[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
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Comments

  • spungspung ✭✭
    edited December 2018
    @seraphinush

    You didn't address the main issue I have pointed out. How far can BHS push the gap between the difficulty of obtaining gear. Lets say +6 BiS in the next 4 months... where will Stormcry stand in terms of efficiency, or better yet, Frost. Even though we entered the second year of having the SAME gearing sets, the difficulty curve to craft inferior gear remains the same.

    Creating much worse disparity between gear than the old system. The game will never see the light of next year.
  • spung wrote: »
    @seraphinush

    You didn't address the main issue I have pointed out. How far can BHS push the gap between the difficulty of obtaining gear. Lets say +6 BiS in the next 4 months... where will Stormcry stand in terms of efficiency, or better yet, Frost. Even though we entered the second year of having the SAME gearing sets, the difficulty curve to craft inferior gear remains the same.

    Creating much worse disparity between gear than the old system. The game will never see the light of next year.

    Well apparently we might be getting a new level cap of 70:

    https://forums.enmasse.com/tera/discussion/30115/level-70-coming-soon-o-o#latest

    I assume this means a totally new gear system so perhaps they make something decent this time,

  • tera rules since beta ...
  • seraphinushseraphinush ✭✭✭✭
    edited December 2018
    spung wrote: »
    @seraphinush You didn't address the main issue I have pointed out. How far can BHS push the gap between the difficulty of obtaining gear. Lets say +6 BiS in the next 4 months... where will Stormcry stand in terms of efficiency, or better yet, Frost. Even though we entered the second year of having the SAME gearing sets, the difficulty curve to craft inferior gear remains the same.

    Creating much worse disparity between gear than the old system. The game will never see the light of next year.
    I think i already have -- obviously i have no idea what BHS wants to do but the direction that i think they're going is exactly what i said, which is making it easier for players to enchant overall by eg. decreasing enchanting cost, increasing enchanting material drop in dungeons, etc. making changes to metamorphic token shop is counter-intuitive to me that a developers who want players to run dungeons to make it easier to gear by simply buying enchanting material boxes off the trade broker rather than running dungeons. i get that it's frustrating that gear gap certainly exists as i'm also one of the bottom feeders, but i just don't see metamorphic token shop is the way to address this.
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