[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
A few cases. If you are not in a party with someone hitting a monster, you can kill steal, or in some cases, it's been reported that the mob gives exp to nobody. If in a party, even a one level difference means less exp for the character with lower level. I tested this back when Tera was pay to play so it may have changed.
I just wanted to make sure, I'll just mind my own business and leave other players alone unless I'm grouped. I've had quite a few people one hitting a monster and just leaving... I don't understand it.
Happens to me on IoD once in awhile. I suppose not everyone knows.
Archer
New Passive Skill: Crack Shot
A new passive skill has been added that increases the crit chance of all your skills by 15% against Monsters only. Learned at level 60.
Close Quarter
Reduce cooldown from 10 to 9 seconds.
In July the Archer will be God.
You must be happy!
Edit: can anyone tell me what these buddy codes are? Thank You
You will like Archer more once you get experienced in PvP. Invisible traps, an honestly easy-to-use Rain of Arrows if you get that engage, and when well positioned you wont ever be touched.
Cant quote on my phone, but the priest who is complaining has nearly nothing to complain about. If you are only PvEing you dont really need 3 skills: Arise, Guardian's Sanctuary and Divine Respite. And the fact that skills are so split up is largely is to prevent them from actually being completely immortal. Then again I am used to reaching for 15 skills and brooch without the need for relying on combokey (aside from retaliate and counter skills) and using a regular mouse so I am probably an outlier.
Of course, people can argue that newer classes are easier, and it is really to an extent too easy for beginners to make themselves feel better.
Just keep in mind the leveling proces won't change so much, the big damage boost will come for archers at lvl 60. About the other question, BuddyUp codes are part of some sort of mentoring system. Any character lvl 40 and up can generate a BuddyUp code, and the said code can only be redeemed on characters lvl 9 or lower in new accounts or in accounts that remained inactive for a month or longer (you can also start anew in another server and use a BuddyUp code even if you haven't been innactive) . A buddy-up code grants benefits for both the new character and the old one as the former levels up: http://tera.enmasse.com/game-guide/buddyup-system
Nice those are the classes I play too, with sorc being my main.
I like archer. I had to get it max level and read the guide on essential mana to figure out how to comfortably do damage though. It's sure a challenge to weave in charging up those skills and finishing up with final salvo all while being able to seamlessly iframe. I love it. Yeah it's a little underpowered, they gonna change that in less then a month though, and i still get [filtered] done
Nothing has been said about Velik mark share yet(as far as I know), but any crit chance coming our way for our old classes is good for me. Sure, I'd love it if they fixed velik mark and warrior edge sharing. In an ideal world perhaps.