[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
You can't overcome the odds if 80% of your team can't PvP or follow directions, unless even more of the other team sucks.
Anyone who's played CS knows how toxic it can get...and that has nothing to do with something "falling into your lap". Headless chickens decide to stop being rogue most of the time when a good jackpot is on the line, whereas otherwise they'd be out PvPing at south/north pyre while inners are at 1-0-1 and the entire other team is at the inner gate or rushing ladders.
So why remove the credit bonuses and making it that much longer to acquire credits?
These days I'm just happy to see a bg pop quickly.
It gives people more of an incentive to doing BG's though. Bonuses always used to be ingame. I don't see why to remove them.