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Mystic's awakening - exploding motes

13

Comments

  • DL7MMWLJ3WDL7MMWLJ3W ✭✭✭✭
    Weird how much dps they lose from up one mote, for just a sec, they lose much more when they're dead.

    Sigh....

    Looks like it's a sign of so many bad healers these days. Good thing I only play with my static group. Poor people who has to deal with this healer mentality.

  • DL7MMWLJ3W wrote: »
    Weird how much dps they lose from up one mote, for just a sec, they lose much more when they're dead.

    Sigh....

    Looks like it's a sign of so many bad healers these days. Good thing I only play with my static group. Poor people who has to deal with this healer mentality.

    sigh...
    looks like a sign of so many mindless, brainless, bad dps these days. Good thing there are smart players who can learn how to do their rotations, dodge properly and work with their healer, instead of against. These poor people will never be able to play a healer, so simple minded. Poor healers have to deal with this "its the healer problemto keep me alive".
    :)
  • raiden33raiden33 ✭✭
    edited April 2018
    i find it amusing reading this thread. mostly about the mystics complaining about people not picking up the motes... why i find this funny is when i used to play a few months ago and i played this class for years, i hardly EVER relied on mote heals/mana, i only put a few of them down to stop others from whining about it though they usually only needed the mana one on the harder bosses (cause i have to devote more time spent to healing than mana replenish). but yea especially on the easier dungeons i would ONLY heal direct and use corruption ring to keep their mana topped off.

    honestly id rather see my dps and tank focus on their job than to keep an eye on thier hp/mana bar. so for you guys to complain about them not picking up your motes i personally think YOUR the lazy one for not just direct healing/mana replenish, that your your way undergeared or lack skill.


    but anyways im glad to see they are also giving mystics more of dmg buff also with these motes and a stronger summon for at least pve, so ill be back for a while once this update hits live this week. been wanting to play a mmo again for some time now, here i thought i was gonna have to wait till ashes of creation or settle on bless online.
  • On the upcoming patch mystic will have drastic changes.
    Titanic favor gets a huge nerf, will heal 40% less that it does atm. All the healing skills (except Thrall of Life) will get nerfed. All the mystics that are used to base their heals on the lock-on heal will have to change their rotations, as the heal on certain dungeons will start to can't keep up with the damage from bosses if ppl keep facetank everything (RK9 for ex).
    In order to have a decent heal mystic must place constantly Totem (that gets a boost on amount of heal and mp per tick) which will cumulate with titanic favor. Boomerang will be still pretty decent, though will heal less than before.
    Mystic will be constantly hungry for mana, (even worse than sorc) so will have literally no time to use the exploding motes skill because will have to keep up with mana for itself.
    The best thing of the patch for mystic's heal will be Thrall of life that got a huge boost on heal, wider range, provides hp and mp, heals the entire party almost instantly, cast is almost instant, and CD got reduced to 20s.
    Also Vow got prolonged to 10 minutes with 6 mins cd.
    But, the best thing on the Mystic changes are the thralls! The new thrall is a huge deal. In gillieglade the king blob will almost insta-kill the boss. Mystics will have to change their rotations based on thralls new buffs. The awesome buffs that the thralls gives now are OP on the end game dg's.
  • DL7MMWLJ3WDL7MMWLJ3W ✭✭✭✭
    edited April 2018
    I love reading some post and I can definitely tell who plays dps and haven't ever play a healer, and doesn't dodge or want to pick up motes when they get beat. Weird how much dps they lose from up one mote, for just a sec, they lose much more when they're dead.

    This quote is the primary reason you shouldn't be talking further.

    But we are getting laughs from you on Discord, so if you want to persist. Keep at it!

    Also, "It's the healer's problem to keep thinking motes are their primary heal to keep their party alive". :)

    raiden33 wrote: »
    honestly id rather see my dps and tank focus on their job than to keep an eye on thier hp/mana bar. so for you guys to complain about them not picking up your motes i personally think YOUR the lazy one for not just direct healing/mana replenish, that your your way undergeared or lack skill.

    Someone gets it! You are a rare find in this wilderness!
  • This is hilarious.
    Corruption ring is more than enough. My boyfriend mains lancer and I can easily keep his mana up with CR. Don't be bad.
    You should not expect people to pick up motes. It's a dps loss, as a healer your job is to keep everyone at max dps. Don't be bad.
    Your lockon heal has so little CD, plus you have boomerang. The only times I'd expect someone to pick up motes is like, RMH, which lachelith pushes. The range is MASSIVE on your lock on heal, don't punish your dps because you're lazy.
  • ladyIightingladyIighting ✭✭
    edited April 2018
    Never said I would rely on mote solely, trying using your brain please. You can't solely rely on lock on heal to keep everyone alive when no one dodges or know mechanics and refuses to pick up motes. Thrall of life and boomerang pulse has barely any range and in some dungeon you need to keep range. Totem is not enough. Clearly this is above your understanding. Guess your another player who can't cut playing a healer and has no idea what their talking about and rolled dps cause its easy.

    DL7MMWLJ3W wrote: »

    Also, "It's the healer's problem to keep thinking motes are their primary heal to keep their party alive". :)

    Never said to rely on motes solely. Clearly this is above your understanding. Seen lots of your post on this forum giving, just another try hard troll, ignored.

    Love how no one mentions DPS should do their part and mitigate damage, they have dodges and iframes for a reason Big deal if you lose a few secs of dps, cry more? But apparently mystics have to do it all. Double stand much?
  • You can't solely rely on lock on heal to keep everyone alive

    ofc you can. I've done every single dungeon, normal and hard mode, and I never use motes unless I need to heal myself (which barely happens cuz mystics are never in combat and just walk out of mechs). I even IM to carry noobs sometimes and lock-on heal (+boomerang) is more than enough

    Just say you're not that good of a healer and go
  • ElinUsagiElinUsagi ✭✭✭✭✭
    edited April 2018
    Love how no one mentions DPS should do their part and mitigate damage, they have dodges and iframes for a reason Big deal if you lose a few secs of dps, cry more? But apparently mystics have to do it all. Double stand much?

    Because these people got used to full SC on dungeons, so you can face tank all attacks from bosses excep one shot mechanics but of course on 5 star dungeons one have to mitigate that damage and start avoiding them even in full SC +9.

    As you already saw they only want to troll on forums not really want to add something useful.

    They talk as if every run should be a speed or score run, I wouldnt mind because having a healer working for my selfishness is the best feeling, yo know right? I mean everyone likes to dps loves to not move and keep attaking non-stop because muh dps metter will show at moon<censored>

    xD
  • DL7MMWLJ3WDL7MMWLJ3W ✭✭✭✭
    ElinUsagi wrote: »
    Love how no one mentions DPS should do their part and mitigate damage, they have dodges and iframes for a reason Big deal if you lose a few secs of dps, cry more? But apparently mystics have to do it all. Double stand much?

    Because these people got used to full SC on dungeons, so you can face tank all attacks from bosses excep one shot mechanics but of course on 5 star dungeons one have to mitigate that damage and start avoiding them even in full SC +9.

    As you already saw they only want to troll on forums not really want to add something useful.

    They talk as if every run should be a speed or score run, I wouldnt mind because having a healer working for my selfishness is the best feeling, yo know right? I mean everyone likes to dps loves to not move and keep attaking non-stop because muh dps metter will show at moon<censored>

    xD
    Baiting people yet again aren't we Elinusagi?

    Thinking everyone is facetanking on purpose because of DPS meter.
  • DL7MMWLJ3WDL7MMWLJ3W ✭✭✭✭
    Yichigo wrote: »
    You can't solely rely on lock on heal to keep everyone alive

    ofc you can. I've done every single dungeon, normal and hard mode, and I never use motes unless I need to heal myself (which barely happens cuz mystics are never in combat and just walk out of mechs). I even IM to carry noobs sometimes and lock-on heal (+boomerang) is more than enough

    Just say you're not that good of a healer and go
    Yeah I've healed plenty of times with just lock-on too, on every hard dungeon there is. Don't understand why this individual still persist on thinking lock-on is not enough. Mystic's lock-on heal is huge compared to Priest. lol

    Then Elinusagi switches the topic thinking people who facetanks small attacks are selfish and thinks it's about their DPS score.

    We just have strange people on this topic here.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    edited April 2018
    DL7MMWLJ3W wrote: »
    Weird how much dps they lose from up one mote, for just a sec, they lose much more when they're dead.

    Sigh....

    Looks like it's a sign of so many bad healers these days. Good thing I only play with my static group. Poor people who has to deal with this healer mentality.
    DL7MMWLJ3W wrote: »
    Yichigo wrote: »
    You can't solely rely on lock on heal to keep everyone alive

    ofc you can. I've done every single dungeon, normal and hard mode, and I never use motes unless I need to heal myself (which barely happens cuz mystics are never in combat and just walk out of mechs). I even IM to carry noobs sometimes and lock-on heal (+boomerang) is more than enough

    Just say you're not that good of a healer and go
    Yeah I've healed plenty of times with just lock-on too, on every hard dungeon there is. Don't understand why this individual still persist on thinking lock-on is not enough. Mystic's lock-on heal is huge compared to Priest. lol

    Then Elinusagi switches the topic thinking people who facetanks small attacks are selfish and thinks it's about their DPS score.

    We just have strange people on this topic here.
    DL7MMWLJ3W wrote: »
    ElinUsagi wrote: »
    Love how no one mentions DPS should do their part and mitigate damage, they have dodges and iframes for a reason Big deal if you lose a few secs of dps, cry more? But apparently mystics have to do it all. Double stand much?

    Because these people got used to full SC on dungeons, so you can face tank all attacks from bosses excep one shot mechanics but of course on 5 star dungeons one have to mitigate that damage and start avoiding them even in full SC +9.

    As you already saw they only want to troll on forums not really want to add something useful.

    They talk as if every run should be a speed or score run, I wouldnt mind because having a healer working for my selfishness is the best feeling, yo know right? I mean everyone likes to dps loves to not move and keep attaking non-stop because muh dps metter will show at moon<censored>

    xD
    Baiting people yet again aren't we Elinusagi?

    Thinking everyone is facetanking on purpose because of DPS meter.

    You were the first one in this thread to bait others, you just need to read your own posts.

    The thread is about exploding motes then other people derailed it into healing, and you came only to spit hateful coments first, so?

    Wanna add something about the thread or are you going to keep trolling others?
  • raiden33raiden33 ✭✭
    edited April 2018
    sigh alot of you still dont get it...

    look, at the HIGHER ranked dungeons DPS and Tanks DO dodge when they should (for the most part if they are experienced) on the important 1 hit KO attacks because thats what their sopose to do in order to stay alive. When they get hit by anything thats not a 1hit KO move is entirely forgivable and as a healer your job then immediately comes into play and you get them back to full hp before the boss makes that next move. you SHOULD NOT rely on them to pick up a mote, (though having them on the ground is a failsafe, at least before this patch) you SHOULD always have a heal spell ready to cast if you have your spell rotation set properly. if you dont feel that way you should of mained priest not mystic or any other class for that matter.


    The biggest reason i mained healer (more specifically mystic) is because of how challenging it can be, yet rewarding in the end (alot of potential to have the team deal out harder damage). and if you cant keep them alive, you gotta take a step back and reflect on what YOU are doing wrong, not the team (speaking of course not from 1 hit KO moves again, those are entirely on them to dodge like i said, though you gotta get them back up asap also which makes your job more difficult).


    as for the rework changes to the heal amounts coming this patch im honestly looking forward to it (even if most are reducing my heal amount). i want my class to change and have me figure out a new and better rotation, not only that but mystics get to contribute to more damage now which is very nice (just dont go overboard and forget your primary directive is to heal not to dps)
  • My rule is that, if you can tank one hit of it without dying, I encourage you to do so, and I will have you already locked on, heal you back up the moment after.

    Too many [filtered] heals these days, like I mentioned earlier, your role is to MAXIMIZE PARTY DAMAGE, before you adapt to this mentality, you will always be a [filtered] healer.

    The only times you can blame the dps/tanks whatever:
    - they're not doing damage
    - they're dying to oneshots
    - they're dying literally on top of a mote.

    The times that you are the bad healer:
    - they died to multiple hits, your fault for not healing them back up in time
    - if they died to an attack that takes a lot of health and bleed debuff that is not cleansable, your fault for not pumping out heals quick enough, and you should've learned to prelockon to counter that the first time it happens.
    - if they run out of mana with a nostrum, you're bad.
    - if you think they should mote to top off hp, you're bad.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    - if they run out of mana with a nostrum, you're bad.

    Not to disagree with you but there are some classes that will burn their mana even if you are a good healer, that's why glistening effects on some dyads are really good.

    Being said that, the healer needs to keep up the most he can the party mana.
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