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Comments
-20 power -20 cf wont drop a brawl to mid tier; brawl has recieved worse nerf in previous patches
1. Ninja
2. GF Brawler 70% up
3. Reaper,
4. War, Archer, Sorc(mana pot + rare mana regain defense crystal).
5. Gunner, Slayer,
6. Zerker, Sorc- no mana pot.
7. Lancer, Mystic
8. Priest.
well gunner and brawler are easier to play than ninja so the brawler will stay in the top 3 and because gunner is easier than ninja i put them in the top 3 in a random IMS group
I have yet to see a brawler outdps my warrior so bad as people claim. Usually if they do more dmg than me, its very little. Though in general they don't even do more dps than me, just talking runs in general.
If you're almost matching DPS with brawlers as a warrior, you're running with some of the worst brawlers in the game.
so it is IMS? do you use starfall 15 warrior ?
i doubt what do you say against very good starfall brawler 15
Maybe it's i have yet to see a very good brawler or ninja. I'm on +12 slaughter and i've had DFNM/FINM runs where i take aggro from brawlers on SF, seriously, the HUGE MAJORITY of brawlers are just MEH or bad.
I'm amazed by how so many people don't believe what i say, people have sticked to their brain that brawlers are super op and so are ninjas, and ppl seem to forget there's a player behind the class.
As said above, the best dps is the one that's very skilled and has the best gear, classes don't matter as much as ppl think.
and you seem to confirm it was IMS run
Try backcritting with a brawl in FINM deso. U can see the difference clearly
This is not just about brawler. This shows how a +12 slaughter warrior did just as good as the so called op classes on +15 starfall on the same conditions, we all had the same back time and buffs and everything. And im no super warrior ethier, just showing that the gap between classes/gear can be highly(assuming is THAT big) reduced by player skill.
Here's an example: http://teradps.io/party/rank/s2MEo28JemZvSDu9x
Yes this warrior is amazing, yes, they will outdps most random FotM players who make mistakes and don't play their class to its whole potential. Now look at the ninja's damage in that same party. It's literally 50% higher.
This is reality. The tier list is real.
So if your point is, "my highly skilled warrior is slightly better than an average ninja", think about it the other way around and ask yourself how does a highly skilled ninja compare to an average warrior?
Ninja
Brawler
Reaper
Gunner
then Vanilla classes all being about the same but things like war and archer will have climbed a bit up for the coming dmg buffs.
God: Ninja
Epic: Brawler/reaper/gunner
mid: Slayer / (mayyyyybe archer) but they are still garbage)
low : everything else
That's a perfect example. Granted, we don't know what gear the war was in vs what gear the other players were in, but judging by the damage, that warrior is very, very geared. And judging by the damage % readouts for each skill, he knows what he's doing when it comes to warrior rotation priotization.
Now take a second to think about how much effort it takes to play a warrior that well - you have a dozen or more different skills, different chains to watch, edge stacks to watch, traverse debuff/cancels, blade draw resets, and knowing when to use Gamble on different bosses without screwing yourself over.
And think about how hard it is to play ninja in comparison. What, 3 or 4 skills, one of which is autoattack? Yes, it's harder than past "new" classes have been, but it is still a very, very far cry from warrior or sorc in complexity. And that ninja did 50% more than the warrior's DPS.
Yes, that's [filtered] sad. And it is reality, despite what Based says. That's the kind of DPS readout you see in high-skill runs here, too, though actually worse since we don't have the war buff yet.