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Semi-Enigmatic Scrolls

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Comments

  • voidyvoidy ✭✭✭✭✭
    edited April 2019
    Anyone in favor of keeping in line with ktera forgets, or perhaps doesn't realize, that ktera actually does a LOT of events for their players. PC cafe promotional events are a big thing there, along with all the other stuff they had over the years to compensate for materials when the game kinda forced it to be scarce otherwise. On NA, the publisher seems terrified to do anything rewarding at all, so we don't get anything like that to compensate ... but we still get the grindy system that warrants those kinds of events in the first place. In other words, it often seems NA gets all the korean grind, but none of the korean events that make their version enjoyable in spite of that grind.

    Couple that with the fact that NA, despite being in-line with KTERA, nonetheless receives updates weeks after the tera versions that're just doing their own thing separate of ktera. And when NA does finally get the content that EU received ages ago and is enjoying without many issues, we apparently receive them in a nonsensically broken way: implementing it will require multiple extensions, and when it's finally live it's full of game breaking bugs that should've been fixed since we literally receive content *last* and should get to at LEAST have the benefit of not feeling like beta testers, but nope, can't even have that. A prime example was the content patch that just dropped, obviously. We got it, what, a week+ after EU did? And ours was so busted that it required a 10+ hour extension before going live, and then ruined the economy and had to be rolled back. I could understand this if we were the first ones to get it, but we weren't. Not by a long shot. It makes zero sense to me.

    tl;dr ktera synch would be fine if we saw the benefits of it but we don't so it sucks.
  • edited April 2019
    voidy wrote: »
    A prime example was the content patch that just dropped, obviously. We got it, what, a week+ after EU did? And ours was so busted that it required a 10+ hour extension before going live, and then ruined the economy and had to be rolled back. I could understand this if we were the first ones to get it, but we weren't. Not by a long shot. It makes zero sense to me.

    Honestly, it does kind of make sense, though. All the issues we had in this patch all, ultimately, stem from regional changes in the distant past. Things like the Elite Consumable Boxes that include scrolls (no other region has), or like the fact our SES dismantled for 28 Entropics (no other region did). These decisions were made years ago and 1) all of the BHS dev team changed, and 2) all of the EME production team changed. So nobody knows/remembers anymore what the regional differences introduced years ago were, why they were there, and what were all the underlying reasons for those decisions at the time. It's the crippling weight of poorly-managed legacy and the new teams that end up discovering it one way or another when it hits them in the face. Of course there are players who have been there from the start and might remember some of these things (and the underlying reasons), but you have to first know what question to ask.

    I'm not saying that's an excuse for anything that happened -- this is their problem to solve -- but I really think it's the situation we are in. They don't know what they don't know, and as a result end up walking into traps neither EME nor BHS realized existed due to decisions made by different teams years ago.

    (Someone might ask: why doesn't GF have this problem? I suspect the main reason is less staff turnover. Some of the people there likely still remember the decisions made years ago and why they made them, so are able to better-anticipate problems that may occur. Some of the other newer regions (like RU and SEA) have less legacy to begin with. I suspect this underlying problem is why EME is trying to align the game more with K-TERA, so they stop running into these problems they didn't know existed.)
  • I can sum thsi all up in one word ... DOCUMETATION!
  • ChristinChristin ✭✭✭✭
    Is it possible to at least add some sort of bind on pick up semi enigmatic scrolls that cannot be turned into entropic emblems? Semi Enigmatic by itself still has some fuctions.. And especially since now the bosses stats were changed which makes one player to want to switch around some stats on the weapons.

    And one example is the fact that the bosses at guardians used to enrage so much faster ( once every minute at least if not faster ) because the players could deal so much more damage and the interval of enraging was shortened.. But now it was changed and the bosses barely enrage at every three minutes ... Which can make one to consider other stats as rolling options ( i would rather have CDR now instead of damage to enraged monsters ).

    Almost like they did it on purpose, because they knew we all rolled for the enraged.
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