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DS3 Drops

A question: Will DS3 still have the unsatisfactory rewards full of tokens? Will the drops be modified again or are people going to have to beg for it to be changed at all again?
Spacecats wrote: »
Snip* As far as loot goes, I'm checking with the production team to see what plans are in place in order to reward players for Dreadspire. As you can see the Aces Wild page only gives a few details. Please don't make any assumptions before the dungeon has even been released, because it will only lead to rumors. Thanks!



EDIT - Removed callouts. Please don't create discussions just to get a response for a specific person(s).
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Comments

  • +1 We need the modified drops we had in DS2, aswell as BOE Imperator drops
    aka 500 masterwork alkahests for everyone in the party + the feedstock.

    Nobody is going to run DS3 without rewards like that.
  • KlankKlank ✭✭
    ^ This was the reason so many spammed running it. If not its gonna be people clearing 1 time, then not touching the dungeon again.
  • DeeerpDeeerp
    edited June 2016
    MWA used to be 40G, now 60G+. I'm wondering why they don't reward MWA in DS3, are they trying to push alkas back to 100G+ like they used to be? DS3 should drop a lot of Imp designs, not BOE Imp.

    MWA went up for the most part because people starting using their vanguard credits on the new school outfit. Also, there is nothing anywhere saying they would NOT have MWA in DS3. And the Manglemire dungeon will drop VM7 designs, why would you have the hardest/longest content in the game (until much later for us) drop something that a ~10-20 minute dungeon will drop often?


    But yeah, back on topic.. if no mwa/feed in DS3 then time to run a dungeon for RNG gems and tyrantblood tokens.
  • Deeerp wrote: »
    Also, there is nothing anywhere saying they would NOT have MWA in DS3.

    It is a fact that EME just copies the thing BHS do in ktera, if this happens again there will be no MWA drops in DS3 and it'll just be DS2 all over again no changes except for drops. Aka lazy content
  • EllieChuEllieChu ✭✭✭
    Monoxian wrote: »
    Deeerp wrote: »
    Also, there is nothing anywhere saying they would NOT have MWA in DS3.

    It is a fact that EME just copies the thing BHS do in ktera, if this happens again there will be no MWA drops in DS3 and it'll just be DS2 all over again no changes except for drops. Aka lazy content

    or they will do just like they did with DS2 and add mwa and feedstock to the loot table because they know that the standard drops from DS is not worth running for in general.

    EME gets a build from BHS, its then up to EME to add and remove drops from dungeons to make it work on their version of the game. EME already knows that the original DS2 drops were too bad, and changed it later down the road. If it drops the same but with newer tokens then EME will already be aware of it and will add MWA and feedstock as the dungeon hits
  • BanimBanim ✭✭✭
    DS3 will be even easier than DS2 due to even more power creep with new gear/class and balances, and as far as I know they didn't adjust the difficulty of DS3 and it's literally the same thing. They should make rewards worth the time but they probably shouldn't be as good as they were in DS2.
  • CatoriiCatorii ✭✭✭
    They usually just copy straight from KTERA. There's only one patch where they added things into our loot tables before we actually got the content as opposed to at nearly the end of the patch, when no one wanted to run those dungeons anymore. Can't remember which it was, sometime after the BRHM patch though (not AIHM - that was [filtered] loot) since they wanted to change things so they wouldn't be overbuffing loot tables in the future. It was either TSHM or FIHM iirc.

    Of course, that didn't last, as now we're back to the "give nothing for running hard dungeons" setup, and I don't think we can expect anything different from DS3, since they only buffed DS2 for us when no one wanted to do it anymore.
  • Auto plug builds... lets not make this mistake again. @EME
  • AshnoAshno ✭✭
    Just give us the same drops as DS2 but replace the boe with Imperator or with recipes.
    Also change the T9 to T10 feedstock.
  • Based12Based12 ✭✭✭
    BoE imperator drops? That's just insane LOL.

    Maybe designs, but the item done? U want it to be mw+12 when it drops too?
  • Then, it won't drop sf materials?

    Also, no mwa drop at top floor? :(
  • BanimBanim ✭✭✭
    Yeah, I don't know. Does anyone have full details of what dropped in KTera exactly? Sounds like they didn't put much thought into this teaser seeing as it says "more challenging challenges" (when it's literally the same as season 2) and improved loot (when it's worse).

    c23c91eab8.jpg
  • dragonmu12dragonmu12 Israel ✭✭✭
    no need for boe imperator,but designs are needed there,and rewarding like ds2 was(maybe a little less because ds3 will be the same as ds2).
  • I don't agree with the imperator boe but I do agree with the MWA + Feedstock. I personally would prefer T9 instead of T10 Feed just because some people are still getting Starfall, especially healers considering it's best in slot.

    But yeah overall masterwork alk should drop in uppers otherwise people aren't going to run it just like DS2.
  • I agree with other people here. I think they should include some of the changes from last time.
    "Increased tier 9 feedstock stacks to 300 each.
    Added 5 stacks of 500 masterwork alkahest.
    Added 5 stacks of 2 dyad niveot structures. Occasionally drops 1 smart dyad niveot structure instead.
    Added 5 stacks of goldfinger tokens.
    Added 5 stacks of 3 goddess’s blessings.
    Added 5 stacks of 10 noctenium infusion chests.
    Removed all gems.
    Added chance to drop Dreadspire top challenges ticket.
    Removed Stellar Gauntlet and Gloves from dropping."

    Instead of BoE gear dropping it'd be nice to see a chance for designs to drop instead. Keep the Tier 10 feedstock as it is though.
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