You got Problems
- Crafting = don't know who's idea it was to make crafting starting at 65.They need to be slapped ...hard. Crafting is a past time to relax and get away from the grinding.
- Channels/Layers = every area, every spot needs 10 , don't care how many are in area 10 channels.
- This new Card system is fine but...A. Lower the kill count or add more mobs to area with 25 sec re spawn time.B. Need to give better detail on how to collect the cards points, example click on a card and it gives a detail info on where to go, what to kill, what area, what dungeon.C. 95% of cards are level 68 + , if it starts at level 11 then make cards every 15 levels if not it's a race to 68+ and players don't enjoy going from area to area.
- Elite status = rewards are a joke once you hit max level what good is it ? Elite needs to to offer 4 character slots, 400 emp a month ( not this log in 15 a day crap), free random pity chest a day, 1 store Loot Box a month,5 inventory slots, 1 bonus bank slot.Keep in mind if you drop Elite then all this is taken away no "oh you can keep this and this but lose this and that.
- Fishing = afk fishing is a joke.Sure makes your online stats look good to the investors but poor player activity.
- Bank = need a personal and Shared bank
- Dungeons = set level sure to open up but give the option if higher level to set the level later.Some players may like running a dungeon for the past level and want to run again at a higher level.This will cause players to group more and enjoy dungeons a better.
- Flight manager = stop with the taking 2 - 4 mins to land and flt through the damn portal.SWIFT TRAVEL !!!!
- Class stance for Healers and Tanks. Every MMO out there has this. You lack healers and tanks in the game do to the hard time they have leveling Solo.Respec the tanks and healers so they can Solo instead of having to wait 30 mins to an hour and 45 mins to group in a dungeon.
- Mobs = If you are 10 levels over then mobs should not even remotely look your way.
11.Information = For God sake get team members with intelligent,hard core players and make a good wiki site for the game with detailed information.if need be go to https://lotro-wiki.com/ and look how they have done things. Someone that has never played the game can read up on everything they need to know.they say Knowledge is power yes but Knowledge of the game to the players is money in your pocket.
Fix these and you might draw in more players.The combat skills are fine it's the little things that keep people playing and coming back with friends.Oh here is a huge tip PLAYERS DON'T LIKE TO GRIND ALL DAY EVERYDAY IT'S A GAME, MEANT TO BE ENJOYED!!!!
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