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Personal overview for warrior
Dear GM (..•˘_˘•..)
As the one of experienced warrior player in Tera ,I want to say somthing ....
Warrior was my first class I have chosen since I join in this game,nomatter how hard you practice to improve your skill in game then u just get "nearly" dps to compare with other class,But I still love this class ╮(๑•́ ₃•̀๑)╭
For the past one year in Tera gameplay ,I have been used all vm weapon ,such as the generation ,lucid ,starfall ,and impreator( not yet actually )
As I known from the game ,a big buff fro the warrior was released on the May of 2015 since the lucid gear released ,it does the improvement for sure, but not enough to compared with gunner (“▔□▔)
So I chose to play tanky warrior ,that was a pain experience for most new tanky warrior in TSHM since the aggro system haven't changed yet (´・ω・`)
And then, new op class brawler released _(:з」∠)_
*Tera is made from korean, I understand that as the contract company ,you can not made too much effective action into the game ,because the most update of game are given from Korean ,which is okay .
I 'm not going argue about the current issue,such as the design drop rate ,enchanting RNG,dungeon issue or whatever ,which is also okay for me .
And I'm not a number analyst for the dps and other balance ,because they all useless into the gameplay ,you know it .
As the one of experienced warrior player in Tera ,I want to say somthing ....
Warrior was my first class I have chosen since I join in this game,nomatter how hard you practice to improve your skill in game then u just get "nearly" dps to compare with other class,But I still love this class ╮(๑•́ ₃•̀๑)╭
For the past one year in Tera gameplay ,I have been used all vm weapon ,such as the generation ,lucid ,starfall ,and impreator( not yet actually )
As I known from the game ,a big buff fro the warrior was released on the May of 2015 since the lucid gear released ,it does the improvement for sure, but not enough to compared with gunner (“▔□▔)
So I chose to play tanky warrior ,that was a pain experience for most new tanky warrior in TSHM since the aggro system haven't changed yet (´・ω・`)
And then, new op class brawler released _(:з」∠)_
*Tera is made from korean, I understand that as the contract company ,you can not made too much effective action into the game ,because the most update of game are given from Korean ,which is okay .
I 'm not going argue about the current issue,such as the design drop rate ,enchanting RNG,dungeon issue or whatever ,which is also okay for me .
And I'm not a number analyst for the dps and other balance ,because they all useless into the gameplay ,you know it .
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Comments
That being said, there's 2 big warrior buffs coming. One, which has already been mentioned, increases base attack of RoB and BD by 10%, as well as Scythe's by 20%. The second buff will be a double crit chance glyph for BD. Both buffs together will result in a damage increase by approx. +37% of the current damage warriors do.
I dare to say DPS warriors will be alright after that. Ninjas will still be #1 of course. Currently in korea, warriors are still dead last dps-wise, even after the buffs but that is mostly due to the talent system which sucks for our class. Since we won't get the talent system in NA, warriors will be fine though.
Recent KTERA Q&A also suggests that Warrior's Edge will become independent rather than shared, as will Velik's Mark.
40% extra aggro won't help a class that does no damage in tank stance.
Our aggro isn't the problem. It's the damage. The only way warriors can hold aggro right now using is by using aggro jewelry (which no longer exists), because there's just not the damage to make use of the 3-4 aggro increases we've already gotten. They can slap all the aggro they want on the class and it won't do a damn thing for tanking, nor will it make us remotely useful or anything other than dead weight. That extra aggro may make it possible to hold aggro without any aggro on gear, but it won't make wartank any more viable than it is now.
According to DPS readouts from KTERA, warrior still remains the lowest DPS class after all the buffs, but the gap is at least closer somewhat. Not sure how much effect talents have in DPS tiers there, though. It could be less of a gap here.
But, it seems like Sorc's revamp is first. BHS will delete BoC and Overchannel and make new sorc's skills with less animation lock and faster casting speed.
War will get buff on damage. War does fine in Ktera. War's pve dps is par with slayer and sorc. Better than zerker.
Actually I know quite a few warrior mains that actually do/did top crusade charts, and every single one of them I know thinks that warrior sucks right now. Because it does.
Not saying it's not a fun class. It is. I enjoy mine. But don't assume that everyone who says the class is bad is just talking out of their rear. Many of us have compared damage of BiS warriors to lesser geared other classes, and warrior damage is just pitiful right now. It'll get a lot better with the BD/Scythe buffs, though.
If anything, due how much those endurance debuffs contribute to party dps, the classes with them should stay perpetually below pure dps classes.