[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
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TERA Reward Points
So, am I not understanding how this works? Is mine bugged? I have a Founders account, 4 65s, spent probably $300 or so when it went live and have spent about $200 since then and I'm still only Tier 4(I don't think my Tier has increased since it went live but I know for a fact I spent $100 and did not move off of Tier 4) how much money do I have to spend to prove my "loyalty" #salty
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People who have Tier 10 have spent around $10-12k in EMP, so that should give you an idea.
Is that actually what they intended it to be because if so that makes me even saltier haha #slingingthesalt
http://tera-forums.enmasse.com/forums/general-discussion/topics/RP-requirement-for-each-loyalty-tier
(Just keep in mind that they're using the dot as a thousand indicator, not a decimal point.)
So yeah, if you spent $500 in total, that'd be something like 60,000 EMP, which would put you in Tier 4 (getting close to Tier 5). And yeah, with the current point structure, most people won't hit Tier 10 for years, if ever. (The people who already did hit Tier 10 would have been spending about $260/month on the game since it launched.)
Besides that, I already predicted it at the loyality start: EME puts in special events or ingame-rewards to earn reward points to climb the next tier. Right now, they put in double Vanguard. The system already has "reward points chests" implemented; the daily dungeon you run for 10 points (well, that's what I get on Tier 4).
So I would bet that the next event has a reward points chest, filled with e.g. 300 points (depends on quantity), perhaps even tradeable.
They just should have avoided that term when talking about a F2P video game, because in that context, it sends a bad message. Loyalty is playing, not just paying. They used the word that applies everywhere else in the business world, but is the wrong word here.
Because if the only way is the daily dungeon that gives 10 tokens then its going to take 6 months to be able to afford anything from tier 4 and up.
as far as i can tell you can only buy those items if you spend emp to raise your tier and get more tokens per day..
i wont waste those tokens on alkahest , keys or spellbinds ..
tier 8 is super easy to mw and enchant. why would any player waste credits on it. make it for tier 9, then its worth it
Those scrolls were for the previous patch and had never been updated.
As for obtaining the stuff, the game gives points for the system. Both reward points (level) and reward credits (currency). It's slow but I see it as something that I'm getting extra that I wasn't getting before, just for doing the exact same I've been doing all these years in the game.
+2% enchanting rate and actually good cosmetics open up