[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Grey characters?
So what's the deal with the grey characters still being a problem? I played this game when it was subscription based and still it looks like the devs haven't got a handle on the issue. Here's my specs.
CPU - AMD FX-8350
GPU - ASUS GTX 1060 6GB
RAM - 32GB
Hard Drive - 1TB
OS - Windows 10 Pro
CPU - AMD FX-8350
GPU - ASUS GTX 1060 6GB
RAM - 32GB
Hard Drive - 1TB
OS - Windows 10 Pro
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Comments
Also, Tera being a 32-bit app makes more RAM likewise of very limited use. The EnMasse system requirements are still 2 GB minimum, 4 GB recommended. (Even the recommended value of 8 GB I found on one of the Steam pages for it isn't actually fully utilized, that being more about making sure that nothing else you have running gets in the way of what Tera does use. Tera never can deal with more than ~3 GB itself, due to 32-bit limitations, and even that presumes a special flag to be set to let it go above 2 GB.)
So having a beastly computer is often fairly pointless, because the game won't use most of that. Only stressing out a single core and getting more use out of a faster HDD (or better buffering) due to all of the loading from disk that it does.
I do kind of wish that it at least wouldn't be against the TOS to change the texture streaming settings in the ini, if they won't do it for us. I'm kind of curious how the game would run with just those increased.