FooJabi wrote: »
M7M4CCD9J6 wrote: »
Vifts, nice job, its a little vague but the draft is a solid read for new players and to keep this game alive on console we need people doing things like you. To chime in, I ran in one of the top progression guilds on pc untill a few months ago. Now that this game is on console, well its time to take over again. Few things first guys, PS4/console does not have the player base to support this many servers, that being said the game is losing players due to the fact that there are not enough skilled players per server to take a 417 and put it on farm status. Enmasse hasnt really addressed this issue so if you are serious about being in a frontline progression group you either need to join the top guild on your server"very few guilds on console period have nightmareLK and RM on farm status" or switch servers to join a progression guild. For those on Thulsa, Ethereal Legacy is Prob the only guild that has solid statik groups that can one pull just about anything including the new LKnightmare. As im sure youre all aware this game has an insane progression tree that even with insane players, min/maxing your toon takes weeks. But when you play the game with frontline/progression players its something else, a different game entirely. But to join in on the discussion, Brawlers are very viable end game, they can MT anything (ofcourse not as good as a statue lancer, shield hiding sissys) they are the best off tanks period, and a savage brawler will give your deeps a run for their money. If youre tanking as a beserker it should only be bc your grp is so far ahead you dont need an actual tank, zerks are dps. Mystics are infact prefered in the 417s over priest (plus their awakening WTF so good)due to the buffs they bring, a savage mystic (im looking at you Nonam) is every bit as good as a priest and can heal juuuust fine. Ive seen mana mentioned a few times, there is no class right now except a sorc with high atk speed that can drain there mana quicker than battle solution and regen abilities keep it full and even then the sorc has ways to manage. Again guys I cant stress this enough if youre trying to get better, join a frontline guild, a real one. There is a savage dividing line right now across all console servers, about 70% of players are stuck in 410s and its sketchy everytime they go into one, 20% are stuck on 417s and have yet to even clear one. 5% managed to get a clear or 2 but lacalith and NightLilith still stump them most of the time, and less than 5% actually can go in and guarantee a clean clear...the highly skilled players are to spread out to even help themselves. And unless more frontline/progession players group up to set a standard we're in for some rough updates... 422RM next week. Should be savage
Y9FPAMNMYY wrote: »
> @Doomz said:
> guys, i started play yesterday with the Mystic and the Warrior, mystic felt great. While the warrior, i had problems killing stuff easily. Anyone having problems with the Warrior ? not sure if its me or not.
Yep. Damage is vastly inferior to even lets say reaper for some reason and i'm getting combos interrupted on a regular basis myself... the whole edge thing and moveset is halfdecent for tanking in my experience but i really can't confirm the damage he's appearently doing on pc.
jinxkun wrote: »
this is a great overview of the classes but i would advise updating the non-existing classes when they come out, ie: the gunner is already out and the ninja will be coming out some time this month. this will help players know what to look for when they see a class they like. say they wanted to play the gunner but since its "not out" theyre like "oh man now i cant play it" but when/if they log in the game, they see that they can indeed play the gunner and their mindset for what they want to play is completely knocked off course. thanks ^3^