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How is this making the situations better?

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Comments

  • seraphinushseraphinush ✭✭✭✭
    Obviously it doesn't make the situation better and EME can't do anything about it. It would be unethical?/unwise for a company to go back on their words/actions. There's nothing reasonable that EME can say at this point as most if not all proxy users have left to play on EU TERA, and chances of them coming back are slim to none. proxy developers have given up on NA, and will not support it regardless of any future interactions unless another developer decides make a public stand, but then again that would mean another DMCA fiasco and i don't think anyone is willing to risk that trying to save the remnants of a community.

    There's so many evidence that EME doesn't know how the game works, how the economy is running/falling, what's valuable, what's not, what players want, and it's just more work for players to bring it to light but that's the point if EME isn't willing to listen right ? what is the point ? if you make certain statements and suggestions and none of it is ever going to be heard, then you're just wasting precious time.
  • CezzareCezzare ✭✭✭
    Jerichow wrote: »
    VirtualON wrote: »
    What if they don't want things to get better? Have you ever considered that? Insensitive jerks.

    You know, I've been toying with this idea for a while now. What if EME legit are purposely low-key trying to kill this game off so that they can pick up a better, more profitable game? Isn't AIR supposed to come out or something?

    I talked with my friend about it - it would honestly make sense if that's what they were doing. They don't have enough staff to manage another large title, so the best thing they can do is get rid of the sinking ship. Closers and Kritika are probably extremely low-budget, easy to manage games that take a fraction of the work, but if they want to pickup something new, they have to get rid of something.

    That something being Tera - but the problem is, being a BHS subsidiary, they can't just pull the plug. It's impossible because BHS legitimately owns and runs them. This would mean that the decision to drop support for Tera would have to come from up top, ie: Killing Tera has to be a decision made by BHS.

    Then the question becomes... How?

    This part is easy. Kill the game's profitability - but do so incrementally to make it look like there is a constant downward trend in player count rather than a publisher trying to back out. Doing so will force BHS's hand because there is absolutely a point in which there will be so few players/payers left, that BHS will be operating Tera in NA at a loss. At that point - it's game over and EME wins.

    The servers will be shut down, and EME would be in a position to pick up something like AIR to take Tera's place when it is ready for localization in the US. It's sinister, it's underhanded.... but it's RIGHT up EME's alley if history is to tell us anything.

    I've been thinking about that lately too, but rather than dissapparing Tera from their game catalog, maybe they simply want to reduce the amount of resources to manage a game like it, after all, they took the time to develop and publish the consule versions, no matter how poorly the game is doing right now.

    Forcing proxy's and DPS meter's developers to halt support for NA would obviously reduce the player base, mainly getting rid of the players from Europe, South America and some regions of the US and Canada with bad ISP's (those who are less likely to directly spend money in the game, despite buying EMP from other players). As a result, the remaining player population would be more homogeneous, easy to measure and cheaper to maintain, freeing staff and money to invest on publishing bigger games in the future.

    Of course, this would mean the PC version will be managed as poorly as it's been since the production team's renewal, since the console version could be potentially more profitable simply because it's several patches behind the PC one.
  • ItzMiraiItzMirai Portugal ✭✭✭
    ^ that's one of the worst things you want for an MMO though? Less people means it's harder to find parties to clear stuff and that means people will lose their motivations to play and move to something else, or somewhere else.
  • HLK76PFWXTHLK76PFWXT ✭✭✭
    edited October 2018
    The game was doing really well with so many players being excited about the new content and throwing money at the screen left and right ( i know this because i knew quite a few EMP buyers that would easily buy and trade 12k EMP whenever asked are now gone ). And for En Masse it was just another job like it always was with updates incoming and so on..

    What really happened is that probably En Masse did not really expect to find out that so many players rely on the proxy thing ( as you can see from the common point of view: the proxy users are a "bunch of cheaters that must be purged at all costs" ). And to find out that from so many players that were relying on proxy/dps meter were lots of hardcore spenders always trying their best for that extra small dps going for +9SC or +0 Oath trying to be competitive on the PvE scene ( one thing for certain is that a date was set up ahead instead of saying "from tomorrow" and with this in mind then we might consider that some sort of action will be taken to repair anything? ).

    Though.. The problem is that other players are seeing how green is the grass on the other side and they might not come back even if paid ( and even if they do come back then only a portion will do.. ).



    This was probably the biggest mistake that En Masse did ever since Tera was released on NA considering that this game could thrive for at least a year when looking at the updates to come ( it was probably a much better idea at least from a business point of view to open a channel for discussion and try to reach an agreement -even if not entirely serious from En Masse- that would benefit anyone as in En Masse/Proxy Devs/Player Base to simply buy time and move on ).
  • sanj66sanj66 ✭✭✭✭
    edited October 2018
    Jerichow wrote: »
    VirtualON wrote: »
    What if they don't want things to get better? Have you ever considered that? Insensitive jerks.

    You know, I've been toying with this idea for a while now. What if EME legit are purposely low-key trying to kill this game off so that they can pick up a better, more profitable game? Isn't AIR supposed to come out or something?

    I talked with my friend about it - it would honestly make sense if that's what they were doing. They don't have enough staff to manage another large title, so the best thing they can do is get rid of the sinking ship. Closers and Kritika are probably extremely low-budget, easy to manage games that take a fraction of the work, but if they want to pickup something new, they have to get rid of something.

    That something being Tera - but the problem is, being a BHS subsidiary, they can't just pull the plug. It's impossible because BHS legitimately owns and runs them. This would mean that the decision to drop support for Tera would have to come from up top, ie: Killing Tera has to be a decision made by BHS.

    Then the question becomes... How?

    This part is easy. Kill the game's profitability - but do so incrementally to make it look like there is a constant downward trend in player count rather than a publisher trying to back out. Doing so will force BHS's hand because there is absolutely a point in which there will be so few players/payers left, that BHS will be operating Tera in NA at a loss. At that point - it's game over and EME wins.

    The servers will be shut down, and EME would be in a position to pick up something like AIR to take Tera's place when it is ready for localization in the US. It's sinister, it's underhanded.... but it's RIGHT up EME's alley if history is to tell us anything.

    A:IR already has another publisher and tbh its a worse game, tab target clunky skill animations and guess what even more horrendous fps lag than tera, its also fun to note BHS's mmorpgs after tera have all gone to outside publishers in the west, trion and kakao games. also ktera switched publishers so who is to say bhs cant/wont do the same.
  • sanj66sanj66 ✭✭✭✭
    Cezzare wrote: »
    Jerichow wrote: »
    VirtualON wrote: »
    What if they don't want things to get better? Have you ever considered that? Insensitive jerks.

    You know, I've been toying with this idea for a while now. What if EME legit are purposely low-key trying to kill this game off so that they can pick up a better, more profitable game? Isn't AIR supposed to come out or something?

    I talked with my friend about it - it would honestly make sense if that's what they were doing. They don't have enough staff to manage another large title, so the best thing they can do is get rid of the sinking ship. Closers and Kritika are probably extremely low-budget, easy to manage games that take a fraction of the work, but if they want to pickup something new, they have to get rid of something.

    That something being Tera - but the problem is, being a BHS subsidiary, they can't just pull the plug. It's impossible because BHS legitimately owns and runs them. This would mean that the decision to drop support for Tera would have to come from up top, ie: Killing Tera has to be a decision made by BHS.

    Then the question becomes... How?

    This part is easy. Kill the game's profitability - but do so incrementally to make it look like there is a constant downward trend in player count rather than a publisher trying to back out. Doing so will force BHS's hand because there is absolutely a point in which there will be so few players/payers left, that BHS will be operating Tera in NA at a loss. At that point - it's game over and EME wins.

    The servers will be shut down, and EME would be in a position to pick up something like AIR to take Tera's place when it is ready for localization in the US. It's sinister, it's underhanded.... but it's RIGHT up EME's alley if history is to tell us anything.

    I've been thinking about that lately too, but rather than dissapparing Tera from their game catalog, maybe they simply want to reduce the amount of resources to manage a game like it, after all, they took the time to develop and publish the consule versions, no matter how poorly the game is doing right now.

    Forcing proxy's and DPS meter's developers to halt support for NA would obviously reduce the player base, mainly getting rid of the players from Europe, South America and some regions of the US and Canada with bad ISP's (those who are less likely to directly spend money in the game, despite buying EMP from other players). As a result, the remaining player population would be more homogeneous, easy to measure and cheaper to maintain, freeing staff and money to invest on publishing bigger games in the future.

    Of course, this would mean the PC version will be managed as poorly as it's been since the production team's renewal, since the console version could be potentially more profitable simply because it's several patches behind the PC one.

    the question is who would want to let a company like this publish their game and who would play a game published by a company like this?
  • CezzareCezzare ✭✭✭
    edited October 2018
    ItzMirai wrote: »
    ^ that's one of the worst things you want for an MMO though? Less people means it's harder to find parties to clear stuff and that means people will lose their motivations to play and move to something else, or somewhere else.

    I know, we all know, but the current staff doesn't seem to play the game, most of them might be the kind of players you would see diying in Channelworks or RG, I mean, maybe it's because they aren't focused on a game specifically but actually splitting their time between all the games EME manages, but the result is a Community team that doesn't really get involved in the game deeply enough, hence they don't know how much it costs to enchant gear for a begginner and such. Maybe they have statistics on the number of characters and accounts, dungeon clears and economy movements, but I guess they can't really correlate all of it to really understand the impact.

    sanj66 wrote: »
    the question is who would want to let a company like this publish their game and who would play a game published by a company like this?

    I probably wouldn't, neither would you or most people playing this game, because whether you're okay about proxy, DPS meters and such, what we all agree about is that EME has been making questionable decissions, be it because they're understaffed, BHS has an overly strict control over them now, they're not qualified for the tasks required or they simply don't care and legitimatelly believe their decissions regarding the game are awesome and we're all wrong.
  • sanj66sanj66 ✭✭✭✭
    edited October 2018
    Cezzare wrote: »
    ItzMirai wrote: »
    ^ that's one of the worst things you want for an MMO though? Less people means it's harder to find parties to clear stuff and that means people will lose their motivations to play and move to something else, or somewhere else.

    I know, we all know, but the current staff doesn't seem to play the game, most of them might be the kind of players you would see diying in Channelworks or RG, I mean, maybe it's because they aren't focused on a game specifically but actually splitting their time between all the games EME manages, but the result is a Community team that doesn't really get involved in the game deeply enough, hence they don't know how much it costs to enchant gear for a begginner and such. Maybe they have statistics on the number of characters and accounts, dungeon clears and economy movements, but I guess they can't really correlate all of it to really understand the impact.

    sanj66 wrote: »
    the question is who would want to let a company like this publish their game and who would play a game published by a company like this?

    I probably wouldn't, neither would you or most people playing this game, because whether you're okay about proxy, DPS meters and such, what we all agree about is that EME has been making questionable decissions and, be it because they're understaffed, BHS has an overly strict control over them now, they're not qualified for the tasks required or they simply don't care and legitimatelly believe their decissions regarding the game are awesome and we're all wrong.

    thats the thing bhs allows meter, ktera staff stream with shinra etc, bhs hasnt dmca'ed any modder that makes mods/modules for ktera and no other region has. i honestly hope what happened to ktera happens here and a new publisher picks the game up and actually fixes it or owrks with nexon/bhs and fix it.
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