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Comments
Lol so you can avoid pizza mechanics with gear but shield mechanics you can't, you just generalize as it's fit for you good for you man, it depends on the boss and dungeon level difficulty and that's it, it doesn't change the fact that if you know the mechanics it will work always, crystals will work sometimes.
Yeah you talked back when daily quest reward was 50 gold at most, now it's at least 250, there was a little change in rewards and no change in prices but im too butthurt from that time to bring it up again to the ppl that came after gunner patch and forward. Back then daily quests were limited to 10 in all, nowadays I haven't played that much but from the H menu it seems to be much more than that although the rewards you get differ after a certain number of runs. Even if it is only 10 runs its a difference from 500g a day at most to 2500g a day at least.
Those refers to the ones before, scrolls charms and others, already answered and replyed.
I'm not 100% sure but I think I haven't used the word elitist yet because I believe saying someone is an elitist simply is a poor argument theres better arguments with more substance and if I did I use it probably I was pissed at that person and felt like insulting that person that way.
I still haven't found someone that wanted to play the game and therefore learn it that used the word elitist.
The sames that use that word are the same trolls ruining runs not the players that actually want to play. I'm not defending the guys using elitism as an excuse either or then you could also acuse me for elitism for asking for charms and pots in runs, I'm simply defending the newbies that have enough ilvl to learn a dungeon to be allowed to play like I and so many others did.
I simply think half a dozen of guys asking on this thread for certain gear to be mandatory in dungeons don't know better than a team of devs that have been developing this game for years and that have feedback of a much larger sample of players worldwide.
Interpret this only as gameplay action if you want but this is way older than steam advert and I interpret as Tera being an action game not an rpg, actually this is from before NA launch so you should remember.
Sure i can. I can break the shield. Done. I don't think you understand just how much gear can carry you. From queen doing no skills because a geared party could burn her from 90% and force her to do shield - stand the entire time to surviving various mechanics that would otherwise be 1shot. Sure, it can't carry you through everything but it can carry you through a lot. And if you know the mechanics, there is no beeping reason not to have the crystals. What, you are Mr Mad Skills but don't have 100g for a few cruxes? You think you have infinite iframes to dodge everything? Beeping warriors, thinking everybody's got what they do.
Actually...I think the last time it came up was a few months back. It was definitely after gunner release, maybe event after brawler. And it's not about being butthurt. It's about being tired of trying to convince people that having proper stuff on your char matters. You are sitting here, telling me that CRYSTALS are too much to ask for. Where do you expect me to get the energy to convince you that scrolls matter? Oh, and, btw, crystals > scrolls in terms of both efficiency and availability(excluding elite which a newbie might not have).
PS: Yeah, and Activia helps you lose weight and there are tiny cows making your B&J ice-cream and if you use Axe women will be unable to resist you. That moment when advertisement becomes an argument. I don't think a forum post has ever made me sad before. I'd cry if I could.
PPS: You are aware that "action RPG" is a thing, right? Action does not automatically exclude RPG and Tera is an MMORPG with action combat. It's pretty obvious to anyone who's ever played the game.
I don't even understand why you are comming in this discussion if a player knows the mechanics then that player is no longer a newbie, and this thread is about newbies, of course a non newbie should get his cristals but that's a second step, a first step is learning the mechanics.
I'm saying crystals, specially having proper ones are not the thing that worries me most of all in a player that is doing a dungeon as simple as for example KDNM or KC his first or second try.
Actually it does it's recomended by doctors to obese patients that had stomach surgery to add that belt to reduce weigth so cry all you want over adverts MrKnowItAll.
Even if Tera is an RPG the main component of it is not RPG It's ACTION.
You have it backwards. Crystals are the first step, playing flawlessly is a massive upgrade. I'm not sure how that's confusing you so much. Crystals and gear provide a safety net and can prevent wipes exactly when people don't have the experience to get by on pure pro. If you don't know how to dodge something and have crystals, you can survive. If you don't know how ot dodge something and don't have crystals, you'll probably die.
Crystals are the stepping stone. They allow you to make mistakes without wiping.
Well, beep, I've been proven wrong. Lemme run over to the store, I need some Axe to start that harem I always wanted. And, while I'm gone, you can show me some sources for that Activia helps you lose weight claim.
That's, like, your opinion, man.
^This is me imitating your voice, at your coment.
I never saw crystals saving people on pizza slicer from fullminate NORMAL MODE, I never saw crystals helping at lightning mechanics from kdnm all i saw was dead guys in easy dungeon because noone told them what to do.
So, you think the first step is to become flawless at the game. The next step is to spend 100g on crystals. What does it say about me when I get opponents like you... Frak it, you go teach all newbies to be absolutely perfect at the game and never get hit by anything while pulling respectable dps without crystals. I'll be over here, watching and laughing.
PS: See, this is why we stopped talking about scrolls. You broke me, man, you completely broke me. I don't even know how to argue against your claim that first you run a marathon and then you learn how to walk.
If to you learning mechanics from a normal mode dungeons is perfection, than your concept of perfection is SERIOUSLY flawed. Soloing a boss is close to perfection, everything before that is like learning to ride a bicicle, it's hard at start, it's better with someone at your side, but soon you'll find it fairly easy.
Do you know why normal mode dungeons are easier than the hard mode version? Just curious.
No I don't please enlighten us oh great game developer MrKnowItAll.
It's because in normal mode you can ignore certain mechanics that you have to do in hard mode and other mechanics are less demanding when it comes to performance. You see, actually learning the mechanics and how to deal with them is the absolute highest form of skill and ability in a game. Getting crystals and gear is a matter of time/money. Meaning, that is something anyone can potentially do, regardless of how smart they are, how fast they react to stuff etc. Being able to dodge the 1st SS NM boss laser is not somehow easier than being able to dodge it in HM. However, you don't have to be able to dodge it in NM as it doesn't kill you. That's why most people can kill that boss in NM but they can't kill it in HM. If your opinion was based on anything remotely resembling fact, we'd have a large portion of the playerbase clearing top content and only a small fraction of said playerbase would have crystals. Strangely enough, that's not the case. Because mechanics are harder than crystals.
There are a number of things one must have in order to get top performance. Some of those are easier than others which determines the ladder. Getting the correct crystals is the single fastest, easiest and cheapest aspect that also happens to be a massive boost to said performance.
I still haven't done new WH as I said I've been playing little lately but are you telling me you could simply stand by on wipe mechanics from Bandersnatch the first time it was out if you had proper crystals? No you couldnt only two ways were green area or iframe, no matter what gear/crystals you had you'd be killed, both dificulty lvls.
So yeah pls explain to me again that logic because I'm either really dense, or you don't spend enough time on NM which leads me to guess how did you reach HM? Got carried by clanies?
200k/s x 3 alive members (because they didnt die on a previous mechanic healer and tank not counting) = 600k/s
600k/s x 1 alive member (because all other dps died due to not knowing a previous mechanic) = 600k/s
Hmmm tough choice, and this is assuming there's at least one dps that knows what he is doing.
I've never been 1shot by the cage in BR NM and I've even survived it in HM. I guess this proves my point.
You do realise you are talking about select few mechanic in a dungeon, right? And you do realise there are other attacks and mechanics a boss can do, right? And you do realise some of them cannot be dodged consistently and you will need to take them to the face and if you have the wrong crystals, you will die.
Honestly, I don't spend much time in NMs. Mostly because I have crystals which make them quite easy and, unless I need drops, they are of no interest to me. I don't think you understand just how faceroll normal mode dungeons are when you have proper rolls and crystals. It goes from "omg, this thing might kill me" to "meh, that barely even tickles". So, tell me, what is better for a new player? Getting 1shot by 50% of the attacks or getting 1shot by 5% of the attacks?
You are also speaking of a select few mechanics where crystals may be usefull everything you are using against my justifications can be used against yours. I can simply argue those mechanics are to be taken face on are to be taken by the better geared person in the dungeon (the one teaching), or the tank which usually has some way of surviving.
If you don't spend much time in NM why are you even speaking, NM is for the newbs, HM isn't, so you don't even understand well what is going on in here, the reason why you might get crappy players in HM might be precisely because of players that have a cristals, they get 4 more guys in NM that are skilled, run is smooth so they think: "oh this was smooth in NM so I'll try HM" when they only did the NM smoothly because of the remaining four whose dps was high and killed the boss faster than the mechanics pop up. They get the wrong idea due to those crystals protecting them and the remaining pt doing the job for them.