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For the second thing I don't believe your tests for the dps loss were adequate enough, because such tests are very hard to properly measure, and I wouldnt trust myself to do them.
Feel free to prove me wrong about that, but there is one key factor that inflates this loss - that you are already used to SP skill timings, and cast things according to them. I wouldnt believe it makes such big difference until I played a few dungeons on my mobile connection instead of fiber (going from 40-50 ping to 60-70) and these 20ms higher ping made me almost completly misscast some skill chains....
Otherwise there is a lot of your common factors you might or might not have considered like your party being same or not (dps highly dependend on party), lot of tries per each configuration (dps highly dependend on rng) ...
Try playing range classes that have cast time stuff like archer, i have one archer. With and without SP makes a huge different for archers especially their rapid fire. You will definitely die more if u don't have SP, u get moments where you are channeling rain of arrow or thunderbolt, then you get rape by those one hit boss attack and you can't cancel your skill in time even if you see it comming.
And yes btw it is not really reliable because the party members were different. But the point is that there is clearly quite a difference its not 1 to 5%, it is like 10 to 20% or even more.
I can clearly makes a huge difference without even testing it. Just by using it for the first time after playing tera for 3 years without proxy, i could feel a huge difference. Difference might not be big for people who have use it all along but i have been used to playing with 250ms in high level dungeon and running it with at least 5 death each dungeon. With the SP, i could clear it without any deaths sometimes. It make that much of a difference, with more death comes lower damage done as well.
The (pretty dead)PvP community complained about it and sent it to discord servers related to battlegrounds and so called "blacklisted" him, basically realizing who they were and what they were doing and decided to spread the word to label them as a proxy user and more importantly, kick him. Surprisingly enough, contradicting to what OP's other post that they made two days ago complaining they were getting kicked from Corsairs, the majority of the initial complaints about OP's actions were rather solo players or small groups compared to gigantic guilds, as they wouldn't have the power to physically remove them from the games unless they had numbers. In fact the guild OP was in when things were getting more heated swiftly guild kicked them and apparently publicly stated that his actions weren't approved.
I'm not here to argue or to reply to whatever might come up to this post, and rather just throwing out my brief history of one part of OP's personally described experience on Tera. Was it unfortunate that he was found out immediately while there are other proxy players still running around abusing stuff? Probably. But I wouldn't ignore the fact that he was blatantly abusing the cheating aspects of proxy and its modules. From what I know, albeit banter about legitimate skill the PvP community at the moment has pretty much accepted using SP for high ping users, as long as aren't seen ABUSING the program and doing sketchy actions. And this would apply equally to both high and low ping players.
This post might be orange with how the current TOS is but it is more about pointing out specific information that OP has coincidentally left out from their discussion. Especially addressing those who aren't too familiar with the situation and forum posts haven't been as popular these days. I will finish off saying that OP wasn't found out as a healer but rather an archer during the incident and that they change their archer icon to a ninja avatar before making their other posts about and related to the subject.