[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
> weren't you going on towards the start of the thread about how that event was over and therefore not relevant
>
> stop backpedaling
I know you're intentionally a clown... Atleast I hope so... but I never complained about event being over. The event was never good for nocs because it wasn't viable to go for them, it was next to impossible for me to get a party together to get nocs.
tbh nocts should have been outed with alliance. god forbid we should be able to clear anything on skill alone, but no need the 5 holy consumables
> I'm back.
>
> So I'm guessing the casuals (which I'm not surprised) are winning this thread over the pro players huh.
>
> I guess that's that then.
It's a sad truth. People who don't actually play the game dictate the game's experience for those that actually do.
The complain from the OP is that he only have time to run 6 5 star dungeons a day and he clearly with that comment and his "those who don't play the game" statement is neglacting even 4 star dungeons as part of the game.
Basically I think it would be better to include blue nocs on dragon scale shop, reducing refiner cost and including noc infusions in vanguard credit shop also.
That way all people running 4 and 5 star dungeons will have more sources from these kind of consumables.
The problem not in ways of obtaining but in price for those who have limited time.
its because they don't play end game.
They think it's a zero sum game where if they give something beneficial to the end game players it somehow takes away from their casual gameplay. Otherwise why even talk when you're not relevant to the topic.
And that's one of the biggest problems with TERA atm. The people who barely play the game have the biggest voice.
while it doesn't compare to some of the more dedicated players that already have their aahm title, this should be suffice to show that i do run some endgame content.
offering nocts as a reward is completely unnecessary, as there are several consistent methods already available to farm them. comparing said methods to the main way that eu gets theirs is ridiculous, as both companies run the game differently.
at this point i just hope that u're trolling with "as there are several consistent methods already available to farm them. " the guy literally told you how many dungeons you have to do in order to get ONE blue noc that in the best case scenario gonna last ONE run.
Its either that or u're just too dumb to realise that theres a problem since u got a few in events and as your pic above shows you dont use it.
***NOTE: E V E R Y O T H E R R E G I O N gives bluenocs like candy***
I just wonder why is it so hard to casuals/eme understand that its a C O N S U M A B L E you CANT make PROFIT with it and it only lasts 30 minutes why should it be RARE/Events only?
Just look at EU/KTERA/JTERA or any other region if they have any issues with bluenoc, at this point i think eme is straight up just ignoring active endgame players.
BHS is aiming to rebalance endgame rewards to make them more worth it in kTera currently, including nerfing the low tier while buffing high tier, so they acknowledge it is an issue. EME could try to help the issue now by supplementing nocs as we wait for BHS's changes.