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Please Remove 'Soulbound' gear status!

2

Comments

  • NopiNopi ✭✭✭✭✭
    Soul bound is indeed a part of this game that would break a few things if removed. Sure, there are an item or two that would be better off as account bound in my opinion, but not everything. Even the concept of soulbound on acquire (instead of on equip) is valid in some stuff like max stat gear, because it tells that you earned the item on that specific character, and not on one you may not be as skilled. While soulbound has a bunch of technical attributes, I feel the main one is as a statement or an achievement.
  • They cant. U re barking to the wrong tree. Maybe u should aim higher, to bhs
  • Dvsv wrote: »
    The only purpose of soulbound gear and soulbound everything is that, when you reroll every 6 months cuz horrible class balancing, you grind and buy everything again.

    Yep, and keep buying and buying elite or emp to get gold ingame, to be ever enchanting your stupid new gear.
  • ChristinChristin ✭✭✭✭
    You really just gotta pick one or two characters to gear up. My family started when they gave out Idoneal. After grinding gear after gear only to have them handed out to new players, we simply gave up. I still cringe when I think of all of the gold we wasted leveling up all of our alts on Guile. No, if you have a lot of alts, it's just better to use the free gear and not fret over gearing up. I could pick one or two and gear them up, but I just don't feel the need anymore.

    Gearing up one set and moving them from alt to alt would be silly. Plus, the current system ensures that you've played the alt enough to deserve to play the higher dungeons etc. Being able to simply transfer the gear around would ruin that.
  • How about just taking the soul bound status off the gear you end up with that doesn't work with your present class? It's almost guaranteed that you will end up with at least 1 piece of gear not usable by your class during a dungeon run, why does it need to be soul bound? I can loot healer gear on a brawler with a winning roll, and sell it for the 4 or 5 silver, why not be able to bank it and use on my actual healer?
  • XandervbXandervb ✭✭✭
    Just curious - is there any MMO where you can freely transfer endgame gear between you characters?

    MMOs target audience (esp. grindy Asian ones) isn't exactly Friday-Sunday players.
  • NopiNopi ✭✭✭✭✭
    oldsnow wrote: »
    How about just taking the soul bound status off the gear you end up with that doesn't work with your present class? It's almost guaranteed that you will end up with at least 1 piece of gear not usable by your class during a dungeon run, why does it need to be soul bound? I can loot healer gear on a brawler with a winning roll, and sell it for the 4 or 5 silver, why not be able to bank it and use on my actual healer?
    Does gear still drop in end game with the current system? Right now we are getting something similar to Blade and Soul. A set of evolvable gear that only needs materials and gear xp to become stronger. So that should eliminate the predicament of getting a piece of higher tier gear you can't use.
  • Xandervb wrote: »
    Just curious - is there any MMO where you can freely transfer endgame gear between you characters?

    MMOs target audience (esp. grindy Asian ones) isn't exactly Friday-Sunday players.

    Hmm well, a recent release dungeon-crawler game called Soulworker, allows transfer of everything short of weapons, which are class specific for obvious reasons, and costumes between characters.

    There's a few other games I've played over the years that allow some amount of gear sharing between characters to varying degree's, Tera is probably one of the more restrictive in terms of gear sharing. However there's always the concern that more gear sharing means players can burn out faster since there's less need to gear out an alt if one character already has the gear, thus less incentive to run endgame content.

    On the other hand however, it can increase player retention when there's enough class variance that players will play different classes if they don't have a need to re-grind all the things they did on their other characters.

    Really it ends up being what type of player you're looking to keep around. Given Tera's style of keeping almost everything on your character, and not so much on your account, it makes sense with the loot box style system that generally means investing a lot into a single character. If you make an alt and gear it up, it's a decent investment so it makes for incentive to spend money on that character too.
  • NopiNopi ✭✭✭✭✭
    Xandervb wrote: »
    Just curious - is there any MMO where you can freely transfer endgame gear between you characters?

    MMOs target audience (esp. grindy Asian ones) isn't exactly Friday-Sunday players.

    Hmm well, a recent release dungeon-crawler game called Soulworker, allows transfer of everything short of weapons, which are class specific for obvious reasons, and costumes between characters.

    There's a few other games I've played over the years that allow some amount of gear sharing between characters to varying degree's, Tera is probably one of the more restrictive in terms of gear sharing. However there's always the concern that more gear sharing means players can burn out faster since there's less need to gear out an alt if one character already has the gear, thus less incentive to run endgame content.

    On the other hand however, it can increase player retention when there's enough class variance that players will play different classes if they don't have a need to re-grind all the things they did on their other characters.

    Really it ends up being what type of player you're looking to keep around. Given Tera's style of keeping almost everything on your character, and not so much on your account, it makes sense with the loot box style system that generally means investing a lot into a single character. If you make an alt and gear it up, it's a decent investment so it makes for incentive to spend money on that character too.

    And considering the current Tera is a bit less alt friendly than before, it may cater more to people with less or no alts.
  • VishmitarVishmitar ✭✭
    edited April 2018
    Xandervb wrote: »
    Just curious - is there any MMO where you can freely transfer endgame gear between you characters?

    MMOs target audience (esp. grindy Asian ones) isn't exactly Friday-Sunday players.

    Everquest on the Firiona Vie server. Even raid drops can be traded. It's also by far the most populated of the servers. Full open market has its merits when done properly.
  • CatservantCatservant ✭✭✭✭
    oldsnow wrote: »
    How about just taking the soul bound status off the gear you end up with that doesn't work with your present class? It's almost guaranteed that you will end up with at least 1 piece of gear not usable by your class during a dungeon run, why does it need to be soul bound? I can loot healer gear on a brawler with a winning roll, and sell it for the 4 or 5 silver, why not be able to bank it and use on my actual healer?

    ...gear doesn't drop in dungeons anymore. I haven't "rolled" on gear in months. Are you perhaps in the wrong forum? Or are talking about leveling gear? Except isn't most leveling gear bind on equip not pickup? Hence bankable?

    It's been so long since I did anything but gear through the token system I can't recall what drops anymore. @Xandervb are you perhaps a console player? If so, GOOD NEWS. BHS changed this completely and eventually you will upgrade a single set of gear instead of hoping to get lucky on dungeon drops.

    If not, then I apologize but I am not sure what you are referencing.
  • ovr wrote: »
    Please remove soulbound gear status!

    I love playing Tera, it has so many fun classes, but I don't have the time to spend hours in game everyday so that I can have multiple characters with good gear. I am mainly a friday-sunday gamer and the removal of the 'Soulbound' stats on gear would be extremely useful; not just to me, but to many other casual gamers as well!

    As of right now, I play roughly five classes. The problem is that the progress doesn't transfer from character to character, which is a huge problem because that means only people who stick to one class are going to succeed in this game. It's almost like we are being forced to play one character if we ever want to get max gear. We should be able to sell our current gear, and then use that money to purchase gear for a specific class of choice.. and not just the ability to sell the best gear like we have now.


    We should be able to sell or trade any gear that we earn. It's extremely unfair that we can't, in my opinion.

    At the end of the day, I usually just stop playing this game for months at a time because I get so bored of playing the same class over and over, and because the idea of gearing another character just to experience the same content I've already done 1000 time in a new way just doesn't seem worth it at all.

    Please fix this problem.

    This has to be one of the worst suggestions I have ever seen. It is so incredibly easy to level and even get good gear to do 95% of all the content without having to no life it. This is coming from someone that has a full-time job and still finds time to keep all my characters decently geared for the content i want to do. They won't ever do this.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    Catservant wrote: »
    oldsnow wrote: »
    How about just taking the soul bound status off the gear you end up with that doesn't work with your present class? It's almost guaranteed that you will end up with at least 1 piece of gear not usable by your class during a dungeon run, why does it need to be soul bound? I can loot healer gear on a brawler with a winning roll, and sell it for the 4 or 5 silver, why not be able to bank it and use on my actual healer?

    ...gear doesn't drop in dungeons anymore. I haven't "rolled" on gear in months. Are you perhaps in the wrong forum? Or are talking about leveling gear? Except isn't most leveling gear bind on equip not pickup? Hence bankable?

    It's been so long since I did anything but gear through the token system I can't recall what drops anymore. @Xandervb are you perhaps a console player? If so, GOOD NEWS. BHS changed this completely and eventually you will upgrade a single set of gear instead of hoping to get lucky on dungeon drops.

    If not, then I apologize but I am not sure what you are referencing.

    Dungeons have a chance to drop Twisthard, Frostmetal and Stormcry gear boxes. However the chance is really low.

    Not sure if it's a good move or not from BHS, sure for min-maxers could be as they always start with gear that allows them to farm top dungeons, however for those who used to max enchant their low tier gear (Guile) it was not so nice, because with Guile +12, Bane accesories, Superior inner, brooch and circlet you were able to run even 5 star dungeon. However this new gear system raised item level requirements for more than used to be in the past, making it in a way that you would start from 2 star dungeons if you had previous low tier gear while before you could run even 4 star dungeons with previous low tier gear. Now your previous low tier gear even with max gear enchant, even with the best accesories and best inner from last patch are worth only 2 star dungeons.
  • CatservantCatservant ✭✭✭✭
    ElinUsagi wrote: »
    snip

    Dungeons have a chance to drop Twisthard, Frostmetal and Stormcry gear boxes. However the chance is really low.

    snip.

    I thought of that, but those boxes are bankable and also are smart boxes--doesn't make sense that they could be talking about those...

    Still mystified. Oh well. I can live with it.
  • ElinUsagiElinUsagi ✭✭✭✭✭
    edited April 2018
    Catservant wrote: »
    ElinUsagi wrote: »
    snip

    Dungeons have a chance to drop Twisthard, Frostmetal and Stormcry gear boxes. However the chance is really low.

    snip.

    I thought of that, but those boxes are bankable and also are smart boxes--doesn't make sense that they could be talking about those...

    Still mystified. Oh well. I can live with it.

    Not was my intention to deny your argument, just to clarify those drops with extremely low chances and are not a garantued way to get what you need. I have seen so few that feels like they are non-existant even previous VM boxes were more abundant than Twisthard gear boxes.
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