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velika server down it seems

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Comments

  • reezzreezz ✭✭
    [filtered] had a alt lvling up on fishing eme didnt pay there bill
  • ChristinChristin ✭✭✭✭
    Servers came back pretty fast last night, so hopefully, there isn't a big issue. Maybe it's time to wipe out really old accounts. No doubt they have accounts on their system going back to the beginning. With the server merges, that's gotta be stacked somewhere.
  • XEP3TKEFNC wrote: »
    I just want to know whats going on. If there investigating then they have some idea what they are fixing or looking for. Anyone care to take a guess? It all started yestrrday with Kaiator.

    They did put it in the launcher.
  • Christin wrote: »
    Servers came back pretty fast last night, so hopefully, there isn't a big issue. Maybe it's time to wipe out really old accounts. No doubt they have accounts on their system going back to the beginning. With the server merges, that's gotta be stacked somewhere.

    As an systems architect and engineer I can quite confidently state that old accounts (assuming unused) would "stack" (as you say) only for storage. Unused accounts should then only account for data at rest. There should be no impact on server CPU or memory utilization for such accounts.
  • And they delivered to accounts due to the server downtimes 20 x Celebration Token and 2 x Haste Coin II
  • Yes, celebration tokens and 2x haste coins to compensate the random server crashes / maintenance.
    I dont mind them taking however long they need to fix this but obviously they arent fixing anything. Servers are up now and there are ping spikes for over 100+ms every few seconds making it horribly unplayable , at least for me .
    Before all the smart people come and tell me its my connection or whatever dont bother, i've tried everything and i also played other online games while this one was down and guess what. I had 0 problems with ping or random disconnects.
    This game never ceases to amaze me of how unplayable it is every single day.
  • @AzariahKyras All EME needs to do is actually find a new PaaS service provider. Not difficult to do. There are plenty. I have a number of recommendations for them. But, they probably wouldn't listen as they probably think they know what they're doing. Damn, I provision systems on a a regular basis that typically have 5 nine's availability (99.999% up time) which equates to just over 6 seconds per week.

    EME is incapable of even touch 3 nines (99.9%) which is a downtime of 10 minutes per week. Their server availability is somewhere between 98% and 99% (2 nines), just over 3 hours per week and just over 1.5 hours respectively.
  • edited May 2019
    @AzariahKyras All EME needs to do is actually find a new PaaS service provider. Not difficult to do. There are plenty. I have a number of recommendations for them. But, they probably wouldn't listen as they probably think they know what they're doing. Damn, I provision systems on a a regular basis that typically have 5 nine's availability (99.999% up time) which equates to just over 6 seconds per week.

    EME is incapable of even touch 3 nines (99.9%) which is a downtime of 10 minutes per week. Their server availability is somewhere between 98% and 99% (2 nines), just over 3 hours per week and just over 1.5 hours respectively.

    You're making a big assumption about the cause of crashes in this case. Keep in mind that the server tech for this game is ancient (and, we can safely say, poorly-written). For these types of legacy apps, "Platform as a Service" is not all that much more than a more-automated colo, and when the server crashes... it still crashes. Deploying updates is still a matter of stopping the server, installing the patches, running DB update scripts, doing your other maintenance tasks, and then bringing the server up -- the oldschool way. There's no rolling upgrades, no seamless failover, no container replicas in Kubernetes/Swarm, or anything like that.

    If they moved to a different PaaS provider, at least perhaps they might have better routing, so that's a thing. But I'm not convinced it'd have much impact on uptime for a legacy server app like this.
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