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is there any Raid or "hardcore" endgame Dungeons?

asking because the 410 Dungeons are pretty easy tbh. even with a full random group
iam stuck at ilvl415 atm ([filtered] this feedstock) so i cant take a look at the 417 Dungeons. Do they get harder?

is there any content that requires a "static" group or something ?

Comments

  • VinyltailsVinyltails ✭✭✭✭
    All dungeons can be done with randoms

    High tier dungeons (Like SSH) are harder due to instant kill mechanics and just being faster/hitting harder/higher DPS checks, requiring you to actually know how to build your class otherwise you won't get pass the DPS check (all 3 SSH bosses have a form of DPS check)

    The only actual raid (Harrowhold, started as 30man raid but went down to 20) isn't in console yet
  • so this sound more like a no...
    thats disappointing.
  • Sad thing is that even though it can be easy with some randoms, the jump in difficulty and mechanics in the 410s really makes it clear when people are lacking. I cant tell you how many times in Kaprima Ive had to tell a healer to put their debuff on their bar for the second boss and cleanse, or tanks not knowing how to hold aggro/position a boss. I've had my fair mess ups too in SS, with the first boss' DPS check (CD timers not up) and the final boss' fast attacks mixed with frame drops and lag.

    I don;t know if at any point this game gets as in depth with raid mechanics like WoW and so on, but I hope.

    ((On a side note, yes screw feedstock. 3-4 per boss is stupid and we cant even use the ability to enchant using dupe gear despit there being an option.)
  • later u have 30 raid dung and rmhm and looks like 99% at my server will not clear it atm
  • Dont let these people deter your interest in the endgame, for the console verision 417+ dungeons will be quite a challenge whether they were for PC or not, the two are entirely different. And the fact of the matter is teras content is leagues more challenging than any second rate mmo on console thats come before it.
  • personally i havent done the top dungeons yet, just hit 65, but so far im pretty dissapointed in the dificulty of pve TBH. Thankfully im more pvp focused...
    From what ive seen of the current top dungeon on console it looks super easy mode as well for any mmo vet... i'm honestly surprised. Not sure how a pve focused player would keep interest at this point.
  • X7GD3C7HHH wrote: »
    Sad thing is that even though it can be easy with some randoms, the jump in difficulty and mechanics in the 410s really makes it clear when people are lacking. I cant tell you how many times in Kaprima Ive had to tell a healer to put their debuff on their bar for the second boss and cleanse, or tanks not knowing how to hold aggro/position a boss. I've had my fair mess ups too in SS, with the first boss' DPS check (CD timers not up) and the final boss' fast attacks mixed with frame drops and lag.

    I don;t know if at any point this game gets as in depth with raid mechanics like WoW and so on, but I hope.

    ((On a side note, yes screw feedstock. 3-4 per boss is stupid and we cant even use the ability to enchant using dupe gear despit there being an option.)

    You can enchant using dupe gear, you have to put feedstock and alk in on the first screen then go to the gear screen and do the enchant there and it won't use up the feedstock or alk. The enchant rate is ok for 1-9 but i'v never seen a success for 9-12.
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