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DS3 Drops
A question: Will DS3 still have the unsatisfactory rewards full of tokens? Will the drops be modified again or are people going to have to beg for it to be changed at all again?
EDIT - Removed callouts. Please don't create discussions just to get a response for a specific person(s).
Snip* As far as loot goes, I'm checking with the production team to see what plans are in place in order to reward players for Dreadspire. As you can see the Aces Wild page only gives a few details. Please don't make any assumptions before the dungeon has even been released, because it will only lead to rumors. Thanks!
EDIT - Removed callouts. Please don't create discussions just to get a response for a specific person(s).
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aka 500 masterwork alkahests for everyone in the party + the feedstock.
Nobody is going to run DS3 without rewards like that.
MWA went up for the most part because people starting using their vanguard credits on the new school outfit. Also, there is nothing anywhere saying they would NOT have MWA in DS3. And the Manglemire dungeon will drop VM7 designs, why would you have the hardest/longest content in the game (until much later for us) drop something that a ~10-20 minute dungeon will drop often?
But yeah, back on topic.. if no mwa/feed in DS3 then time to run a dungeon for RNG gems and tyrantblood tokens.
It is a fact that EME just copies the thing BHS do in ktera, if this happens again there will be no MWA drops in DS3 and it'll just be DS2 all over again no changes except for drops. Aka lazy content
or they will do just like they did with DS2 and add mwa and feedstock to the loot table because they know that the standard drops from DS is not worth running for in general.
EME gets a build from BHS, its then up to EME to add and remove drops from dungeons to make it work on their version of the game. EME already knows that the original DS2 drops were too bad, and changed it later down the road. If it drops the same but with newer tokens then EME will already be aware of it and will add MWA and feedstock as the dungeon hits
Of course, that didn't last, as now we're back to the "give nothing for running hard dungeons" setup, and I don't think we can expect anything different from DS3, since they only buffed DS2 for us when no one wanted to do it anymore.
Also change the T9 to T10 feedstock.
Maybe designs, but the item done? U want it to be mw+12 when it drops too?
Also, no mwa drop at top floor?
But yeah overall masterwork alk should drop in uppers otherwise people aren't going to run it just like DS2.
"Increased tier 9 feedstock stacks to 300 each.
Added 5 stacks of 500 masterwork alkahest.
Added 5 stacks of 2 dyad niveot structures. Occasionally drops 1 smart dyad niveot structure instead.
Added 5 stacks of goldfinger tokens.
Added 5 stacks of 3 goddess’s blessings.
Added 5 stacks of 10 noctenium infusion chests.
Removed all gems.
Added chance to drop Dreadspire top challenges ticket.
Removed Stellar Gauntlet and Gloves from dropping."
Instead of BoE gear dropping it'd be nice to see a chance for designs to drop instead. Keep the Tier 10 feedstock as it is though.