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HighWatch server activities
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Because we want things to be better for everyone in our home not only ourselves.
Only one HW guild was advertising this month, and despite being the only one and accepting everyone, it can't even reach 10 ppl online in peak hours (5 ppl with at least +12 dread? forget it). A healthy dose of experienced players from servers in far worse condition would be much appreciated.
Truly wish I was but I just barely make it by every patch. I actually dismantled my archer's gear today so i could sell feedstock and buy elite.
All my belongings of value.
All the gold we did make from DSU and SSHM when we had people to run those went into bettering my gear and helping others do the same.
I would love to transfer and I likely will in the coming weeks...However I don't want anyone else to have to go through this aswell...
okay lets say that all this time you honestly wanted that to happened, i think that it is time to consider the possibility that iit s no longer possible
We don't say you lie, I trust in EME, that is why I am here not EU, even I get higher pings. But what activity? in HW ppl just come online, they chit chat and [filtered] in global and bully and [filtered] anyone which is trying to sell stuff or play. So the numbers really in this matter can't define what is going on there.
I don't really say server is dead, but end game is really really disappointing there, I tried for 4 days to sell 3 simple items, I sell those items in 30 mins in CH or AV,
FYI: I have 10 chars in HW, 13 in CH, 8 in AV, playing 6 to 8 hours on my off days, and HW is no where near those game wise, chat-wise, population-wise you might be right.
95% of them just did...There's maybe three of us left now
Me+1 other just kinda sit around..
Another one hasn't even had the desire to play anymore
and there are two more otherwise but they're finishing up wbams in a week then leaving
Already do think it's not possible, that's why I'm trying to sell my equipment and move on to another game. My hope is that someday things will improve, and I'll come back, but I'm not spending any more time and money on Tera until then.
What proof would be appropriate? I can speak as someone who has characters on pretty much every server and say that the actual player count really isn't all that different on HW; during peak times, the amount of occupied channels is pretty close. You can go login to the server right now and go to the major end-game hangouts (like the banker in Highwatch in ch. 1) and compare counts -- it's not that different. I've also collected stats on market prices for common commodities on various servers, and they're not so misaligned with each other.
The issue in this thread isn't really about population in general, it's about the sorts of players that are on each server. If you want guilds that are serious about end-game PvE progression, most of those guilds settled on TR. If you want guilds that are serious about competitive PvP, most of those guilds settled on MT. The reason is, as I said before, a bit of a self-fulfilling prophecy: those servers got the reputation that that's where the skilled players go, so more skilled players go there, and so on in a loop. There are some serious end-game players on every server, but they tend to be more of a "clique" on other servers, so people who don't fit in will be frustrated. And again, this wouldn't be a problem if people would bloom where they're planted, but it's self-reinforcing. The more that "serious" players leave, the more HW will be left with "casual" players. But there are an awful lot of casual players in TERA.
I'm not trying to downplay the frustration, but I just don't think the root of the problem is actually population itself. If the point is to bring serious/competitive endgame players back to the other servers, there'd need to be something implemented in the game to make it more strategic to spread out rather than remain "clumped".
I think HW is fine population wise for a server, it's just you shouldn't be expecting the same quality of play on more established servers (and why should you? Not all servers are created equally!)
as I said before, I play also a lot on 2 other servers, I was off of Tera for 10 months, I wasn't happy about Etching and other RNG based stuff, like opened lootboxes and other similar cases, I got back, for the action of the game which I love the most. when HW was created because we reached maximum number of players after gunners, and steam release, I happily moved there with 2 chars, stayed there for awhile and when came back I spent money on those chars, but now I regret it, people might be there, people might chat, but they are not willing to actually play, so less trade, less lfg, there is a reason behind it, it wasn't like this before. Recently it is so frustrating.
We needed people to stop leaving. When all the strangers and their friends left first that's when my friends started to feel the emptiness. What everyone doesn't get is that we did wait for everyone to catch up, and they are failing to do so.
See that's the problem, you assume the playerbase is the same on each server regardless of population size. Even if HW were the most populated server I'm pretty sure there still wouldn't be many people at "end game" because again the timing of the server creation along with the people that are actually on it.