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About Priest

Ok i have leveled up several mystics just for the feedstocks, alkahest, etc you get at level 65 then deleted them but kept 3 of them which are Item level 422 and other 2 are item level 414.
I made a priest several days ago and it's level 39 at the moment. Tested every skill and see what it does and how strong they are compared to mystic and must say... playing priest is blehhh.
The lockon healing is WEAK. Self healing is WEAK. The one strong healing requires you to RISK your life to heal other such as... tank.
You have to hope no 1 dodges your healing. Cleansing is mehh...
Ok, i know... i should reach level 65 first before complaining about priest but so far its blehh compared to mystic lol.

Comments

  • AkiraYatsuAkiraYatsu ✭✭
    edited May 2018
    Really?
    I haven't tried Mystic class but I like my Priest. The glyphs make it possible to burst heal really hard, so hard the only reason your Tank might flop is because they are super heavily under leveled OR you let him die like a fool cuz you were too busy attacking cause you had so much free time, haha!

    Anyways, my priest can keep the party up to full speed and CONSTANTLY with the Energy Stars buff on. Plus you can save anyone with your Kaia's Shield, Resurrection on a 20s CD, (10 with glyph), plus you got some nice damage.

    Now this is all coming from someone who doesn't know Mystic.

    So take it with a grain of salt.

    I think it allows people to focus on tanking or DPSing, instead of having to worry about picking up the heal motes, plus I cure 50% of everyone's MP at a 20s CD.

    Then again its easy to zombify yourself while playing a DPS. Which in turn can get yourself killed.

    So it might just be a little different... AOE Healing wise, I think the Priest has better GUIDED bursts. Which means its harder to get it right, but if you do the payoff is better. As a side note, I like the underdog classes ALWAYS, haha! So if the priest is harder than the mystic then im all about it!

    Forgot to add, im a level 61 Priest that's only been playing for around 3w on Ps4, which means I don't know jack [filtered] about the game's innards.
    But I know more than a few things about general MMOs so.. yeah.
  • You cannot judge the class when it’s not even a max level. Priests best ability comes at level 60, plus the healing becomes much stronger with a good end game gear. Self heal is about 40+ k no crit and you can cast it every couple of seconds. That’s way better than what mystics have for self heal. I play both healers at the end game and I can say that priests healing is higher considering all the core skills other than lock on. Mystics lock on is better but not by a drastic amount so it won’t make a difference later on.
    I love mystics, played it as my OG class at closed beta on PC and I enjoyed all the changes throughout the years and trust me they are in a very good place now, better than they’ve ever been. But priests are nerfed a little, still you can heal carry bad parties without much effort. Mystics still struggle without big aoe strong heals.
  • CornishRexCornishRex ✭✭✭✭✭
    Well yeah you do need a bit of a brain to play priest compared to the aura bot...
    Jokes aside priests do have higher healing, you just need to utilise it well.
    Healers can stand close to bosses if they know their patterns, so healing circle is a great skill. Healers are tankier than you might think.
    Focus heal is obviously weaker because.. Priests have plenty more heals than mystics
    Aoe cleanse is better imo because its faster. BUT mystics have the advantage on second boss in lk cause people have a [filtered] for spreading out there.
    Their self healing is just fine. In addition to their normal self heal they can also self heal with restorative burst and healing immersion

    Priests are more active than mystics even at that console patch and they do require a tad bit of thinking ahead. For example you won't use healing circle on melee if a mech is about to happen and they have to scatter. You shouldn't use it on ranged either. You can kaia pre-emptively etc.
  • I’d like to mention the Divine Respite skill tho. This is just incredible to be used in RMHM when the spheres fly. You can tank most of them yourself consecutively as you will keep healing yourself with this overtime and healing tick is high. Before mystics had their boomerang heal the motes that you can throw at a distance, a priest was superior choice.
    You could survive a wipe wave in MCNM with respite skill also when everyone else would just die lol.
    At least now you can enjoy both classes rather than having mystics only as aura bots in raids.
  • CornishRexCornishRex ✭✭✭✭✭
    RGW467JMHJ wrote: »
    I’d like to mention the Divine Respite skill tho. This is just incredible to be used in RMHM when the spheres fly. You can tank most of them yourself consecutively as you will keep healing yourself with this overtime and healing tick is high. Before mystics had their boomerang heal the motes that you can throw at a distance, a priest was superior choice.
    You could survive a wipe wave in MCNM with respite skill also when everyone else would just die lol.
    At least now you can enjoy both classes rather than having mystics only as aura bots in raids.

    It's a great skill, but they made its use so much worse in trap runs after awakening. They merged divine respite and prayer of peace (the drop aggro skill) and now if you're the last one standing and want to tank hits while resurrecting you can't, otherwise you will reset the boss LOL
  • Huh well that’s a [filtered] then lol. Never used prayer of peace besides levelling and even then it was a useless skill because of the cast time, you’d get staggered or otherwise interrupted while casting anyway. I’m not a biggest fan of the awakening skills, I do like the damage priest skills but that’s about it. I hate that you cannot mana charge anymore in CS tho.
  • Thanks guys. I will continue leveling up my priest.
    Btw, i just noticed priest has more power buffs and endurance debuffs than mystic. It's not a permanent buff but still good.
  • IppikiIppiki ✭✭
    CornishRex wrote: »
    Well yeah you do need a bit of a brain to play priest compared to the aura bot...
    Jokes aside priests do have higher healing, you just need to utilise it well.
    Healers can stand close to bosses if they know their patterns, so healing circle is a great skill. Healers are tankier than you might think.
    Focus heal is obviously weaker because.. Priests have plenty more heals than mystics
    Aoe cleanse is better imo because its faster. BUT mystics have the advantage on second boss in lk cause people have a [filtered] for spreading out there.
    Their self healing is just fine. In addition to their normal self heal they can also self heal with restorative burst and healing immersion

    Priests are more active than mystics even at that console patch and they do require a tad bit of thinking ahead. For example you won't use healing circle on melee if a mech is about to happen and they have to scatter. You shouldn't use it on ranged either. You can kaia pre-emptively etc.

    Finally found it, though it may be a joke - who knows but...

    Somebody who agrees with us that priest is harder than mystic?

    Seriously I play both but usually priest, my husband is on mystic, we’re currently running dual healer RMHM runs and these are the difficulties we see:

    Mystic: you basically have one heal. Ok you have a few but you can spam the one easy target heal. Nobody really expects you to do much else beyond debuffing the boss and rezzing. It is, admittedly harder to dispel the boss on mystic (so in dual healer run you won’t be expected to even do it.) You have teleport jaunt so you can clear a big distance on dodges. You don’t have to enter combat to do boss debuff so you run faster and can straight up walk into the circle patterns.

    Priest: you have a million heals and your optimal heal with both high hp restore and low cd requires you to walk right up to player. Your target heal is not as good and if you rely on it, people will think you are a noob (I actually have it as the rolled stat on my armour haha). Your dodges are slower, cover less ground. You have to go into combat to debuff the boss. You have to stay closer to the boss so you can walk into circle mechanic, so you have to pay more attention to silly stuff hitting you. You constantly have to think about the optimal heal to use as opposed to spamming target heal.

    Priest is harder than mystic. It’s harder not just on hardest content with dual healer, it’s harder whenever wherever imo.

    Both of us actually agree, been saying it for years but target heal is clearly nerfed since we last played on pc. So it’s even harder now.

    Both of us think healing is the easiest role in the game but if you want to play the easiest class, you play mystic.

    He is playing mystic so he can cheese things til the class he wants to play is released and the class he wants to play and what he did play back in the day is warrior tank. Everyone in our guild thinks he is a healer main. They are less likely to take me in stuff on my priest because it’s not my main ergo it is not what I am best at, which is pretty funny because mystic is not his main it’s his “being lazy and riding content til stuff is fixed” class.

    Also. Most people who main healers that we’ve come across are such fundamentally damaged or assholish people that we end up rolling healer alts to avoid them. Not sure what causes this. If you tell them that the healing role is easiest, odds on they erupt in rage.

    Please do not erupt in rage.





  • CornishRexCornishRex ✭✭✭✭✭
    @Ippiki
    Yup what you said is pretty much 100% true
    Of course there are some fights that are exceptions, like I always sucked on mystic on lilith in hard mode for some reason... not that I was terrible but the fight seems more fluid on priest. Pretty much all other dungeons I'll always have an easier time on mystic.

    Mystics USED to be the harder healer imo, back in 2015 before they received their kind of revamp. They had more things to keep track of and they couldn't shoot motes in the distance which would put them in danger more easily. PC patch they're still the easier healer because their new buffs are easier to apply and they don't gimp you like they do with priest and they have two iframes post awakening while priests are the only class with just one iframe. Both classes are still hella fun, I don't want anyone to get me wrong.

    In the end as you said regardless of priest and mystic, healing is the easiest job in the game. As a long time healer main I can say this with 100% certainty because I play pretty much all classes on pc and healing is without a doubt the easiest. It's true we have to keep track of a lot of things but we have ample time to react and predict while dps/tanks usually have to do all the quick reactions in the midst of their rotations, plus doing great dps is no simple task in harder dungeons.
    And yeah, the amount of healers that take offense when you tell them healing is the easiest is pretty staggering.
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