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Does Archer get better in the higher levels? (New Player)
I don't want to bash any class but the first class I played was Ninja, I really really really enjoy it. Got her to 40 then created a Reaper and I would say I really really enjoy that class. Now I wanted something like a sniper at a distance but when I tried the class it really seemed painful and weaker to play. Do I have to give it a chance or?
Not looking to bash Archer but maybe it's just not for me.
Not looking to bash Archer but maybe it's just not for me.
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Now, about ninja, reaper and archer, in a less sour tone. Archer is one of the old classes that started with the game. The first new class after the game went F2P was reaper, then they went for Gunner, brawler and recently Ninja. Thing is that the new classes were made to be easier to play. No way to explain this in another way. That's why you find ninja to be easier. And at end game it will hit harder as well. Ninja also have skills with low cool down that are auto arranged to be used through spacebar pretty much automatically. Archer, being an older class doesn't have these benefits as these were things the devs added afterwards.
Now, while archer is a bit underpowered at the moment, it's still a fun class to play and will keep you more on your toes. Ninja is so easy that there's a chance you will simply get bored. There's a revamp incoming in the coming months and hopefully the old classes will get closer to the new classes, all without making the new classes so less relevant.
Thanks, that explains alot. MMO's die if they can't draw new people in but I've always said play what you have the most fun playing. For me that's been Ninja and Reaper. I just wanted to mix it up with some ranged game play. What class has the longest ranged skills?
No Drama and thanks again for explaining to a new player.
Thanks for the answer. Do you know when are they going to revamp the original older classes?
So basically all the ranged classes aren't really ranged in Tera?
Gotcha, much appreciated.
they removed the damage decay based on distance on brhm patch
According to the skill tips, only for pve. Though if we are only on a pve field, yeah, decay shouldn't be a problem.
There are 3 ranged DPS classes right now, from slower to faster: sorcerer, archer and gunner. Currently gunner is the fastest, simplest, tankiest and strongest among ranged classes. A thing to note is that it will feel different to ninja, reaper and brawler not only because is a ranged class, but also because its playstyle is not based on combos as such, instead it relies on a priority system.
for pve good luck against gunner, ninja, reaper and sometime brawler
I think I'll give gunner a try and see if it fits me. Thx Cezzare!
Okay I was going to try to give an argument of why I think archer is a good class to try, in spite of the fact that it's considered "low tier" dps in the current build, but it seems you'd rather join the Dark Side.
I know, I know, "they have cookies".
Cookies are overrated. And they give you diabetes.
I'll play Archer (or not) just not at the moment.
You make it sound like a more complicated playstyle somehow makes for a more enjoyable game experience (or somehow makes you a more virtuous individual).
As a new player, I started a Priest. For optimal normal group play, Priests need to use seven healing/curing skills, six fast-reaction "Oh ****!" skills, and three buff/debuff skills that should be used as soon as they come off cooldown. (The skills are noted below, just in case you want to debate my counting.)
I put two of the "Oh ****!" skills on the mouse (the movement skills) and I'm trying to cluster the other 14 skills around WASD. That said, I'm not sure how inflicting tendinitis on myself from contorting my hand into weird positions (so I can dodge and cast simultaneously) improves game-play, or makes me a better individual.
If I had four hands, I would find this degree of complexity to be perfectly acceptable. As it is, I think the complexity has exceeded the playability (or at least the level where the play is most enjoyable).
Seven healing/curing skills:
Divine Respite
Focus Heal
Heal Thyself
Healing Circle
Healing Immersion
Purifying Circle
Restorative Burst
Six "Oh ****!" skills to quickly save me or my teammates:
Arise
Backstep (on mouse)
Fiery Escape (on mouse)
Guardian Sanctuary
Kaia's Shield
Retaliate
Three buff/debuff skills used off cooldown:
Energy Stars
Mana Charge
Triple Nemesis