[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
At the very least, that would then become a skill/teamwork steamroll. And this, frankly, is fair and deserved.
Overpowered gear is stupid and shows nothing of your actual abilities since swiping a card proves nothing, mindless farming proves nothing either, being actually better in the game mode itself does. I used to win CS a heck lot through guiding my 19 randoms well, that is a matter of actual "git gud" indeed, but if my 19 randoms + me were all ridiculously less geared then that definitely isn't anymore a matter of abilities, one has a serious handicap compared to the other, you can't call that fair.
If I recall FWC had two modes a few years back, one EQ and one non-EQ, but the EQ one never popped.
It's one of those ideas that are epic great on paper and would solve problems nicely and all... but just ain't working in practice. Sadly that's how it was in reality.
Your margin for last hitting the bam is significantly smaller with EQ gear. If say a full geared archer will do 40% to the bam with tenacity tb, and an eq will do 15% with tenacity tb, it becomes impossible for an EQ player to snipe the bam over said gear player.
Then you have the issue of the EQ people being turned on/valk pulled/giga'd the moment they go to pit and instantly killed.
Then you have the issue where with caps you can literally do a 7/8 split on north/south pyre and defend 7/8 geared v 15 eq.
You're greatly overestimating the value of teamwork when full gear gives you 3-4 times the stats as eq gear, essentially increasing your worth to that of 3-4 players while only being a single player. Full randoms had a far better chance at winning back then when they introduced eq fwc because it was true 15v15.