mins average to clear. I'm going to be even more worried for the future of this game, unlucky that none of the devs play endgame themselves to realize this huge problem.

    Remember that awakening is coming and all the non awakened classes are getting buffed too but... The buff will be around 20%?

    The dormant power buff is 1.5x damage to monsters.

    It's around 17%, not 50%.
  • ObsObs ✭✭✭
    DWDE6GFGWH wrote: »
    The new Dreadspire that KR just got:

    Akasha || 3,700,000,000 HP,
    Kaprima || 5,400,000,000 HP,
    The Imperator || 5,000,000,000 HP,
    Meldita || 5,400,000,000 HP,
    Kelsaik || 6,300,000,000 HP,
    Krakatox || 10,800,000,000 HP,
    Lakan || 7,100,000,000 HP,
    Desolarus || 7,800,000,000 HP,
    Dakan || 7,600,000,000 HP
    Shandra Manaya || 8,900,000,000 HP

    Who wants to place bets that those HP values will remain the same or close to the same when/if this version of Dreadspire comes Westward?

    Remember guys, BHS said they don't balance around talents. :^)

    Will we even be able to clear that.. Krakatox 10.8B HP, shandra 8.9B HP. Nightmare lachelith has around 3.5B HP right now and takes around 7-9 mins average to clear. I'm going to be even more worried for the future of this game, unlucky that none of the devs play endgame themselves to realize this huge problem.

    Krakatox does have a power buff from the DoT.

    DS should have a pretty big power buff too.

    The values are still extremely high though, considering that some Talents are easily a 20-30% DPS increase.
  • ObsObs ✭✭✭
    Also with an HP pool that big, can you imagine how long Shandra Manaya would be alive with her power/speed buff that she gets at 7%? Also, I'm not sure how old Dreadspires worked (since I wasn't playing at the time), but in K-Tera right now, if you wipe, while you don't lose the lockout, you have to start allllll the way back at the beginning again with Akasha.

    DS1 - Wipe = start from beginning. Entry cost: 1 Ticket (very common drop)

    DS2 - Wipe = restart the boss. Entry cost: 1 Ticket (rarer drop, eventually buffed to drop a ticket at Floor 22)

    DS3 - Same as DS2

    DS4 - Wipe = start from beginning. Entry cost: 1/2 Daily entries. Wiping counts against that entry.
  • clfarron4clfarron4 ✭✭✭✭
    NikuroTega wrote: »
    CornishRex wrote: »
    DWDE6GFGWH wrote: »
    The new Dreadspire that KR just got:

    Akasha || 3,700,000,000 HP,
    Kaprima || 5,400,000,000 HP,
    The Imperator || 5,000,000,000 HP,
    Meldita || 5,400,000,000 HP,
    Kelsaik || 6,300,000,000 HP,
    Krakatox || 10,800,000,000 HP,
    Lakan || 7,100,000,000 HP,
    Desolarus || 7,800,000,000 HP,
    Dakan || 7,600,000,000 HP
    Shandra Manaya || 8,900,000,000 HP

    Who wants to place bets that those HP values will remain the same or close to the same when/if this version of Dreadspire comes Westward?

    Remember guys, BHS said they don't balance around talents. :^)

    Will we even be able to clear that.. Krakatox 10.8B HP, shandra 8.9B HP. Nightmare lachelith has around 3.5B HP right now and takes around 7-9 mins average to clear. I'm going to be even more worried for the future of this game, unlucky that none of the devs play endgame themselves to realize this huge problem.

    Remember that awakening is coming and all the non awakened classes are getting buffed too but... The buff will be around 20%?

    The dormant power buff is 1.5x damage to monsters.

    Check your patch notes. It's 20% flat buff (effectively 14%) on release of awakening.

    That gets buffed by 1.5x to 30% (or effective 20%) afterwards.
  • clfarron4clfarron4 ✭✭✭✭
    The new Dreadspire that KR just got:

    Akasha || 3,700,000,000 HP,
    Kaprima || 5,400,000,000 HP,
    The Imperator || 5,000,000,000 HP,
    Meldita || 5,400,000,000 HP,
    Kelsaik || 6,300,000,000 HP,
    Krakatox || 10,800,000,000 HP,
    Lakan || 7,100,000,000 HP,
    Desolarus || 7,800,000,000 HP,
    Dakan || 7,600,000,000 HP
    Shandra Manaya || 8,900,000,000 HP

    Who wants to place bets that those HP values will remain the same or close to the same when/if this version of Dreadspire comes Westward?

    Remember guys, BHS said they don't balance around talents. :^)

    They can't even get past Floor 3, from the streams going around. And Kaprima is nion-impossible as is.

    14.83M/s party DPS required to clear Krakatox in 10 minutes. And that's just to make a 10 minute timer.

    And all the bosses have new mechs. And don't forget Manaya, where your DPS output goes down.

    And knowing how updates are pushed to us, we will have to take down the same amount of HP, same mechs and everything. And I'm not sure whether even the top players on NA could make it without Talents.
  • VinyltailsVinyltails ✭✭✭✭
    clfarron4 wrote: »
    The new Dreadspire that KR just got:

    Akasha || 3,700,000,000 HP,
    Kaprima || 5,400,000,000 HP,
    The Imperator || 5,000,000,000 HP,
    Meldita || 5,400,000,000 HP,
    Kelsaik || 6,300,000,000 HP,
    Krakatox || 10,800,000,000 HP,
    Lakan || 7,100,000,000 HP,
    Desolarus || 7,800,000,000 HP,
    Dakan || 7,600,000,000 HP
    Shandra Manaya || 8,900,000,000 HP

    Who wants to place bets that those HP values will remain the same or close to the same when/if this version of Dreadspire comes Westward?

    Remember guys, BHS said they don't balance around talents. :^)

    They can't even get past Floor 3, from the streams going around. And Kaprima is nion-impossible as is.

    14.83M/s party DPS required to clear Krakatox in 10 minutes. And that's just to make a 10 minute timer.

    And all the bosses have new mechs. And don't forget Manaya, where your DPS output goes down.

    And knowing how updates are pushed to us, we will have to take down the same amount of HP, same mechs and everything. And I'm not sure whether even the top players on NA could make it without Talents.

    It aint called "Cruel Dreadspire" for nothing!
  • DvsvDvsv ✭✭✭✭
    edited March 2018

    The whole situation has been allowed to fester for far too long at this point for there to be any good solution that will please K-TERA players and the rest of the world alike.

    And why the devs should please only k-tera players always????

    Then let's just cut the crap and shutdown natera, eutera and every other Tera other than k-tera!
    That way BHS can 100% focus on korea!

    I don't care about koreans, if they're so tired of grinding virtual stuff (afaik they love grindfest) they can join Na or EU Tera with free talents and play with 250 ms ping ;)

    We need this talent stuff (or some buffs, idk) or soon content will become unplayable here...

    And, lemme ask something:

    What's the point for a NA player to spend money (EMP) on a game from a company that never cares about their western audience?
    If they care only about k-tera, then go ask money only from koreans!
    They wanna publish Tera on the entire world but they don't want the responsibility of bothering with any other region outside their own. Neither they let the publisher do their own balancing, wtf!





  • hellnohellno ✭✭✭
    Dvsv wrote: »

    The whole situation has been allowed to fester for far too long at this point for there to be any good solution that will please K-TERA players and the rest of the world alike.

    And why the devs should please only k-tera players always????

    Then let's just cut the crap and shutdown natera, eutera and every other Tera other than k-tera!
    That way BHS can 100% focus on korea!

    I don't care about koreans, if they're so tired of grinding virtual stuff (afaik they love grindfest) they can join Na or EU Tera with free talents and play with 250 ms ping ;)

    We need this talent stuff (or some buffs, idk) or soon content will become unplayable here...

    And, lemme ask something:

    What's the point for a NA player to spend money (EMP) on a game from a company that never cares about their western audience?
    If they care only about k-tera, then go ask money only from koreans!
    They wanna publish Tera on the entire world but they don't want the responsibility of bothering with any other region outside their own. Neither they let the publisher do their own balancing, wtf!





    This is well put. NA brings in a lot of money (or at least did), so why should we not receive any kind of balance changes
  • CatservantCatservant ✭✭✭✭

    I will admit I find this even more discouraging.

    I find slaying runs nearly impossible for my skill level. (I have a hard enough time staying alive I have to have every advantage I can get) After the change in gear, and my acquisition of top tier gear for the first time in 2 years playing, I had dreams of learning every dungeon. Every boss.

    So I could challenge DreadSpire.

    I won't panic. I'll wait to see what we actually get. But if we get what it looks like we'll get...

    im gonna be a very sad panda
  • CezzareCezzare ✭✭✭
    edited April 2018
    Maybe when console users start complaining about how the end game content is balanced according to the korean client, EME will then try to ask for permission to provide some sort of compensation, or at least talk seriously to BHS in order to stop balancing things according to systems none ot the other regions have. But oh well, perhaps I'm just being optimistic.
  • Cezzare wrote: »
    Maybe when console users start complaining about how the end game content is balanced according to the korean client, EME will then try to ask for permission to provide some sort of compensation, or at least talk seriously to BHS in order to stop balancing things according to systems none ot the other regions have. But oh well, perhaps I'm just being optimistic.

    It's quite possible that consoles might be balanced slightly differently anyway if they find that average DPS is lower when everyone is using a controller instead of KB+M. At the very least, if the clear rates are low, it wouldn't surprise me if they reduce the difficulty a bit. (They also have to consider they're on an accelerated patch cycle for now.)

    So anyway, all that to say... it may not help the case one way or another. I think they're more interested in clear rates rather than K-TERA vs. non-K-TERA clear time comparisons.
  • clfarron4 wrote: »

    Check your patch notes. It's 20% flat buff (effectively 14%) on release of awakening.

    That gets buffed by 1.5x to 30% (or effective 20%) afterwards.

    Can you give more info? I am pretty sure that i have checked all the up coming patch notes and did not see anything about this.

  • clfarron4clfarron4 ✭✭✭✭
    HLK76PFWXT wrote: »
    clfarron4 wrote: »

    Check your patch notes. It's 20% flat buff (effectively 14%) on release of awakening.

    That gets buffed by 1.5x to 30% (or effective 20%) afterwards.

    Can you give more info? I am pretty sure that i have checked all the up coming patch notes and did not see anything about this.

    Initially it was 20% flat damage buff that worked out at 14% effective, because it's additive to the % weapon modifiers you get on the weapon.

    The maths, if you're interested is
    1.13937282 = (1 + 0.093 + 0.093 + 0.12 + 0.069 + 0.06 + 0.2) / (1 + 0.093 + 0.093 + 0.12 + 0.069 + 0.06)
    

    In the recent patch notes where Sorc and Gunner get buffed in KTERA (supposed to be part of the now scrapped Talismans update), they said they were increasing the strength of the passive by 1.5x.

    This changes the maths to
    1.20905923 = (1 + 0.093 + 0.093 + 0.12 + 0.069 + 0.06 + 0.3) / (1 + 0.093 + 0.093 + 0.12 + 0.069 + 0.06)
    
Sign In or Register to comment.