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Comments
>.> I tend to get the ones who jump away just as I try to give them mana with it. like GHAHAHAHAH. So frustrating.
Reminds me of the classical I-frame out of Circle Heal
Healer feels.....
Thank you, finally.
Even your red motes, they're not supposed to be picked up as you often as you think. Red motes are last resorts, as in a life or death situation, or for certain mechanics. The ones that die on a mote, yes that is their fault 100%. But those mystics that lays eggs and call it a day, no please do your [filtered] job and stop afking.
A lot of healers just don't have the correct mindset. As a healer, you cannot simplify your job down to "heal the party", you have a greater purpose than that, and it is to maximize party damage. That includes many things, yes keeping people and yourself alive is the most important thing, but you asking people to pick up motes for heals/mana is a loss of damage and therefore you are not doing your job correctly. Mind you, corruption ring gives a lot more mana than your party will ever need if you use correctly. So if you're not doing anything important, and people are not on the verge of death, you as the healer are supposed to spoonfeed them heals and mana, don't just afk and tell people to pick up motes.
Then tell archers and reapers to stop jumping out of it the moment i cast it. If they continue to jump out of it, thats their own fault, then they need to pick up the [filtered] mote like i tell them, or they suffer the wait for their own stupidity.
Its not a healers fault when people Iframe your [filtered] attempt to give them mana or hp.
First of all, archers don't need you to replenish mana, unless they're not even using a nostrum.
Second of all, corruption ring is a huge [filtered] circle, if you are talking about healing circle from priest, sure I understand, and yes reaper they do a lot of back and forth because it is part of their rotation it pend into whip. Corruption ring is gigantic there is no way for them to hop out.
Why are you fixated on a Mystic telling people to pick up motes? What exactly are you doing since you aren't focused maximizing DPS or holding aggro as a Tanking role?
Again, motes are for emergencies. Mainly just the red motes on the ground that people would use to cleanse or if the healer is dead then motes can save their life.
Just because you have motes doesn't mean you are FORCED to use it. It's very inconvenient for DPS and Tank to stop their rotation just to get a heal when you can take care of that easily with your OTHER healing kit.
Just... drop them there before a fight for a backup and do the normal active healer job and done. Who dies on top of an HP mote is a useless moron. Who is half dead for ages there and the healer is like DPSing only then ye healer sucks SIMPLE.
Jeez why do people always go like if you're in favor of having motes on a fight then the healer mandatorily must suck and be a mote bot only...
Um no.
Also, while mystics should use motes, there is almost never a reason to have more than 5 or so on the ground, a mystic should be active healing and cleansing, motes are for when mistakes happen. I mained the class for 4 years, and it gets more and more braindead with every patch and people still complain.
Stopping to pick up a mote isn't just 1 second not doing dps, it's also a hard reset on rotations and a distraction in general. Motes are for emergencies, they should never be the main source of heal or cleanse.
Except the class is so braindead that you'll always have time to drop motes meaning at the end of a fight there's just an ocean of motes expressing a mystic's boredom.
But yea motes are nifty for mechanics like Lachelith's push, aside from that it's up to the mystic to actually gitgud. Also CR is enough to keep people's MP up, it's better than Priest's current Mana Charge (outside of raids), even Lancers and Sorcs. If anything they may need to pop an NPC pot but that's what they're designed to do, restore mana.
Didn't you just repeat my point word by word or am I just very tired.
For example, is it one arun's vitae exploded where people in the entire radius get healed and no mp replishement?
Is the healing based on the heal provided by arun's vitate or the number of vitates exploded and type?
I'm excited for the new skills for mystic, but I don't see the utility in this one.
I love reading some post and I can definitely tell who plays dps and haven't ever play a healer, and doesn't dodge or want to pick up motes when they get beat. Weird how much dps they lose from up one mote, for just a sec, they lose much more when they're dead.
Would be broken as heck if it did KDs in PVP