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Guilds and Grouping, not intuitive
There needs to be an invite to guild button. Someone shouldn't have to search and find my guild. It shouldnt be so hard to invite someone to a group. Its like we have to be standing next to eachother. At first I thought we just had to be in the same channel but even then it says invalid target.
Edit: ALSO as the commenter below said uts very tedious having to regroup after every instance. Broken.
Second edit: I shouldnt have to press and hold start so close to someone that I'm practically inside them to inspect or invite someone whose not my friend. If I hover the reticle over them for more than 1 sec I should have that same options menu pop.
Edit: ALSO as the commenter below said uts very tedious having to regroup after every instance. Broken.
Second edit: I shouldnt have to press and hold start so close to someone that I'm practically inside them to inspect or invite someone whose not my friend. If I hover the reticle over them for more than 1 sec I should have that same options menu pop.
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Comments
clseoly followed by voice chat issues and text chat customizaion/functionality.G
Sadly i wouldnt expcet any drastic changtes to how these systems are implemented for a loooong time, if ever.
I'm guessing the best we can expect for any QOl imrovements any time soon would be mostly bug fixes.
> guilds and grouping in general are probably the worst QOL problem with console ATM.
> clseoly followed by voice chat issues and text chat customizaion/functionality.G
> Sadly i wouldnt expcet any drastic changtes to how these systems are implemented for a loooong time, if ever.
> I'm guessing the best we can expect for any QOl imrovements any time soon would be mostly bug fixes.
What makes you say that? Was it like this for a long time on pc? These seem like very easy fixes.
theres a difference between a fix and changing a feature. Adding a feature like putting in an invite to guild option actually takes development as opposed to just fixing a bug.