[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Tera becoming more p2w!
eme keeps loosing player population on every patch a new op spectacular female gender locked class comes, And so for them, they continue to further push more p2w aspects into this game to milk that compensate for that lost cash. If having elite status became almost mandatory for all players to have if you wanted to make 3-4x times more gold wasent enough. They added things like damage buffs and crit power that players can now just pop in infinitely or receive those power/damage reduction pots.And instead of actually fixing the gameplay and actually making mwa more farmable, like it was atleast during those days where you could find those 30 mobs daily parties.
What became the alternative fix for that was announcing a less that a day before that your gonna be bringing strongbox event that not only has ridiculous high chance of dropping jackpots with thousands of alkahests where p2w players on multiple occasions continue winning them on double and triple basis like its candy. But anyone who happened to swipe in their credit cards and bulk up hundreds of keys could easily have enough masterwork/premium/extensive alkahests enough all the way to last them for vm8 while a typical day of pure grinding might get you just around 1800 vanguards credits and maybe just a little or over 150 mwa and half of that if your not elite.
Thats because tera since the day of its release has always been about grinding for that new shiny gear that comes out every 4-6 months and never actually about the content! Thats why its P2W cause the only true and main aspect of the game is getting and enchanting that new BiS gear, which pay2win players always have advantage over. Lovely people will always have that gold to give them even a tiniest possible advantage over you.
Spacecats edit: Replaced vulgar language avoiding the filter into more pleasant words. Please adhere to the forum rules when posting!
What became the alternative fix for that was announcing a less that a day before that your gonna be bringing strongbox event that not only has ridiculous high chance of dropping jackpots with thousands of alkahests where p2w players on multiple occasions continue winning them on double and triple basis like its candy. But anyone who happened to swipe in their credit cards and bulk up hundreds of keys could easily have enough masterwork/premium/extensive alkahests enough all the way to last them for vm8 while a typical day of pure grinding might get you just around 1800 vanguards credits and maybe just a little or over 150 mwa and half of that if your not elite.
Thats because tera since the day of its release has always been about grinding for that new shiny gear that comes out every 4-6 months and never actually about the content! Thats why its P2W cause the only true and main aspect of the game is getting and enchanting that new BiS gear, which pay2win players always have advantage over. Lovely people will always have that gold to give them even a tiniest possible advantage over you.
Spacecats edit: Replaced vulgar language avoiding the filter into more pleasant words. Please adhere to the forum rules when posting!
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Comments
Also none of the things you listed are trapped behind a pay wall. You can get every single one of those things with ingame gold. Therefore it's not p2w, it's pay to speed up. Or pay for convenience. If those players want to blow they're life savings then let them. You can still be competitive in this game without having a million gold or vm7.
Second, this is a free to play game with pay aspects. The paying player always has the advantage. That's the entire point of the business model TERA Online has. If you don't like it, there are other games out there that may suit you better. I can not speak to the earlier days of TERA, I was not around during that time. However, for some reason I feel like your entire case here is biased and beyond belief and missing major details.
And so what if people are spending their hard earned money on Tera, its like they're spending your money...
no we have more people since ninja patch, in april we were in medium, now we are high again and while the whole night
Tera is one of the least P2W games there are, especially when all that shortcutting a lot of people do doesn't mean anything if some still floormaster constantly.
The in game means to get BiS and make money are there. Some people don't even actually play the game at all and don't spend IRL money and still got way more gold than me.
You're whining about people that are prepared, and have spent time earning gold or stocking up keys. Keys are obtainable easily in-game, without spending real money.
Those who play a lot and/or play smart win! Then there's those who waste their time complaining on forums and get nowhere in game.
YOUR definition of p2w doesn't align with the rest of the world, making your definition wrong...
Strongbox Keys are already available through Battlegrounds.
Games cost millions to develop. Maintaining servers costs a great deal of money. Salaries have to be paid as well as bills. New dungeons and classes cost a small fortune. Where do you suppose all the money comes from? Do you think that it magically just appears by itself?
The simple fact is that as a game ages, if the population of players declines, they can't afford to undertake massively expensive developments. Gender-locking and even race-locking new classes is a very economical way to develop new income. The game has to generate enough income from the players. If it doesn't then it closes. If people leave then enmasse have to take measures to raise cash to pay the monthlies. All of this is simple economics. No disrespect here, but enmasse and the developers are not complete idiots. They would no doubt love to develop new all-race classes, love to devise completely new monsters with all new mechanics, but there simply isn't the money. If you want to spend a few million helping them, then I am sure they would listen, but otherwise, really, just be quiet and enjoy the game!