[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
The reasoning behind wanting to know your stats is because if you haven't actually cleared the dungeon and you claim it's mechanics are "easy" then go on multiple topics about endgame instances claiming they don't need a loot buff or even something as basic as a talent compensation buff (since you know these dungeons are balanced around a stat system we don't have right?) why should your opinion matter on something you haven't actually done, and in some cases never intend to do?
As I said before it isn't perfect, and I'm also not saying everyone clearing endgame content feels it needs certain changes, but at least it will make topics about endgame dungeons only discussed between the people that it is relevant to; those who actively run it.
i understand what you're trying to get at but the dungeon is easy. you just need to put in the effort to learn. once you get it down it's just like any other dungeon.
most hard is the timing for in/out donut and the rng on floor circles (Antaroth can trolling you if target with 2-3 circle near xD )
Example:
RKEM without Veliks Help was a good endgame, but with VH buff was like RKNM.... With Frost 8 can clear it easy lol.
you're very right but majority of player base can't clear. they'll complain and complain instead of getting decent at their class
i want to stay anonymous because i'm making bold claims but i feel like its right. This game needs harder content and this is a way of doing so.
People without exp in real P4 can clear it with slaying. Just need Dps Dps Dps Dps....
nvm we get veliks help kek
And to no-ones surprise the person saying this Bold Stuff refuses to show their credentials.
Velik buff got added to AAHM today?
With Velik's helper, Apex parties are gonna clear this dungeon even faster, thus making those who aren't as skilled have an easier time in the dungeon. But that doesn't mean the buff didn't alleviate the burden of playing an unapexed class.
This is so beautifully and logically put - far more elegantly surprising the situation than I could manage - thank you!
Personally I am even more worried about non-apex classes in DS but that is for future discussion
I think you missed the letter a. Bald assertion as in something without evidence. I have 20+ clears in AAHM(I currently have no static and im LFG'ing it before you say you have 100+ clears with your full awakened static that doesn't exist) but i still think you're very wrong and misunderstood what i meant by unbalanced difficulty. You seem to have some kind of want to make the dungeon way harder than it was intended to be which is a bit weird.
Yeah ktera had trouble, guess what, they also have the talent system with the 20+ power and endurance AND the extra skill effects, do you think it's going to be balanced fairly for us? or are you going to keep claiming "lulul dont give us what ktera has it mak gam tu ezay". So maybe you need to rethink things, okay di pro sky or whatever.