[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
You didn't address the main issue I have pointed out. How far can BHS push the gap between the difficulty of obtaining gear. Lets say +6 BiS in the next 4 months... where will Stormcry stand in terms of efficiency, or better yet, Frost. Even though we entered the second year of having the SAME gearing sets, the difficulty curve to craft inferior gear remains the same.
Creating much worse disparity between gear than the old system. The game will never see the light of next year.
Well apparently we might be getting a new level cap of 70:
https://forums.enmasse.com/tera/discussion/30115/level-70-coming-soon-o-o#latest
I assume this means a totally new gear system so perhaps they make something decent this time,