[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
There's so many evidence that EME doesn't know how the game works, how the economy is running/falling, what's valuable, what's not, what players want, and it's just more work for players to bring it to light but that's the point if EME isn't willing to listen right ? what is the point ? if you make certain statements and suggestions and none of it is ever going to be heard, then you're just wasting precious time.
I've been thinking about that lately too, but rather than dissapparing Tera from their game catalog, maybe they simply want to reduce the amount of resources to manage a game like it, after all, they took the time to develop and publish the consule versions, no matter how poorly the game is doing right now.
Forcing proxy's and DPS meter's developers to halt support for NA would obviously reduce the player base, mainly getting rid of the players from Europe, South America and some regions of the US and Canada with bad ISP's (those who are less likely to directly spend money in the game, despite buying EMP from other players). As a result, the remaining player population would be more homogeneous, easy to measure and cheaper to maintain, freeing staff and money to invest on publishing bigger games in the future.
Of course, this would mean the PC version will be managed as poorly as it's been since the production team's renewal, since the console version could be potentially more profitable simply because it's several patches behind the PC one.
What really happened is that probably En Masse did not really expect to find out that so many players rely on the proxy thing ( as you can see from the common point of view: the proxy users are a "bunch of cheaters that must be purged at all costs" ). And to find out that from so many players that were relying on proxy/dps meter were lots of hardcore spenders always trying their best for that extra small dps going for +9SC or +0 Oath trying to be competitive on the PvE scene ( one thing for certain is that a date was set up ahead instead of saying "from tomorrow" and with this in mind then we might consider that some sort of action will be taken to repair anything? ).
Though.. The problem is that other players are seeing how green is the grass on the other side and they might not come back even if paid ( and even if they do come back then only a portion will do.. ).
This was probably the biggest mistake that En Masse did ever since Tera was released on NA considering that this game could thrive for at least a year when looking at the updates to come ( it was probably a much better idea at least from a business point of view to open a channel for discussion and try to reach an agreement -even if not entirely serious from En Masse- that would benefit anyone as in En Masse/Proxy Devs/Player Base to simply buy time and move on ).
A:IR already has another publisher and tbh its a worse game, tab target clunky skill animations and guess what even more horrendous fps lag than tera, its also fun to note BHS's mmorpgs after tera have all gone to outside publishers in the west, trion and kakao games. also ktera switched publishers so who is to say bhs cant/wont do the same.
the question is who would want to let a company like this publish their game and who would play a game published by a company like this?
I know, we all know, but the current staff doesn't seem to play the game, most of them might be the kind of players you would see diying in Channelworks or RG, I mean, maybe it's because they aren't focused on a game specifically but actually splitting their time between all the games EME manages, but the result is a Community team that doesn't really get involved in the game deeply enough, hence they don't know how much it costs to enchant gear for a begginner and such. Maybe they have statistics on the number of characters and accounts, dungeon clears and economy movements, but I guess they can't really correlate all of it to really understand the impact.
I probably wouldn't, neither would you or most people playing this game, because whether you're okay about proxy, DPS meters and such, what we all agree about is that EME has been making questionable decissions, be it because they're understaffed, BHS has an overly strict control over them now, they're not qualified for the tasks required or they simply don't care and legitimatelly believe their decissions regarding the game are awesome and we're all wrong.
thats the thing bhs allows meter, ktera staff stream with shinra etc, bhs hasnt dmca'ed any modder that makes mods/modules for ktera and no other region has. i honestly hope what happened to ktera happens here and a new publisher picks the game up and actually fixes it or owrks with nexon/bhs and fix it.