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Please stop making brawlers if you don't know how to tank endgame.
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Well, the obvious problem then would be if the brawler queueing as DPS is using aggro crystals and they also have aggro gen on their gear just like Lancers do by default.
If people want to play DPS, they need to roll an actual DPS class, and learn to read.. It specifically states that brawler/lancer are tanks, not DPS machines.
As an example.
Warriors may act as evasion tanks, but they will never be as efficient as a lancer or brawler at tanking, just like a lancer and brawler will never be as efficient as a warrior etc at dps.
It is called Class Mechanics.
People have a lot of time to properly learn their class before reaching 65 as well. There's no excuse for being ignorant at level 65 really.
A good player picks a class that can do what he/she wants it to do. A bad player picks a class because he/she believes it can do something it has not been designed to do.
The game shouldn't adapt to player styles, the player should adapt to the game and class mechanics.
You sould refrain from debating this any further.
This x100, I just gave up on trying to educate the person you are referring to.
Goes for any mmorpg really, not just TERA.
I did come across such "tanks" on my slayer and it ends with me tanking. That is just not acceptable. If you queue you gotta do your job or get kicked.
Cute, really.
Then by all means kick them. You can play the game how you want and with who you want.
I could, but I won't. I certainly won't hold it against anyone if they're learning the ropes, yes, even "after a week" Even those with early access may have, you know, a life, and may or may not have had the time tolearn every single dungeon and every single skill. Or maybe they did level up one toon and are learning another, that's what the second slot is for. People are learning boss patterns, dungeon layouts, and how abilities synergize. Many of us, imagine, don't even know how warriors worked on PC, because this is the first time playing. Deal with it. Or actually engage with the other players, politely, to give them a hand. Who knows, maybe from that conversation you'l realize that your moves are not that amazing, either.
The brawler is specifically a tank, not just by definition, but by design. If people ignore that fact (specifically stated on the char creation screen) then that's on them, and they will not get far if they refuse to adapt and use the class as intended.
The closest you get to a flexible mmorpg is World of Warcraft as well as SWTOR, where you can queue as dps or tank/healer with certain classes, however this game uses its own system and class mechanics. Been like that since it released on the PC. Why even bother debating this now? You think they'll just rush to the office and start making massive changes to the game simply because some players refuse to read the class details on the creation screen and refuse to adapt? No. They won't do that.
Thats basically what I've been saying. It's on them. It's on the player. They decide how to play, even if they wont get far, and it should be their desion. Now Tera can adapt. It would likely be a better game if it did. I never said it should, or even whether I want it to or not.
There's just too much that can go wrong with the other classes.
I confess i would prefer to play it as DPS aswell given the choice. But, atm it's a tank and that's that.
^^^
This guy - who knew being a normal human who can communicate could be so helpful. All im seeing on facebook posts and these forums to an extent is that the online tera community is toxic and no one helps each other. as a new tera player, but veteran mmo player, it doesnt fill me with confidence seeing posts like this from OP
Also, there are brawler dps builds designed to attack from behind the boss, not using aggro gear/crystals, these people should obviously not queue for dungeons as theyll automatically be match made to tank the dungeon, but in premade groups this may be fine, depends on the group agreeing. logic right?