[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
Pvp has been dead for a week outside of 3s. The issue is that the community was already pretty small and if you kick people from shorehold who just want to try it (and might like it), then they won't que it and the pvp community won't grow. Same if you kick people because they "aren't good" they will simply avoid queing, hence you have dead battlegrounds. If you want Shorehold (or any PVP) to be active, then you need to be willing to accept that not everyone will be "great" at PVP and you need to be willing to play regardless.There's alot of people who just want to play for fun, but don't want to que because they don't want to be kicked
Look at it from this perspective as well, lets say you have someone que grid / CS and they work hard and finally get that +6 pvp set and they're excited to que shorehold. Shorehold pops and the people in the raid says "that guy is terrible, kick him!" and it keeps happening over and over again. Do you believe that person will come back to shorehold? Situations like that leads to people leaving PVP and especially shorehold (since way more kicks happen there than CS or Grid)