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Crit Factor Limits??
Does anyone know if Tera has a soft cap for crit factor or a maximum effective crit factor?
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Comments
There is : if you take literally, the soft cap starts at +0 bonus crit rate.
There isnt: Because it is a smooth curve that depend on the crit resist of the enemy and the glyph/proprieties of each skill. Some skill can hit the hard cap of 100% sooner than other skills, it is necessary analyze each case.
First there's DR when you convert crit factor to crit chance.
Second there's DR when you convert crit chance to expected dps (when crit damage remains constant).
with keen etching 3, maybe you can reach 350 if you go full critic with your stuff without buff
Scythe crits 100% to me having 52+203 on mystic party. W/o mystic goes to like 90% though, and i dont think the dmg loss is worth for that 10%
I agree with @Darkomax about crit caps being situational by class and skill kit.
Anyways appreciate all the intelligent and concise feedback! ..saved me from making a costly mistake...
EDIT - Removed image. As per forum rules don't discuss or link to 3rd party software or TERA mods.
On that DFNM run there was priest and mystic as you can see.
I posted this on DPS thread to show how warriors are not that bad in dps as people say they are. Im on full slaughter +12, and everyone but brawler were on starfall+15.
Right now i have around 72k+70k attakc and 52+203 crit factor. I think taking away damage to have more crit factor it's not worth, imo this is almost perfectly balanced and it's the warrior dps build people should do.
Here ya go, everything you could need brawler wise
TYVM