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Please eme There is alot Of Lag Spikes in game..
Please eme There is alot Of Lag Spikes in game.. please fix this ,Really thank you for the events.. but its really not fun with this kind of ping spikes i have normally 150-162 ping , but there is spikes to 500+ ping... i asked alot of ppl before i opened this thread to see thats not only for me,and checked my ping on alot of other stuff/games and i dont have any ping spikes There,Please eme fix it.
Thank you.
Thank you.
5
Comments
In my case, 5 days.
I used a free network diagnostic tool called WinMTR ( a free traceroute) for analize diag.enmasse.com
After a few scans, there is 1 node from zayo.net network that it isnt working good in this days.
This is causing spike lags in game
yea its really the time frame i have this ping spikes and other ppl too!!!.
Its weird because we have the hyper turbo on, and im not lagging at all in island of dawn or open world.
Is one of the server is dying again?
That's why i rarely bother to play Tera now.
Again: Is this Zayo routing any better than Savvis for NA players? (i ask ppl from NA cuz EME doesn't give a #$%@ about overseas players)
Just tell EME that you gonna spend money paying for laggy VPNs instead of buying EMP
This month is going to be laggy whichever way you put it., because of the amount of stuff that the servers have to process. And that's before you account for bad Internet routing.
What've we got? Well:
1) Increased Dungeon Drops: Better Drops -> More Farming -> More Stuff going on.
2) Special Rewards for running certain dungeons: Special Rewards -> Lots of Dungeon Resets -> Loads of unused dungeons instances not being unloaded from the server memory properly -> Less resources for the instances actually being used.
3) Ultra Hyper Fire Time (or URF): Reduced Skill Cooldowns -> Lots of Intense Farming in several small areas. Spacecats' "Don't Touch the Nukes" experiment on MT last year already proved that a lot of intense activity in a small area basically kills the entire server performance.
4) Ultra Hyper Fire Time (or URF): Reduced Skill Cooldowns -> More skills being used. The implications should be obvious.
5) Terron Spawns: More monsters -> More Monsters the server has to think about
And that's just on EME's side.
lag spikes started before the anniversary events
For what I can know. this problem is not only a problem for non-American players but also for Americans
( cause i asked in game and many other players got the same problem).
So, i did a simple google search and in other games they had our problem:
Overwatch with Zayo routing and League of Legends.
They fixed cause their publisher contacted Zayo technical support.
I hope Enmasse will do the same.