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[Ktera] New infos about new gvg system and guild contents

i dont know if someone already created a topic to share information, if yes sry about this new one.

http://www.essentialmana.com/news/developers-note-guild-contents/
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Comments

  • RIP skycastles, but I'm interesting in what this "guild housing" is about.
  • I think this all sounds awesome!
  • i just want to know about the passive skills we are going to get in guild
  • Mobius1Mobius1 ✭✭✭
    I am hoping that PvP will be turned on, for those world BAMs. Then maybe it will be like L2 was, fighting for bosses! That sounds interesting.

    My main worry about the outposts GvG, is that it is winner takes all. This means that it will be like now, where 1 guild always is #1, except now ONLY the #1 guild will matter.

    I'm curious to see what they will do to try and prevent that.
  • NopiNopi ✭✭✭✭✭
    Mobius1 wrote: »
    I am hoping that PvP will be turned on, for those world BAMs. Then maybe it will be like L2 was, fighting for bosses! That sounds interesting.

    My main worry about the outposts GvG, is that it is winner takes all. This means that it will be like now, where 1 guild always is #1, except now ONLY the #1 guild will matter.

    I'm curious to see what they will do to try and prevent that.

    Sadly doubt anything can be done about a person using some cleverness to hoard everything.
    I also see that they are restricting guild bank specifically to kill personal alt guilds. If I understood the "restricted guild bank" section.
  • Sky castle remains as far as I know.
  • CatoriiCatorii ✭✭✭
    WG7WWET5R3 wrote: »
    Sky castle remains as far as I know.

    They said they're going to be removing those too, since they'll be putting in guild housing eventually.
  • StevenAnthonyStevenAnthony ✭✭✭✭
    edited June 2016
    im guess world boss involved too, like old vanarch / Supression Guild quest

    and actual guild quest and true rip Catharnach Award
  • RIP PvE players. They will mostly all quit.
  • XaeraXaera ✭✭✭
    Even if the GvG thing is forced in Ktera, I don't think EME will let it be forced here. I think I've heard that Ktera doesn't even HAVE PvE servers.

    It'd be nice if they could FINALLY utilize the housing set aside in the main cities. It's just been sitting there doing nothing. IDK why they made sky castles when a lot of the work was already done with those apartment type things.
  • Mm, I like the sounds of the guild overhaul. I'm glad that they seem to be considering that smaller guilds exist too for perks which is nice since I'm in charge of a purposely tiny one with close friends. I'd say I look forward to the removal of Sky Castles the most since I never liked the idea of them to begin with, and open my arms towards Guild Housings.
  • This update is not so popular in Korea right now because..
    > Restrict guild bank access for one-man/small guild. Many need them as mass storage system for materials for crafting, costumes and all the junks BHS have created so far. 4 extra bank tabs ain't going to solve the problem for them.
    > New guild bonus could create more elitist attitude. "+15? check, guild bonus? wait, no guild? bye~"
    > Also most predict new GvG is just another "their own league" kind of battle. Most likely large guild with high end gear will rolling through everything in path then grab massive gold prize. Selected few will abuse the system for their own profit. BHS couldn't fix the Alliance, this could be same.
    > Because of guild bonus, most will be forced into guild. Solo/Casual players might lost interest to game and leave for good.
  • KananeKanane ✭✭
    Velika doesnt have a general or specialty merchant since its a main city so what are they taxing?
    It has both. All cities had general merchants for like always (since F2P at least). Specialty merchant was added probably around the lvl65 patch I think since Highwatch had specialty merchant from the start.
  • > Because of guild bonus, most will be forced into guild. Solo/Casual players might lost interest to game and leave for good.

    I'm mostly worried about that. I'm not solo nor casual, actually I actively run endgame content but I'm guildless. The day we are forced to get a guild it's going to suck hard imo.
  • CatoriiCatorii ✭✭✭
    Elindra wrote: »
    > Because of guild bonus, most will be forced into guild. Solo/Casual players might lost interest to game and leave for good.

    I'm mostly worried about that. I'm not solo nor casual, actually I actively run endgame content but I'm guildless. The day we are forced to get a guild it's going to suck hard imo.

    They did say that it would be easy for smaller (maybe solo?) guilds to get the stat bonuses with the same amount of effort as larger guilds, which doesn't really make sense, but...we'll see. I don't really like the idea of big stat boosts being tied to guilds regardless, even though I like being in a guild.
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