[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

Old School DPS

2

Comments

  • 38-47ms....
    Why would anyone need a proxy with that latency is beyond me.
    Therefore, this is an artificial problem that shouldn't even exist.
  • metagamemetagame ✭✭✭✭
    dmaxcustom wrote: »
    Why would anyone need a proxy with that latency is beyond me.
    because there are scripts out there that flat out remove animation locks, something that even having 5 ping would not do.
  • SageWinduSageWindu High Seat of the Jedi Council ✭✭✭✭✭
    metagame wrote: »
    dmaxcustom wrote: »
    Why would anyone need a proxy with that latency is beyond me.
    because there are scripts out there that flat out remove animation locks, something that even having 5 ping would not do.

    So instead playing around those locks, people would just rather hack the game instead.

    Incredible.
  • MatrixOfLeadersMatrixOfLeaders ✭✭✭
    edited January 2019
    > @SageWindu said:
    > metagame wrote: »
    >
    > dmaxcustom wrote: »
    >
    > Why would anyone need a proxy with that latency is beyond me.
    >
    >
    >
    > because there are scripts out there that flat out remove animation locks, something that even having 5 ping would not do.
    >
    >
    >
    >
    > So instead playing around those locks, people would just rather hack the game instead.
    >
    > Incredible.



    This is why I am wondering why to still play because no matter how skilled I am, someone with proxy/injector cheats will always be superior in DPS than someone who plays the game honestly.
  • I am Proxy user and im using Shinra metter too, shinra metter to me its very important because i came back these weeks, so i didnt know that the crit factor of warrior changed too much, but for my surprise i discovered the bernscript, a warrior was doing impossible combos, i know even with 30ms that was impossible, so i need proxy to play, but people that plays in NA with 30ms ( my dream) using bernscript doesnt have reason to do that, my first GLSN i did 2,8M/s ok for my first time its normal, but another warrior with set SC +7 +8 doing 8M/s, the skill were like no ping, i couldnt see the animations, so after i played with a good warrior doing 6,5M/s - 8M/s with 22 ms of ping and full heroic accesories and set +0, now im very sad with those scripts, yesterday sorcer full+7 SC doing 8,7M/s at GLSN, idk if i am noob or i need to buy script to be strong.
  • DvsvDvsv ✭✭✭✭
    Ppl here still think that "proxy" or simple skill predictor is the real problem.
    We're WAY past that point, there's ppl selling U$50-150 scripts that complete exploit this game and make some classes able to do things not possible in game, no matter your ping or how good you are..
    I.e: Lancer, Zerkers, prob gunner and idk how many more...
    Some of these script can remove the nerf the developer did on Zerk and complete exploit the class, prob dealing idk ~30% more dps than a legit player?

    That's what happens when we got a cash grab/lazy af developer that for the past year only released broken and exploitable af classes revamp, yes i'm talking about these garbage Apex patches that, just like the gear revamp, killed the game..
    Here, look at this EU thread with ppl begging so the developer can fix zerker's skills!
    https://board.tera.gameforge.com/index.php/Thread/74122-FeedBack-Zerk-Unleash-Script-Issue/

    Nowadays, as a 200ms ping player i think EME/BHS should ban all form of proxy and put an IP block for any region outside NA cuz they are too incompetent to develop their own built in skill predictor.
    The original goal of proxy was to make a high ping player on the same playing field as a low ping one but nowadays the gap between legit vs non legit is just as big!

    Again, if you're looking for a competitive endgame scene just don't bother with Tera.

  • Vy1ViviVy1Vivi ✭✭✭
    Dvsv wrote: »
    Ppl here still think that "proxy" or simple skill predictor is the real problem.
    We're WAY past that point, there's ppl selling U$50-150 scripts that complete exploit this game and make some classes able to do things not possible in game, no matter your ping or how good you are..
    I.e: Lancer, Zerkers, prob gunner and idk how many more...
    Some of these script can remove the nerf the developer did on Zerk and complete exploit the class, prob dealing idk ~30% more dps than a legit player?

    That's what happens when we got a cash grab/lazy af developer that for the past year only released broken and exploitable af classes revamp, yes i'm talking about these garbage Apex patches that, just like the gear revamp, killed the game..
    Here, look at this EU thread with ppl begging so the developer can fix zerker's skills!
    https://board.tera.gameforge.com/index.php/Thread/74122-FeedBack-Zerk-Unleash-Script-Issue/

    Nowadays, as a 200ms ping player i think EME/BHS should ban all form of proxy and put an IP block for any region outside NA cuz they are too incompetent to develop their own built in skill predictor.
    The original goal of proxy was to make a high ping player on the same playing field as a low ping one but nowadays the gap between legit vs non legit is just as big!

    Again, if you're looking for a competitive endgame scene just don't bother with Tera.

    I don't even see any berserkers in the top DPS-wise though? On moongourd anyway, plus I rarely see any in dungeon parties in NA. But I agree with your point about the proxies and scripts. I even know someone who uses proxies, and they're surprised when other people don't use them.
  • injectors are one of the main reasons why I quit playing a dps and decided to main tank/heal cuz their dps is less important and no one really cares as long as they play their role right.

    doing high dps output stresses me out and doesnt really make me enjoy the game anymore..especially if I compete against cheaters.
  • Ive seen 8M dps zerk first boss GLSN with +8 SC weapon so yeah pretty impossible without paid scripts if u ask me
  • I have literally quit trying to out DPS anyone. I just want to enjoy the game. I don't need the crap of this inconsequential "contest" of whom out DPS's whom. It's stupid and immature, especially when their are far too many people running exploits and cheats. To me, play honestly or go home.

    Now, I'm no expert on the injectors / proxies, etc. But, if any of them rely on raw TCP packet inspection and manipulation, well, that's an easy fix: use TLS and secure the communication layer. But, I suppose most of the proxy business uses JavaScript. Well, what d*****s developer would allow the usage of JavaScript (or any scripting language) to affect a game at all? Not very smart, and clearly, no sense of secure coding principles. Which, of course, lack of that particular awareness and discipline in the game development results in the principle problem to begin with.

    I would be sorely surprised if it is not possible to detect whether certain proxies / injectors are in use that are enable cheating on the server side. If I am correct in this, then, BHS could literally use, for example, behavioral analysis heuristics and automatically ban that player. But, this may, again, be beyond the talent that BHS has. It would be interesting if BHS / EME hired a third party pen-tester; seems to me that they should.

    I have no need for proxy to reduce my ping, I'm perfectly happy with an average ping of 50 to 60 ms. I rather play honestly, no real point otherwise. If I did have an average high ping, then, yes, I would use the proxy to reduce my ping, and only reduce my ping. Beyond that, I refuse to violate my own principles, ethics and integrity just to "win" at some game.
  • SageWinduSageWindu High Seat of the Jedi Council ✭✭✭✭✭
    I have no need for proxy to reduce my ping, I'm perfectly happy with an average ping of 50 to 60 ms. I rather play honestly, no real point otherwise. If I did have an average high ping, then, yes, I would use the proxy to reduce my ping, and only reduce my ping. Beyond that, I refuse to violate my own principles, ethics and integrity just to "win" at some game.

    Even if a game is not inherently competitive, people will make it competitive, even PvE-only action-adventure titles, especially if it has leaderboards.

    Hell, look at the OP's original question - they're comparing themselves to an arbitrary value, implying they're competing against that. Now the question is: why do they care so much about how much damage they're doing? And there's a plethora of reasons behind that, some possibly competitve ("I wanna kill the boss faster."), others not quite ("I don't want to feel like a burden.").
  • SageWindu wrote: »
    Even if a game is not inherently competitive, people will make it competitive, even PvE-only action-adventure titles, especially if it has leaderboards.

    Hell, look at the OP's original question - they're comparing themselves to an arbitrary value, implying they're competing against that. Now the question is: why do they care so much about how much damage they're doing? And there's a plethora of reasons behind that, some possibly competitve ("I wanna kill the boss faster."), others not quite ("I don't want to feel like a burden.").

    It is generally human nature to be competitive, so I do agree with you on this. For me, I could care less about leader boards and the associated competitions that arise from it. Feels too much like a job without any real recognition or award (unlike, say, playing a sport).
  • It is just a bit discouraging that being honest with the game, there are 100s of others who use dps cheating scripts, especially in the top guilds. These top end guild members mostly consist of proxy script users (I have heard them speak of this often in discords.)

    That being said, it doesn't matter how skilled or honest of a player you are, the cheating script users will always win. What is even the point of playing a game that permits this...
  • tisnotmetisnotme ✭✭✭✭
    It is just a bit discouraging that being honest with the game, there are 100s of others who use dps cheating scripts, especially in the top guilds. These top end guild members mostly consist of proxy script users (I have heard them speak of this often in discords.)

    That being said, it doesn't matter how skilled or honest of a player you are, the cheating script users will always win. What is even the point of playing a game that permits this...

    was this even reason to dig up a three month old thread ???
  • LapomkoLapomko ✭✭✭
    tisnotme wrote: »
    It is just a bit discouraging that being honest with the game, there are 100s of others who use dps cheating scripts, especially in the top guilds. These top end guild members mostly consist of proxy script users (I have heard them speak of this often in discords.)

    That being said, it doesn't matter how skilled or honest of a player you are, the cheating script users will always win. What is even the point of playing a game that permits this...

    was this even reason to dig up a three month old thread ???

    Kinda interesting bump because it shows how BHS/KRAFTON handle the game in the current state and let the cheaters "be honest it allows you to do things you normally can't" ruin the game freely Instead of fixing the game.
Sign In or Register to comment.